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authorKeith Whitwell <[email protected]>2010-07-08 15:13:35 +0100
committerJosé Fonseca <[email protected]>2010-07-13 17:23:48 +0100
commit3bd9aedbac79eec16bfe6f5fc6f6a021eebe769a (patch)
treeed8c7d28d1d6c7b8cd33b1c68e3ac996c5b64ea8 /src/gallium/drivers/llvmpipe/lp_setup.c
parent6d17f00600ffca7cb39e6f66277cec018ff2c151 (diff)
llvmpipe: move fences from per-bin to per-thread
Rather than inserting an lp_rast_fence command at the end of each bin, have each rasterizer thread call this function directly once it has run out of work to do on a particular scene. This results in fewer calls to the mutex & related functions, but more importantly makes it easier to recognize empty bins.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c39
1 files changed, 26 insertions, 13 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 2bd6fcebe7f..3b83f4e7428 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -271,7 +271,8 @@ set_scene_state( struct lp_setup_context *setup,
*/
void
lp_setup_flush( struct lp_setup_context *setup,
- unsigned flags )
+ unsigned flags,
+ struct pipe_fence_handle **fence)
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -288,6 +289,15 @@ lp_setup_flush( struct lp_setup_context *setup,
*/
lp_scene_bin_everywhere(scene, lp_rast_store_color, dummy);
}
+
+
+ if (fence) {
+ /* if we're going to flush the setup/rasterization modules, emit
+ * a fence.
+ */
+ *fence = lp_setup_fence( setup );
+ }
+
}
set_scene_state( setup, SETUP_FLUSHED );
@@ -433,24 +443,27 @@ lp_setup_clear( struct lp_setup_context *setup,
struct pipe_fence_handle *
lp_setup_fence( struct lp_setup_context *setup )
{
- if (setup->num_threads == 0) {
+ if (setup->scene == NULL)
return NULL;
- }
- else {
+ else if (setup->num_threads == 0)
+ return NULL;
+ else
+ {
struct lp_scene *scene = lp_setup_get_current_scene(setup);
- const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
- struct lp_fence *fence = lp_fence_create(rank);
-
- LP_DBG(DEBUG_SETUP, "%s rank %u\n", __FUNCTION__, rank);
+ const unsigned rank = setup->num_threads;
set_scene_state( setup, SETUP_ACTIVE );
+
+ assert(scene->fence == NULL);
- /* insert the fence into all command bins */
- lp_scene_bin_everywhere( scene,
- lp_rast_fence,
- lp_rast_arg_fence(fence) );
+ /* The caller gets a reference, we keep a copy too, so need to
+ * bump the refcount:
+ */
+ lp_fence_reference(&scene->fence, lp_fence_create(rank));
+
+ LP_DBG(DEBUG_SETUP, "%s rank %u\n", __FUNCTION__, rank);
- return (struct pipe_fence_handle *) fence;
+ return (struct pipe_fence_handle *) scene->fence;
}
}