diff options
author | Dave Airlie <[email protected]> | 2019-08-27 13:19:00 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2019-09-04 15:22:20 +1000 |
commit | add0b151f524aa800d574ebfeddfb77a06f4e937 (patch) | |
tree | ee99eaf1d7a48be32853cab69db9de3aa64fa555 /src/gallium/drivers/llvmpipe/Makefile.sources | |
parent | 83597ad3f2c157733f9a1bc81242b7e2b7026c9b (diff) |
llvmpipe: introduce compute shader context
The compute shader will need it's own context like the frag shader
has, this just introduces the framework struct and allocates/frees
for it in the right places.
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/Makefile.sources')
-rw-r--r-- | src/gallium/drivers/llvmpipe/Makefile.sources | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/Makefile.sources b/src/gallium/drivers/llvmpipe/Makefile.sources index 4312ddc07f1..9b2fe288346 100644 --- a/src/gallium/drivers/llvmpipe/Makefile.sources +++ b/src/gallium/drivers/llvmpipe/Makefile.sources @@ -53,6 +53,8 @@ C_SOURCES := \ lp_state_blend.c \ lp_state_clip.c \ lp_state_derived.c \ + lp_state_cs.c \ + lp_state_cs.h \ lp_state_fs.c \ lp_state_fs.h \ lp_state_gs.c \ |