diff options
author | Kenneth Graunke <[email protected]> | 2017-11-23 23:15:14 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2019-02-21 10:26:04 -0800 |
commit | 2dce0e94a3debe8d514a67dccad2505524c7d642 (patch) | |
tree | 61d8eb8b416e0cff20ebaf96fa7d17a34de000fb /src/gallium/drivers/iris/iris_screen.c | |
parent | eac822eac1d0d682aa199cb039e9df4c53ec5e1e (diff) |
iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.
This commit introduces a new Gallium driver for Intel Gen8+ GPUs,
named 'iris_dri.so' after the hardware.
Developed by:
- Kenneth Graunke (overall driver)
- Dave Airlie (shaders, conditional render, overflow query, Gen8 port)
- Chris Wilson (fencing, pinned memory, ...)
- Jordan Justen (compute shaders)
- Jason Ekstrand (image load store)
- Caio Marcelo de Oliveira Filho (tessellation control passthrough)
- Rafael Antognolli (auxiliary buffer fixes)
- The rest of the i965 contributors and the Mesa community
Diffstat (limited to 'src/gallium/drivers/iris/iris_screen.c')
-rw-r--r-- | src/gallium/drivers/iris/iris_screen.c | 524 |
1 files changed, 524 insertions, 0 deletions
diff --git a/src/gallium/drivers/iris/iris_screen.c b/src/gallium/drivers/iris/iris_screen.c new file mode 100644 index 00000000000..9d679848364 --- /dev/null +++ b/src/gallium/drivers/iris/iris_screen.c @@ -0,0 +1,524 @@ +/* + * Copyright © 2017 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include <errno.h> +#include <sys/ioctl.h> +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_upload_mgr.h" +#include "util/ralloc.h" +#include "drm-uapi/i915_drm.h" +#include "iris_context.h" +#include "iris_resource.h" +#include "iris_screen.h" +#include "intel/compiler/brw_compiler.h" + +static void +iris_flush_frontbuffer(struct pipe_screen *_screen, + struct pipe_resource *resource, + unsigned level, unsigned layer, + void *context_private, struct pipe_box *box) +{ +} + +static const char * +iris_get_vendor(struct pipe_screen *pscreen) +{ + return "Mesa Project"; +} + +static const char * +iris_get_device_vendor(struct pipe_screen *pscreen) +{ + return "Intel"; +} + +static const char * +iris_get_name(struct pipe_screen *pscreen) +{ + struct iris_screen *screen = (struct iris_screen *)pscreen; + const char *chipset; + + switch (screen->pci_id) { +#undef CHIPSET +#define CHIPSET(id, symbol, str) case id: chipset = str; break; +#include "pci_ids/i965_pci_ids.h" + default: + chipset = "Unknown Intel Chipset"; + break; + } + return &chipset[9]; +} + +static int +iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param) +{ + struct iris_screen *screen = (struct iris_screen *)pscreen; + + switch (param) { + case PIPE_CAP_NPOT_TEXTURES: + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_OCCLUSION_QUERY: + case PIPE_CAP_QUERY_TIME_ELAPSED: + case PIPE_CAP_TEXTURE_SWIZZLE: + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_SM3: + case PIPE_CAP_PRIMITIVE_RESTART: + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + case PIPE_CAP_DEPTH_CLIP_DISABLE: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: + case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: + case PIPE_CAP_SEAMLESS_CUBE_MAP: + case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: + case PIPE_CAP_CONDITIONAL_RENDER: + case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: + case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: + case PIPE_CAP_COMPUTE: + case PIPE_CAP_START_INSTANCE: + case PIPE_CAP_QUERY_TIMESTAMP: + case PIPE_CAP_TEXTURE_MULTISAMPLE: + case PIPE_CAP_CUBE_MAP_ARRAY: + case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: + case PIPE_CAP_QUERY_PIPELINE_STATISTICS: + case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: + case PIPE_CAP_TEXTURE_QUERY_LOD: + case PIPE_CAP_SAMPLE_SHADING: + case PIPE_CAP_TEXTURE_GATHER_OFFSETS: + case PIPE_CAP_DRAW_INDIRECT: + case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: + case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: + case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: + case PIPE_CAP_ACCELERATED: + case PIPE_CAP_UMA: + case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: + case PIPE_CAP_CLIP_HALFZ: + return