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authorJosé Fonseca <[email protected]>2010-01-13 21:51:47 +0000
committerJosé Fonseca <[email protected]>2010-01-13 21:51:47 +0000
commita1acbff299c444913418e65da473745cd901a2db (patch)
tree703a522d50872a584529032a8a6b0b9f6a86fb6b /src/gallium/drivers/llvmpipe/lp_rast.h
parent4231006e29cbf9fb54c72acf35009f3b18fe62ab (diff)
llvmpipe: Reset the bin when shading a whole tile with an opaque shader.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 46e22f69a61..d926adb6b22 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -68,6 +68,8 @@ struct lp_rast_state {
* the tile color/z/stencil data somehow:
*/
lp_jit_frag_func jit_function;
+
+ boolean opaque;
};