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authorKeith Whitwell <[email protected]>2010-07-08 15:13:35 +0100
committerJosé Fonseca <[email protected]>2010-07-13 17:23:48 +0100
commit3bd9aedbac79eec16bfe6f5fc6f6a021eebe769a (patch)
treeed8c7d28d1d6c7b8cd33b1c68e3ac996c5b64ea8 /src/gallium/drivers/llvmpipe/lp_fence.h
parent6d17f00600ffca7cb39e6f66277cec018ff2c151 (diff)
llvmpipe: move fences from per-bin to per-thread
Rather than inserting an lp_rast_fence command at the end of each bin, have each rasterizer thread call this function directly once it has run out of work to do on a particular scene. This results in fewer calls to the mutex & related functions, but more importantly makes it easier to recognize empty bins.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_fence.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_fence.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_fence.h b/src/gallium/drivers/llvmpipe/lp_fence.h
index d9270f5784a..13358fb99f2 100644
--- a/src/gallium/drivers/llvmpipe/lp_fence.h
+++ b/src/gallium/drivers/llvmpipe/lp_fence.h
@@ -32,6 +32,7 @@
#include "os/os_thread.h"
#include "pipe/p_state.h"
+#include "util/u_inlines.h"
struct pipe_screen;
@@ -61,4 +62,21 @@ void
llvmpipe_init_screen_fence_funcs(struct pipe_screen *screen);
+void
+lp_fence_destroy(struct lp_fence *fence);
+
+static INLINE void
+lp_fence_reference(struct lp_fence **ptr,
+ struct lp_fence *f)
+{
+ struct lp_fence *old = *ptr;
+
+ if (pipe_reference(&old->reference, &f->reference)) {
+ lp_fence_destroy(old);
+ }
+
+ *ptr = f;
+}
+
+
#endif /* LP_FENCE_H */