diff options
author | Keith Whitwell <[email protected]> | 2009-10-08 17:20:40 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2009-10-08 17:53:12 +0100 |
commit | d0c918b87a9fb0e86d6b3efedf3ef505e04c527f (patch) | |
tree | 2f376ba2fe380c877d0463fa1781222bfff5a6a6 /src/gallium/drivers/llvmpipe/lp_context.c | |
parent | 921584181eb2f3b2849d150295dfce1dae25dd11 (diff) |
llvmpipe: remove some old sampler support structs
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.c | 40 |
1 files changed, 8 insertions, 32 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index f087b653219..7f7b04412c2 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -44,6 +44,7 @@ #include "lp_texture.h" #include "lp_winsys.h" #include "lp_query.h" +#include "lp_setup.h" @@ -85,20 +86,8 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, unsigned face, unsigned level) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - unsigned i; - if (lp_setup_is_active(llvmpipe->setup)) { - for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { - if(llvmpipe->framebuffer.cbufs[i] && - llvmpipe->framebuffer.cbufs[i]->texture == texture) - return PIPE_REFERENCED_FOR_WRITE; - } - if(llvmpipe->framebuffer.zsbuf && - llvmpipe->framebuffer.zsbuf->texture == texture) - return PIPE_REFERENCED_FOR_WRITE; - } - - return PIPE_UNREFERENCED; + return lp_setup_is_texture_referenced(llvmpipe->setup, texture); } static unsigned int @@ -112,7 +101,6 @@ struct pipe_context * llvmpipe_create( struct pipe_screen *screen ) { struct llvmpipe_context *llvmpipe; - uint i; llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16); if (!llvmpipe) @@ -178,20 +166,6 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe_init_query_funcs( llvmpipe ); llvmpipe_init_texture_funcs( llvmpipe ); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } - /* * Create drawing context and plug our rendering stage into it. */ @@ -199,14 +173,16 @@ llvmpipe_create( struct pipe_screen *screen ) if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: vertex sampler state + */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; + llvmpipe->setup = lp_setup_create(); + if (!llvmpipe->setup) + goto fail; + llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe); if (!llvmpipe->vbuf_backend) goto fail; |