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authorDave Airlie <[email protected]>2013-12-24 04:56:25 +0000
committerDave Airlie <[email protected]>2014-02-05 10:49:37 +1000
commit5758a76d04aef90342e2b823c5020c6addda6d9c (patch)
tree3bd26b20fe8bc953b96c5e84f925415ba2efcbcd /src/gallium/drivers/llvmpipe/lp_flush.c
parenteeead9b8ed77804f228bd9ba434e26b5c12d73ed (diff)
r600g/sb: add MEM_RING support
Although we don't use SB on geom shaders, the VS copy shader will use it so we might as well implement MEM_RING support in sb. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_flush.c')
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