true; + + case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: + case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: + case PIPE_CAP_VERTEX_COLOR_CLAMPED: + case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: + case PIPE_CAP_USER_VERTEX_BUFFERS: + case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: + case PIPE_CAP_TGSI_TEXCOORD: + case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: + case PIPE_CAP_FAKE_SW_MSAA: + case PIPE_CAP_VERTEXID_NOBASE: + return false; + + case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: + return 1; + case PIPE_CAP_MAX_RENDER_TARGETS: + return BRW_MAX_DRAW_BUFFERS; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 15; /* 16384x16384 */ + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 12; /* 2048x2048 */ + case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: + return 4; + case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: + return 2048; + case PIPE_CAP_MIN_TEXEL_OFFSET: + return -8; + case PIPE_CAP_MAX_TEXEL_OFFSET: + return 7; + case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: + return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS; + case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: + return BRW_MAX_SOL_BINDINGS; + case PIPE_CAP_GLSL_FEATURE_LEVEL: + return 460; + case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: + /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */ + return 32; + case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: + return 64; // XXX: ? + case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: + return 1; + case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: + return true; // XXX: ????? + case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: + return 1 << 27; /* 128MB */ + case PIPE_CAP_MAX_VIEWPORTS: + return 16; + case PIPE_CAP_ENDIANNESS: + return PIPE_ENDIAN_LITTLE; + case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: + return 256; + case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: + return 128; + case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: + case PIPE_CAP_TEXTURE_GATHER_SM5: + return 0; // XXX: + case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: + return -32; + case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: + return 31; + case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: + case PIPE_CAP_MAX_VERTEX_STREAMS: + return 4; + case PIPE_CAP_VENDOR_ID: + return 0x8086; + case PIPE_CAP_DEVICE_ID: + return screen->pci_id; + case PIPE_CAP_VIDEO_MEMORY: + return 0xffffffff; // XXX: bogus + case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: + return 2048; + case PIPE_CAP_SAMPLER_VIEW_TARGET: + return false; // XXX: what is this? + case PIPE_CAP_POLYGON_OFFSET_CLAMP: + case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: + case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: + case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: + case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: + case PIPE_CAP_TEXTURE_FLOAT_LINEAR: + case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: + case PIPE_CAP_DEPTH_BOUNDS_TEST: + case PIPE_CAP_TGSI_TXQS: + case PIPE_CAP_FORCE_PERSAMPLE_INTERP: + case PIPE_CAP_SHAREABLE_SHADERS: + case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: + case PIPE_CAP_CLEAR_TEXTURE: + case PIPE_CAP_DRAW_PARAMETERS: + case PIPE_CAP_TGSI_PACK_HALF_FLOAT: + case PIPE_CAP_MULTI_DRAW_INDIRECT: + case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: + case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: + case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: + case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: + case PIPE_CAP_INVALIDATE_BUFFER: + case PIPE_CAP_GENERATE_MIPMAP: + case PIPE_CAP_STRING_MARKER: + case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: + case PIPE_CAP_QUERY_BUFFER_OBJECT: + case PIPE_CAP_QUERY_MEMORY_INFO: + case PIPE_CAP_PCI_GROUP: + case PIPE_CAP_PCI_BUS: + case PIPE_CAP_PCI_DEVICE: + case PIPE_CAP_PCI_FUNCTION: + case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: + case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: + case PIPE_CAP_CULL_DISTANCE: + case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: + case PIPE_CAP_TGSI_VOTE: + case PIPE_CAP_MAX_WINDOW_RECTANGLES: + case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: + case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: + case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: + case PIPE_CAP_TGSI_ARRAY_COMPONENTS: + case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: + case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: + case PIPE_CAP_NATIVE_FENCE_FD: + case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: + case PIPE_CAP_TGSI_FS_FBFETCH: + case PIPE_CAP_TGSI_MUL_ZERO_WINS: + case PIPE_CAP_DOUBLES: + case PIPE_CAP_INT64: + case PIPE_CAP_INT64_DIVMOD: + case PIPE_CAP_TGSI_TEX_TXF_LZ: + case PIPE_CAP_TGSI_CLOCK: + case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: + case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: + case PIPE_CAP_TGSI_BALLOT: + case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: + case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: + case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: + case PIPE_CAP_POST_DEPTH_COVERAGE: + case PIPE_CAP_BINDLESS_TEXTURE: + case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: + case PIPE_CAP_QUERY_SO_OVERFLOW: + case PIPE_CAP_MEMOBJ: + case PIPE_CAP_LOAD_CONSTBUF: + case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: + case PIPE_CAP_TILE_RASTER_ORDER: + case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: + case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: + case PIPE_CAP_CONTEXT_PRIORITY_MASK: + // XXX: TODO: fill these out + break; + } + return 0; +} + +static float +iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) +{ + switch (param) { + case PIPE_CAPF_MAX_LINE_WIDTH: + case PIPE_CAPF_MAX_LINE_WIDTH_AA: + return 7.375f; + + case PIPE_CAPF_MAX_POINT_WIDTH: + case PIPE_CAPF_MAX_POINT_WIDTH_AA: + return 255.0f; + + case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: + return 16.0f; + case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: + return 15.0f; + default: + unreachable("unknown param"); + } +} + +static int +iris_get_shader_param(struct pipe_screen *pscreen, + enum pipe_shader_type shader, + enum pipe_shader_cap param) +{ + struct iris_screen *screen = (struct iris_screen *)pscreen; + struct brw_compiler *compiler = screen->compiler; + + /* this is probably not totally correct.. but it's a start: */ + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + return shader == PIPE_SHADER_FRAGMENT ? 1024 : 16384; + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return shader == PIPE_SHADER_FRAGMENT ? 1024 : 0; + + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return UINT_MAX; + + case PIPE_SHADER_CAP_MAX_INPUTS: + return shader == PIPE_SHADER_VERTEX ? 16 : 32; + case PIPE_SHADER_CAP_MAX_OUTPUTS: + return 32; + case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: + return 16 * 1024 * sizeof(float); + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 16; + case PIPE_SHADER_CAP_MAX_TEMPS: + return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + return 0; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + return !compiler->glsl_compiler_options[shader].EmitNoIndirectInput; + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + return !compiler->glsl_compiler_options[shader].EmitNoIndirectOutput; + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + return !compiler->glsl_compiler_options[shader].EmitNoIndirectTemp; + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; + case PIPE_SHADER_CAP_INTEGERS: + case PIPE_SHADER_CAP_SCALAR_ISA: + return 1; + case PIPE_SHADER_CAP_INT64_ATOMICS: + case PIPE_SHADER_CAP_FP16: + return 0; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: + case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: + case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: + return IRIS_MAX_TEXTURE_SAMPLERS; + case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: + case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: + return 0; + case PIPE_SHADER_CAP_PREFERRED_IR: + return PIPE_SHADER_IR_NIR; + case PIPE_SHADER_CAP_SUPPORTED_IRS: + return 