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author | Alyssa Rosenzweig <[email protected]> | 2019-07-01 19:55:00 -0700 |
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committer | Alyssa Rosenzweig <[email protected]> | 2019-07-10 06:12:05 -0700 |
commit | 2157fe967ab6813d528df058395c877dc95c8f3b (patch) | |
tree | 9a2b019bf1d244bb077b5d57dceb3b0e2c2ce8ae /src/gallium/drivers/kmsro | |
parent | 0cfa54801e6beac8bd1f1e7152cc02af6a636ea0 (diff) |
panfrost/midgard: Use fp16 exclusively while blending
We now have some preliminary fp16 support available. We're not able to
expose this for GLSL quite yet, but for internal blend shaders, we're
able to do control bitness ourselves just fine. So let's fp16 that
stuff!
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers/kmsro')
0 files changed, 0 insertions, 0 deletions