diff options
author | Brian Paul <[email protected]> | 2009-12-07 17:02:17 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-12-07 18:04:54 -0700 |
commit | 3a06c113c76355fc9622adfe7565c18d9787e9a8 (patch) | |
tree | 7020ba41b1fda67c9f4adb157fba7ec2f8cca1d9 /src/gallium/drivers/llvmpipe/lp_rast_tri.c | |
parent | cdaea049c95031338040b31ff31944c8a001a1dd (diff) |
llvmpipe: repartition lp_rasterizer state for threading
Some of the state is per-thread. Put that state in new lp_rasterizer_task
struct.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast_tri.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast_tri.c | 62 |
1 files changed, 33 insertions, 29 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c index 81a9c1c1422..6c96010c52f 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c @@ -40,15 +40,15 @@ * All pixels are known to be inside the triangle's bounds. */ static void -block_full_4( struct lp_rasterizer *rast, int x, int y ) +block_full_4( struct lp_rasterizer_task *rast_task, int x, int y ) { - const unsigned i = rast->nr_blocks; + const unsigned i = rast_task->nr_blocks; assert(x % 4 == 0); assert(y % 4 == 0); - rast->blocks[i].x = x; - rast->blocks[i].y = y; - rast->blocks[i].mask = ~0; - rast->nr_blocks++; + rast_task->blocks[i].x = x; + rast_task->blocks[i].y = y; + rast_task->blocks[i].mask = ~0; + rast_task->nr_blocks++; } @@ -57,14 +57,14 @@ block_full_4( struct lp_rasterizer *rast, int x, int y ) * All pixels are known to be inside the triangle's bounds. */ static void -block_full_16( struct lp_rasterizer *rast, int x, int y ) +block_full_16( struct lp_rasterizer_task *rast_task, int x, int y ) { unsigned ix, iy; assert(x % 16 == 0); assert(y % 16 == 0); for (iy = 0; iy < 16; iy += 4) for (ix = 0; ix < 16; ix += 4) - block_full_4(rast, x + ix, y + iy); + block_full_4(rast_task, x + ix, y + iy); } @@ -74,7 +74,7 @@ block_full_16( struct lp_rasterizer *rast, int x, int y ) * Generate a mask of in/out flags and add the block to the blocks list. */ static void -do_block_4( struct lp_rasterizer *rast, +do_block_4( struct lp_rasterizer_task *rast_task, const struct lp_rast_triangle *tri, int x, int y, int c1, @@ -97,11 +97,11 @@ do_block_4( struct lp_rasterizer *rast, /* As we do trivial reject already, masks should rarely be all zero: */ if (mask) { - const unsigned i = rast->nr_blocks; - rast->blocks[i].x = x; - rast->blocks[i].y = y; - rast->blocks[i].mask = mask; - rast->nr_blocks++; + const unsigned i = rast_task->nr_blocks; + rast_task->blocks[i].x = x; + rast_task->blocks[i].y = y; + rast_task->blocks[i].mask = mask; + rast_task->nr_blocks++; } } @@ -111,7 +111,7 @@ do_block_4( struct lp_rasterizer *rast, * of the triangle's bounds. */ static void -do_block_16( struct lp_rasterizer *rast, +do_block_16( struct lp_rasterizer_task *rast_task, const struct lp_rast_triangle *tri, int x, int y, int c1, @@ -146,11 +146,11 @@ do_block_16( struct lp_rasterizer *rast, cx2 + ei2 > 0 && cx3 + ei3 > 0) { /* the block is completely inside the triangle */ - block_full_4(rast, x+ix, y+iy); + block_full_4(rast_task, x+ix, y+iy); } else { /* the block is partially in/out of the triangle */ - do_block_4(rast, tri, x+ix, y+iy, cx1, cx2, cx3); + do_block_4(rast_task, tri, x+ix, y+iy, cx1, cx2, cx3); } } } @@ -163,12 +163,14 @@ do_block_16( struct lp_rasterizer *rast, */ void lp_rast_triangle( struct lp_rasterizer *rast, + unsigned thread_index, const union lp_rast_cmd_arg arg ) { + struct lp_rasterizer_task *rast_task = &rast->tasks[thread_index]; const struct lp_rast_triangle *tri = arg.triangle; - int x = rast->x; - int y = rast->y; + int x = rast_task->x; + int y = rast_task->y; int ix, iy; unsigned i = 0; @@ -184,11 +186,11 @@ lp_rast_triangle( struct lp_rasterizer *rast, int eo2 = tri->eo2 * 16; int eo3 = tri->eo3 * 16; - assert(Elements(rast->blocks) == (TILE_SIZE * TILE_SIZE) / (4*4)); + assert(Elements(rast_task->blocks) == (TILE_SIZE * TILE_SIZE) / (4*4)); LP_DBG(DEBUG_RAST, "lp_rast_triangle\n"); - rast->nr_blocks = 0; + rast_task->nr_blocks = 0; /* Walk over the tile to build a list of 4x4 pixel blocks which will * be filled/shaded. We do this at two granularities: 16x16 blocks @@ -209,21 +211,23 @@ lp_rast_triangle( struct lp_rasterizer *rast, cx2 + ei2 > 0 && cx3 + ei3 > 0) { /* the block is completely inside the triangle */ - block_full_16(rast, x+ix, y+iy); + block_full_16(rast_task, x+ix, y+iy); } else { /* the block is partially in/out of the triangle */ - do_block_16(rast, tri, x+ix, y+iy, cx1, cx2, cx3); + do_block_16(rast_task, tri, x+ix, y+iy, cx1, cx2, cx3); } } } - assert(rast->nr_blocks <= Elements(rast->blocks)); + assert(rast_task->nr_blocks <= Elements(rast_task->blocks)); /* Shade the 4x4 pixel blocks */ - for (i = 0; i < rast->nr_blocks; i++) - lp_rast_shade_quads(rast, &tri->inputs, - rast->blocks[i].x, - rast->blocks[i].y, - rast->blocks[i].mask); + for (i = 0; i < rast_task->nr_blocks; i++) + lp_rast_shade_quads(rast, + thread_index, + &tri->inputs, + rast_task->blocks[i].x, + rast_task->blocks[i].y, + rast_task->blocks[i].mask); } |