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authorJosé Fonseca <[email protected]>2009-08-22 12:39:44 +0100
committerJosé Fonseca <[email protected]>2009-08-29 09:21:40 +0100
commit98971802798354cdba45c421cc340ec938143e03 (patch)
tree4cbddfefc0f582ac29ccd87411abcb3c61532cca /src/gallium/drivers/llvmpipe/lp_context.c
parent64cc71167f986f6cd29abb228295cf6441b07832 (diff)
llvmpipe: Generate the fragment pipeline into a single function.
Still hackish. Will document and optimize later.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 39019ab3f85..b9fd681e731 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -86,7 +86,6 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
draw_destroy( llvmpipe->draw );
llvmpipe->quad.shade->destroy( llvmpipe->quad.shade );
- llvmpipe->quad.blend->destroy( llvmpipe->quad.blend );
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
@@ -217,7 +216,6 @@ llvmpipe_create( struct pipe_screen *screen )
/* setup quad rendering stages */
llvmpipe->quad.shade = lp_quad_shade_stage(llvmpipe);
- llvmpipe->quad.blend = lp_quad_blend_stage(llvmpipe);
/* vertex shader samplers */
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {