summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/llvmpipe/SConscript
diff options
context:
space:
mode:
authorRoland Scheidegger <[email protected]>2013-05-16 22:58:33 +0200
committerRoland Scheidegger <[email protected]>2013-05-18 00:32:27 +0200
commitf3ad716e8f36fa1360703b73eafed1824c29db6e (patch)
tree4747f39433efe6f013942dc2a5d5788d0ad9300d /src/gallium/drivers/llvmpipe/SConscript
parent87978518e996d02e055174d7152fff150fe3cd13 (diff)
llvmpipe: get rid of unused tiled/linear logic
We do rendering to linear color buffers for quite some time, and since switching to linear depth buffers all the tiled/linear logic was unused. So get rid of (most) of it - there's still some LAYOUT_NONE things and late allocation of resources which probably could be simplified. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/SConscript')
-rw-r--r--src/gallium/drivers/llvmpipe/SConscript3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index a81cf231a99..22314c204f3 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -52,8 +52,7 @@ llvmpipe = env.ConvenienceLibrary(
'lp_state_vs.c',
'lp_surface.c',
'lp_tex_sample.c',
- 'lp_texture.c',
- 'lp_tile_image.c',
+ 'lp_texture.c'
])
env.Alias('llvmpipe', llvmpipe)