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authorGurchetan Singh <[email protected]>2018-12-03 08:50:48 -0800
committerBas Nieuwenhuizen <[email protected]>2018-12-19 13:29:16 +0100
commitdb77573d7bae90e77cfffde7c5bc9b65dc8b7fc2 (patch)
treeae325b641f9989a62b58230924599f1158370e84 /src/gallium/drivers/llvmpipe/Makefile.sources
parent11939f6fa254c9d657f487d93db6eaa6cee4de9d (diff)
virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
Previously, we ignored the the glUnmap(..) operation and flushed before we flush the cbuf. Now, let's just flush the data when we unmap. Neither method is optimal, for example: glMapBufferRange(.., 0, 100, GL_MAP_FLUSH_EXPLICIT_BIT) glFlushMappedBufferRange(.., 25, 30) glFlushMappedBufferRange(.., 65, 70) We'll end up flushing 25 --> 70. Maybe we can fix this later. v2: Add fixme comment in the code (Elie) Reviewed-by: Elie Tournier <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/Makefile.sources')
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