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authorJosé Fonseca <[email protected]>2009-08-21 07:48:04 +0100
committerJosé Fonseca <[email protected]>2009-08-29 09:21:38 +0100
commite3b38e5ec1ba93e3f1a1b3d5039c70ff7aa3ebe6 (patch)
tree51b1b47b1eb8466dbe629fee73cd1d7c219b3cae /src/gallium/drivers/llvmpipe/lp_quad.h
parentdb35ac36d92545392b76785bf7fca47151f1469c (diff)
llvmpipe: Code generate the depth test, and include in the shader.
Only 32bit depth/stencil surfaces supported for now. Stencil ops not implemented yet.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_quad.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h
index 92977495de9..09027167391 100644
--- a/src/gallium/drivers/llvmpipe/lp_quad.h
+++ b/src/gallium/drivers/llvmpipe/lp_quad.h
@@ -84,7 +84,6 @@ struct quad_header_output
{
/** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
- float depth[QUAD_SIZE];
};