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authorJosé Fonseca <[email protected]>2012-07-12 20:47:20 +0100
committerJosé Fonseca <[email protected]>2012-07-13 13:01:51 +0100
commit6dddd184803da5f67f69e7c243dbb596b4dd4b9d (patch)
tree30929d27e0fa88b8de2f079ac28fb0f7729e5744 /src/gallium/drivers/llvmpipe/lp_screen.c
parent99728076ec1a8bd3feb0f23e41198d8d5e56d0c9 (diff)
draw,gallivm: Fix draw_get_shader_param.
- Use LLVM limits when LLVM is being used, instead of TGSI limits - Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe) - Eliminate several of the hacks around draw shader caps in several drivers Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_screen.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 930a9ee16af..61aa1925eec 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -222,10 +222,8 @@ llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe
{
case PIPE_SHADER_FRAGMENT:
switch (param) {
- case PIPE_SHADER_CAP_INTEGERS:
- return 0;
default:
- return tgsi_exec_get_shader_param(param);
+ return gallivm_get_shader_param(param);
}
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
@@ -239,8 +237,6 @@ llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe
return PIPE_MAX_VERTEX_SAMPLERS;
else
return 0;
- case PIPE_SHADER_CAP_INTEGERS:
- return 0;
default:
return draw_get_shader_param(shader, param);
}