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authorRoland Scheidegger <[email protected]>2016-08-15 05:22:30 +0200
committerRoland Scheidegger <[email protected]>2016-08-20 04:05:33 +0200
commitb0a647f284b24ca4e0ee1f70c4839d8ec3d1a4e6 (patch)
treefd4f504644b10b7056e963ff989b044475c39ab7 /src/gallium/drivers/llvmpipe/lp_screen.h
parenta73116ecc60414ade89802150b707b3336d8d50f (diff)
llvmpipe: fix depth clamping wrt reversed near/far values
This wasn't handled before (the result was that no matter what value got clamped, it always ended up as the near value in this case) (if clamping actually happened). Fix this by using the util helper for that (the math is otherwise "mostly" the same, mostly because there could actually be differences due to float rounding, but I don't even know which one would be more correct). Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_screen.h')
0 files changed, 0 insertions, 0 deletions