diff options
author | Brian Paul <[email protected]> | 2010-01-13 13:54:46 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-01-13 15:10:57 -0700 |
commit | a27b12171d84c6e731af08f48a657c377f8549ba (patch) | |
tree | 754267ee5d7ed5379f0ae6617e13818b61f82e04 /src/gallium/drivers/llvmpipe/lp_setup.c | |
parent | 592e40aa7bdbda5a09becb898300393d599c033a (diff) |
llvmpipe: add scene texture referencing code
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 61b968c49f5..bac2db92bae 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -432,25 +432,22 @@ lp_setup_set_vertex_info( struct setup_context *setup, } +/** + * Called during state validation when LP_NEW_TEXTURE is set. + */ void lp_setup_set_sampler_textures( struct setup_context *setup, unsigned num, struct pipe_texture **texture) { - struct pipe_texture *dummy; unsigned i; LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); - assert(num <= PIPE_MAX_SAMPLERS); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { struct pipe_texture *tex = i < num ? texture[i] : NULL; - /* FIXME: hold on to the reference */ - dummy = NULL; - pipe_texture_reference(&dummy, tex); - if(tex) { struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex; @@ -463,21 +460,37 @@ lp_setup_set_sampler_textures( struct setup_context *setup, else /* FIXME: map the rendertarget */ assert(0); + + /* the scene references this texture */ + { + struct lp_scene *scene = lp_setup_get_current_scene(setup); + lp_scene_texture_reference(scene, tex); + } } } setup->dirty |= LP_SETUP_NEW_FS; } + +/** + * Is the given texture referenced in the setup module's current scene? + */ boolean -lp_setup_is_texture_referenced( struct setup_context *setup, +lp_setup_is_texture_referenced( const struct setup_context *setup, const struct pipe_texture *texture ) { - /* FIXME */ + const struct lp_scene *scene = setup->scene; + if (scene && lp_scene_is_textured_referenced(scene, texture)) { + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } +/** + * Called by vbuf code when we're about to draw something. + */ void lp_setup_update_state( struct setup_context *setup ) { |