0; + case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: + return 32; + case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: + case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: + case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: + case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: + case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: + return 0; + default: + unreachable("unknown shader param"); + } +} + +static int +iris_get_compute_param(struct pipe_screen *pscreen, + enum pipe_shader_ir ir_type, + enum pipe_compute_cap param, + void *ret) +{ + /* TODO: compute shaders */ + return 0; +} + +static uint64_t +iris_get_timestamp(struct pipe_screen *pscreen) +{ + return 0; +} + +static void +iris_destroy_screen(struct pipe_screen *pscreen) +{ + struct iris_screen *screen = (struct iris_screen *) pscreen; + ralloc_free(screen); +} + +static void +iris_fence_reference(struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + +static boolean +iris_fence_finish(struct pipe_screen *screen, + struct pipe_context *ctx, + struct pipe_fence_handle *fence, + uint64_t timeout) +{ + return true; +} + +static void +iris_query_memory_info(struct pipe_screen *pscreen, + struct pipe_memory_info *info) +{ +} + +static gl_shader_stage +stage_from_pipe(enum pipe_shader_type pstage) +{ + static const gl_shader_stage stages[PIPE_SHADER_TYPES] = { + [PIPE_SHADER_VERTEX] = MESA_SHADER_VERTEX, + [PIPE_SHADER_TESS_CTRL] = MESA_SHADER_TESS_CTRL, + [PIPE_SHADER_TESS_EVAL] = MESA_SHADER_TESS_EVAL, + [PIPE_SHADER_GEOMETRY] = MESA_SHADER_GEOMETRY, + [PIPE_SHADER_FRAGMENT] = MESA_SHADER_FRAGMENT, + [PIPE_SHADER_COMPUTE] = MESA_SHADER_COMPUTE, + }; + return stages[pstage]; +} + +static const void * +iris_get_compiler_options(struct pipe_screen *pscreen, + enum pipe_shader_ir ir, + enum pipe_shader_type pstage) +{ + struct iris_screen *screen = (struct iris_screen *) pscreen; + gl_shader_stage stage = stage_from_pipe(pstage); + assert(ir == PIPE_SHADER_IR_NIR); + + return screen->compiler->glsl_compiler_options[stage].NirOptions; +} + +static int +iris_getparam(struct iris_screen *screen, int param, int *value) +{ + struct drm_i915_getparam gp = { .param = param, .value = value }; + + if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1) + return -errno; + + return 0; +} + +static bool +iris_getparam_boolean(struct iris_screen *screen, int param) +{ + int value = 0; + return (iris_getparam(screen, param, &value) == 0) && value; +} + +static int +iris_getparam_integer(struct iris_screen *screen, int param) +{ + int value = -1; + + if (iris_getparam(screen, param, &value) == 0) + return value; + + return -1; +} + +struct pipe_screen * +iris_screen_create(int fd) +{ + struct iris_screen *screen = rzalloc(NULL, struct iris_screen); + if (!screen) + return NULL; + + screen->fd = fd; + screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID); + + if (!gen_get_device_info(screen->pci_id, &screen->devinfo)) + return NULL; + + screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd); + if (!screen->bufmgr) + return NULL; + + bool hw_has_swizzling = false; // XXX: detect? + isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling); + + screen->compiler = brw_compiler_create(screen, &screen->devinfo); + + struct pipe_screen *pscreen = &screen->base; + + iris_init_screen_resource_functions(pscreen); + + pscreen->destroy = iris_destroy_screen; + pscreen->get_name = iris_get_name; + pscreen->get_vendor = iris_get_vendor; + pscreen->get_device_vendor = iris_get_device_vendor; + pscreen->get_param = iris_get_param; + pscreen->get_shader_param = iris_get_shader_param; + pscreen->get_compute_param = iris_get_compute_param; + pscreen->get_paramf = iris_get_paramf; + pscreen->get_compiler_options = iris_get_compiler_options; + pscreen->is_format_supported = iris_is_format_supported; + pscreen->context_create = iris_create_context; + pscreen->flush_frontbuffer = iris_flush_frontbuffer; + pscreen->get_timestamp = iris_get_timestamp; + pscreen->fence_reference = iris_fence_reference; + pscreen->fence_finish = iris_fence_finish; + pscreen->query_memory_info = iris_query_memory_info; + + return pscreen; +} |