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authorKenneth Graunke <[email protected]>2017-11-23 23:15:14 -0800
committerKenneth Graunke <[email protected]>2019-02-21 10:26:04 -0800
commit2dce0e94a3debe8d514a67dccad2505524c7d642 (patch)
tree61d8eb8b416e0cff20ebaf96fa7d17a34de000fb /src/gallium/drivers/iris/iris_screen.c
parenteac822eac1d0d682aa199cb039e9df4c53ec5e1e (diff)
iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.
This commit introduces a new Gallium driver for Intel Gen8+ GPUs, named 'iris_dri.so' after the hardware. Developed by: - Kenneth Graunke (overall driver) - Dave Airlie (shaders, conditional render, overflow query, Gen8 port) - Chris Wilson (fencing, pinned memory, ...) - Jordan Justen (compute shaders) - Jason Ekstrand (image load store) - Caio Marcelo de Oliveira Filho (tessellation control passthrough) - Rafael Antognolli (auxiliary buffer fixes) - The rest of the i965 contributors and the Mesa community
Diffstat (limited to 'src/gallium/drivers/iris/iris_screen.c')
-rw-r--r--src/gallium/drivers/iris/iris_screen.c524
1 files changed, 524 insertions, 0 deletions
diff --git a/src/gallium/drivers/iris/iris_screen.c b/src/gallium/drivers/iris/iris_screen.c
new file mode 100644
index 00000000000..9d679848364
--- /dev/null
+++ b/src/gallium/drivers/iris/iris_screen.c
@@ -0,0 +1,524 @@
+/*
+ * Copyright © 2017 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <errno.h>
+#include <sys/ioctl.h>
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_upload_mgr.h"
+#include "util/ralloc.h"
+#include "drm-uapi/i915_drm.h"
+#include "iris_context.h"
+#include "iris_resource.h"
+#include "iris_screen.h"
+#include "intel/compiler/brw_compiler.h"
+
+static void
+iris_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *context_private, struct pipe_box *box)
+{
+}
+
+static const char *
+iris_get_vendor(struct pipe_screen *pscreen)
+{
+ return "Mesa Project";
+}
+
+static const char *
+iris_get_device_vendor(struct pipe_screen *pscreen)
+{
+ return "Intel";
+}
+
+static const char *
+iris_get_name(struct pipe_screen *pscreen)
+{
+ struct iris_screen *screen = (struct iris_screen *)pscreen;
+ const char *chipset;
+
+ switch (screen->pci_id) {
+#undef CHIPSET
+#define CHIPSET(id, symbol, str) case id: chipset = str; break;
+#include "pci_ids/i965_pci_ids.h"
+ default:
+ chipset = "Unknown Intel Chipset";
+ break;
+ }
+ return &chipset[9];
+}
+
+static int
+iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ struct iris_screen *screen = (struct iris_screen *)pscreen;
+
+ switch (param) {
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_COMPUTE:
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ case PIPE_CAP_DRAW_INDIRECT:
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_ACCELERATED:
+ case PIPE_CAP_UMA:
+ case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+ case PIPE_CAP_CLIP_HALFZ:
+ return true;
+
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+ case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_FAKE_SW_MSAA:
+ case PIPE_CAP_VERTEXID_NOBASE:
+ return false;
+
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return BRW_MAX_DRAW_BUFFERS;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 15; /* 16384x16384 */
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 12; /* 2048x2048 */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return 4;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 2048;
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return BRW_MAX_SOL_BINDINGS;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 460;
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
+ return 32;
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 64; // XXX: ?
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return 1;
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ return true; // XXX: ?????
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ return 1 << 27; /* 128MB */
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return 16;
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_LITTLE;
+ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+ return 256;
+ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+ return 128;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ return 0; // XXX:
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+ return -32;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
+ return 31;
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ return 4;
+ case PIPE_CAP_VENDOR_ID:
+ return 0x8086;
+ case PIPE_CAP_DEVICE_ID:
+ return screen->pci_id;
+ case PIPE_CAP_VIDEO_MEMORY:
+ return 0xffffffff; // XXX: bogus
+ case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+ return 2048;
+ case PIPE_CAP_SAMPLER_VIEW_TARGET:
+ return false; // XXX: what is this?
