diff options
author | Jason Ekstrand <[email protected]> | 2019-06-19 15:52:55 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-06-21 14:18:59 +0000 |
commit | 13f0c278c528167b14badf8172827412526d2160 (patch) | |
tree | 592493d070a1d615832386e4b8fba35e384f545e /src/gallium/drivers/iris | |
parent | 60c581b57d9ce5f56900cdbd6cd7f02d125f0635 (diff) |
i965,iris: Move guardband calculations to a common location
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/iris')
-rw-r--r-- | src/gallium/drivers/iris/iris_state.c | 89 |
1 files changed, 5 insertions, 84 deletions
diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index 13942df5008..b8d76bc8e12 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -161,6 +161,7 @@ __gen_combine_address(struct iris_batch *batch, void *location, #include "genxml/genX_pack.h" #include "genxml/gen_macros.h" #include "genxml/genX_bits.h" +#include "intel/common/gen_guardband.h" #if GEN_GEN == 8 #define MOCS_PTE 0x18 @@ -2347,86 +2348,6 @@ viewport_extent(const struct pipe_viewport_state *state, int axis, float sign) return copysignf(state->scale[axis], sign) + state->translate[axis]; } -static void -calculate_guardband_size(uint32_t fb_width, uint32_t fb_height, - float m00, float m11, float m30, float m31, - float *xmin, float *xmax, - float *ymin, float *ymax) -{ - /* According to the "Vertex X,Y Clamping and Quantization" section of the - * Strips and Fans documentation: - * - * "The vertex X and Y screen-space coordinates are also /clamped/ to the - * fixed-point "guardband" range supported by the rasterization hardware" - * - * and - * - * "In almost all circumstances, if an object’s vertices are actually - * modified by this clamping (i.e., had X or Y coordinates outside of - * the guardband extent the rendered object will not match the intended - * result. Therefore software should take steps to ensure that this does - * not happen - e.g., by clipping objects such that they do not exceed - * these limits after the Drawing Rectangle is applied." - * - * I believe the fundamental restriction is that the rasterizer (in - * the SF/WM stages) have a limit on the number of pixels that can be - * rasterized. We need to ensure any coordinates beyond the rasterizer - * limit are handled by the clipper. So effectively that limit becomes - * the clipper's guardband size. - * - * It goes on to say: - * - * "In addition, in order to be correctly rendered, objects must have a - * screenspace bounding box not exceeding 8K in the X or Y direction. - * This additional restriction must also be comprehended by software, - * i.e., enforced by use of clipping." - * - * This makes no sense. Gen7+ hardware supports 16K render targets, - * and you definitely need to be able to draw polygons that fill the - * surface. Our assumption is that the rasterizer was limited to 8K - * on Sandybridge, which only supports 8K surfaces, and it was actually - * increased to 16K on Ivybridge and later. - * - * So, limit the guardband to 16K on Gen7+ and 8K on Sandybridge. - */ - const float gb_size = GEN_GEN >= 7 ? 16384.0f : 8192.0f; - - if (m00 != 0 && m11 != 0) { - /* First, we compute the screen-space render area */ - const float ss_ra_xmin = MIN3( 0, m30 + m00, m30 - m00); - const float ss_ra_xmax = MAX3( fb_width, m30 + m00, m30 - m00); - const float ss_ra_ymin = MIN3( 0, m31 + m11, m31 - m11); - const float ss_ra_ymax = MAX3(fb_height, m31 + m11, m31 - m11); - - /* We want the guardband to be centered on that */ - const float ss_gb_xmin = (ss_ra_xmin + ss_ra_xmax) / 2 - gb_size; - const float ss_gb_xmax = (ss_ra_xmin + ss_ra_xmax) / 2 + gb_size; - const float ss_gb_ymin = (ss_ra_ymin + ss_ra_ymax) / 2 - gb_size; - const float ss_gb_ymax = (ss_ra_ymin + ss_ra_ymax) / 2 + gb_size; - - /* Now we need it in native device coordinates */ - const float ndc_gb_xmin = (ss_gb_xmin - m30) / m00; - const float ndc_gb_xmax = (ss_gb_xmax - m30) / m00; - const float ndc_gb_ymin = (ss_gb_ymin - m31) / m11; - const float ndc_gb_ymax = (ss_gb_ymax - m31) / m11; - - /* Thanks to Y-flipping and ORIGIN_UPPER_LEFT, the Y coordinates may be - * flipped upside-down. X should be fine though. - */ - assert(ndc_gb_xmin <= ndc_gb_xmax); - *xmin = ndc_gb_xmin; - *xmax = ndc_gb_xmax; - *ymin = MIN2(ndc_gb_ymin, ndc_gb_ymax); - *ymax = MAX2(ndc_gb_ymin, ndc_gb_ymax); - } else { - /* The viewport scales to 0, so nothing will be rendered. */ - *xmin = 0.0f; - *xmax = 0.0f; - *ymin = 0.0f; - *ymax = 0.0f; - } -} - /** * The pipe->set_viewport_states() driver hook. * @@ -4560,10 +4481,10 @@ iris_upload_dirty_render_state(struct iris_context *ice, float vp_ymin = viewport_extent(state, 1, -1.0f); float vp_ymax = viewport_extent(state, 1, 1.0f); - calculate_guardband_size(cso_fb->width, cso_fb->height, - state->scale[0], state->scale[1], - state->translate[0], state->translate[1], - &gb_xmin, &gb_xmax, &gb_ymin, &gb_ymax); + gen_calculate_guardband_size(cso_fb->width, cso_fb->height, + state->scale[0], state->scale[1], + state->translate[0], state->translate[1], + &gb_xmin, &gb_xmax, &gb_ymin, &gb_ymax); iris_pack_state(GENX(SF_CLIP_VIEWPORT), vp_map, vp) { vp.ViewportMatrixElementm00 = state->scale[0]; |