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authorJosé Fonseca <[email protected]>2009-08-21 07:48:04 +0100
committerJosé Fonseca <[email protected]>2009-08-29 09:21:38 +0100
commite3b38e5ec1ba93e3f1a1b3d5039c70ff7aa3ebe6 (patch)
tree51b1b47b1eb8466dbe629fee73cd1d7c219b3cae /src/gallium/drivers/llvmpipe/lp_context.h
parentdb35ac36d92545392b76785bf7fca47151f1469c (diff)
llvmpipe: Code generate the depth test, and include in the shader.
Only 32bit depth/stencil surfaces supported for now. Stencil ops not implemented yet.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 6cda5e602f1..c31df0bf391 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -117,7 +117,6 @@ struct llvmpipe_context {
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
- struct quad_stage *depth_test;
struct quad_stage *blend;
struct quad_stage *first; /**< points to one of the above stages */
@@ -140,7 +139,6 @@ struct llvmpipe_context {
boolean dirty_render_cache;
struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
- struct llvmpipe_tile_cache *zsbuf_cache;
unsigned tex_timestamp;
struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];