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authorKeith Whitwell <[email protected]>2010-01-06 16:44:43 +0000
committerKeith Whitwell <[email protected]>2010-01-06 16:44:43 +0000
commit5ce0380a0f585b9e1fb616b749f7fd18a8afada1 (patch)
tree0c7ba3835c94a8fe7c9c392c387209a3f5350a21 /src/gallium/drivers/llvmpipe/lp_draw_arrays.c
parent6a7b6a530dd7740457d4bdd3b804c6eabff4e1b3 (diff)
llvmpipe: merge setup and draw vbuf submodules
The setup tiling engine is now plugged directly into the draw module as a rendering backend. Removed a couple of layering violations such that the setup code no longer reaches out into the surrounding llvmpipe state or context.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_draw_arrays.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_draw_arrays.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index b879b5e755e..91fcbc01c6d 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -70,8 +70,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
struct draw_context *draw = lp->draw;
unsigned i;
- lp->reduced_api_prim = u_reduced_prim(mode);
-
if (lp->dirty)
llvmpipe_update_derived( lp );