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authorKeith Whitwell <[email protected]>2009-10-08 17:20:40 +0100
committerKeith Whitwell <[email protected]>2009-10-08 17:53:12 +0100
commitd0c918b87a9fb0e86d6b3efedf3ef505e04c527f (patch)
tree2f376ba2fe380c877d0463fa1781222bfff5a6a6 /src/gallium/drivers/llvmpipe/lp_context.c
parent921584181eb2f3b2849d150295dfce1dae25dd11 (diff)
llvmpipe: remove some old sampler support structs
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c40
1 files changed, 8 insertions, 32 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index f087b653219..7f7b04412c2 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -44,6 +44,7 @@
#include "lp_texture.h"
#include "lp_winsys.h"
#include "lp_query.h"
+#include "lp_setup.h"
@@ -85,20 +86,8 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
unsigned face, unsigned level)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
- unsigned i;
- if (lp_setup_is_active(llvmpipe->setup)) {
- for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
- if(llvmpipe->framebuffer.cbufs[i] &&
- llvmpipe->framebuffer.cbufs[i]->texture == texture)
- return PIPE_REFERENCED_FOR_WRITE;
- }
- if(llvmpipe->framebuffer.zsbuf &&
- llvmpipe->framebuffer.zsbuf->texture == texture)
- return PIPE_REFERENCED_FOR_WRITE;
- }
-
- return PIPE_UNREFERENCED;
+ return lp_setup_is_texture_referenced(llvmpipe->setup, texture);
}
static unsigned int
@@ -112,7 +101,6 @@ struct pipe_context *
llvmpipe_create( struct pipe_screen *screen )
{
struct llvmpipe_context *llvmpipe;
- uint i;
llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
if (!llvmpipe)
@@ -178,20 +166,6 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe_init_query_funcs( llvmpipe );
llvmpipe_init_texture_funcs( llvmpipe );
- /* vertex shader samplers */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
- llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX;
- llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i];
- }
-
- /* fragment shader samplers */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
- llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT;
- llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i];
- }
-
/*
* Create drawing context and plug our rendering stage into it.
*/
@@ -199,14 +173,16 @@ llvmpipe_create( struct pipe_screen *screen )
if (!llvmpipe->draw)
goto fail;
- draw_texture_samplers(llvmpipe->draw,
- PIPE_MAX_SAMPLERS,
- (struct tgsi_sampler **)
- llvmpipe->tgsi.vert_samplers_list);
+ /* FIXME: vertex sampler state
+ */
if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
llvmpipe->no_rast = TRUE;
+ llvmpipe->setup = lp_setup_create();
+ if (!llvmpipe->setup)
+ goto fail;
+
llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe);
if (!llvmpipe->vbuf_backend)
goto fail;