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authorMatthew McClure <[email protected]>2013-10-29 13:36:41 -0700
committerJosé Fonseca <[email protected]>2013-11-07 18:32:54 +0000
commitf9e2c24326869542c9b43220f63dd9841c6de38f (patch)
treebd208be0c8a880c0665c6672138083e00eeef680 /src/gallium/drivers/llvmpipe/lp_context.h
parent185b5a54c94ce11487146042c8eec24909187ed6 (diff)
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
With this patch, the llvmpipe and draw modules will calculate the depth bias according to floating point depth buffer semantics described in the arb_depth_buffer_float specification, when the driver has a z buffer bound with a format type of UTIL_FORMAT_TYPE_FLOAT. By default, the driver will use the existing UNORM calculation for depth bias. A new function, draw_set_zs_format, was added to calculate the Minimum Resolvable Depth value and floating point depth sense for the draw module. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 106288a6ad3..9ec18e8429e 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -124,9 +124,10 @@ struct llvmpipe_context {
/** A fake frontface output for unfilled primitives */
int face_slot;
- /**< minimum resolvable depth value, for polygon offset */
- double mrd;
-
+ /** Depth format and bias settings. */
+ boolean floating_point_depth;
+ double mrd; /**< minimum resolvable depth value, for polygon offset */
+
/** The tiling engine */
struct lp_setup_context *setup;
struct lp_setup_variant setup_variant;