+ case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+ case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+ case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+ case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ case PIPE_CAP_TGSI_TXQS:
+ case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+ case PIPE_CAP_SHAREABLE_SHADERS:
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_GENERATE_MIPMAP:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_QUERY_MEMORY_INFO:
+ case PIPE_CAP_PCI_GROUP:
+ case PIPE_CAP_PCI_BUS:
+ case PIPE_CAP_PCI_DEVICE:
+ case PIPE_CAP_PCI_FUNCTION:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+ case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_CULL_DISTANCE:
+ case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+ case PIPE_CAP_TGSI_VOTE:
+ case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+ case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+ case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
+ case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+ case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
+ case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_TGSI_FS_FBFETCH:
+ case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+ case PIPE_CAP_DOUBLES:
+ case PIPE_CAP_INT64:
+ case PIPE_CAP_INT64_DIVMOD:
+ case PIPE_CAP_TGSI_TEX_TXF_LZ:
+ case PIPE_CAP_TGSI_CLOCK:
+ case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
+ case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
+ case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
+ // XXX: TODO: fill these out
+ break;
+ }
+ return 0;
+}
+
+static float
+iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
+{
+ switch (param) {
+ case PIPE_CAPF_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+ return 7.375f;
+
+ case PIPE_CAPF_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
+ return 255.0f;
+
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+ return 16.0f;
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
+ return 15.0f;
+ default:
+ unreachable("unknown param");
+ }
+}
+
+static int
+iris_get_shader_param(struct pipe_screen *pscreen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
+{
+ struct iris_screen *screen = (struct iris_screen *)pscreen;
+ struct brw_compiler *compiler = screen->compiler;
+
+ /* this is probably not totally correct.. but it's a start: */
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ return shader == PIPE_SHADER_FRAGMENT ? 1024 : 16384;
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return shader == PIPE_SHADER_FRAGMENT ? 1024 : 0;
+
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return UINT_MAX;
+
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return shader == PIPE_SHADER_VERTEX ? 16 : 32;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ return 16 * 1024 * sizeof(float);
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 16;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ return !compiler->glsl_compiler_options[shader].EmitNoIndirectInput;
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ return !compiler->glsl_compiler_options[shader].EmitNoIndirectOutput;
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ return !compiler->glsl_compiler_options[shader].EmitNoIndirectTemp;
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
+ case PIPE_SHADER_CAP_INTEGERS:
+ case PIPE_SHADER_CAP_SCALAR_ISA:
+ return 1;
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
+ case PIPE_SHADER_CAP_FP16:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ return IRIS_MAX_TEXTURE_SAMPLERS;
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
+ return 0;
+ case PIPE_SHADER_CAP_PREFERRED_IR:
+ return PIPE_SHADER_IR_NIR;
+ case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+ case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ return 0;
+ default:
+ unreachable("unknown shader param");
+ }
+}
+
+static int
+iris_get_compute_param(struct pipe_screen *pscreen,
+ enum pipe_shader_ir ir_type,
+ enum pipe_compute_cap param,
+ void *ret)
+{
+ /* TODO: compute shaders */
+ return 0;
+}
+
+static uint64_t
+iris_get_timestamp(struct pipe_screen *pscreen)
+{
+ return 0;
+}
+
+static void
+iris_destroy_screen(struct pipe_screen *pscreen)
+{
+ struct iris_screen *screen = (struct iris_screen *) pscreen;
+ ralloc_free(screen);
+}
+
+static void
+iris_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+}
+
+static boolean
+iris_fence_finish(struct pipe_screen *screen,
+ struct pipe_context *ctx,
+ struct pipe_fence_handle *fence,
+ uint64_t timeout)
+{
+ return true;
+}
+
+static void
+iris_query_memory_info(struct pipe_screen *pscreen,
+ struct pipe_memory_info *info)
+{
+}
+
+static gl_shader_stage
+stage_from_pipe(enum pipe_shader_type pstage)
+{
+ static const gl_shader_stage stages[PIPE_SHADER_TYPES] = {
+ [PIPE_SHADER_VERTEX] = MESA_SHADER_VERTEX,
+ [PIPE_SHADER_TESS_CTRL] = MESA_SHADER_TESS_CTRL,
+ [PIPE_SHADER_TESS_EVAL] = MESA_SHADER_TESS_EVAL,
+ [PIPE_SHADER_GEOMETRY] = MESA_SHADER_GEOMETRY,
+ [PIPE_SHADER_FRAGMENT] = MESA_SHADER_FRAGMENT,
+ [PIPE_SHADER_COMPUTE] = MESA_SHADER_COMPUTE,
+ };
+ return stages[pstage];
+}
+
+static const void *
+iris_get_compiler_options(struct pipe_screen *pscreen,
+ enum pipe_shader_ir ir,
+ enum pipe_shader_type pstage)
+{
+ struct iris_screen *screen = (struct iris_screen *) pscreen;
+ gl_shader_stage stage = stage_from_pipe(pstage);
+ assert(ir == PIPE_SHADER_IR_NIR);
+
+ return screen->compiler->glsl_compiler_options[stage].NirOptions;
+}
+
+static int
+iris_getparam(struct iris_screen *screen, int param, int *value)
+{
+ struct drm_i915_getparam gp = { .param = param, .value = value };
+
+ if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
+ return -errno;
+
+ return 0;
+}
+
+static bool
+iris_getparam_boolean(struct iris_screen *screen, int param)
+{
+ int value = 0;
+ return (iris_getparam(screen, param, &value) == 0) && value;
+}
+
+static int
+iris_getparam_integer(struct iris_screen *screen, int param)
+{
+ int value = -1;
+
+ if (iris_getparam(screen, param, &value) == 0)
+ return value;
+
+ return -1;
+}
+
+struct pipe_screen *
+iris_screen_create(int fd)
+{
+ struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
+ if (!screen)
+ return NULL;
+
+ screen->fd = fd;
+ screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
+
+ if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
+ return NULL;
+
+ screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
+ if (!screen->bufmgr)
+ return NULL;
+
+ bool hw_has_swizzling = false; // XXX: detect?
+ isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
+
+ screen->compiler = brw_compiler_create(screen, &screen->devinfo);
+
+ struct pipe_screen *pscreen = &screen->base;
+
+ iris_init_screen_resource_functions(pscreen);
+
+ pscreen->destroy = iris_destroy_screen;
+ pscreen->get_name = iris_get_name;
+ pscreen->get_vendor = iris_get_vendor;
+ pscreen->get_device_vendor = iris_get_device_vendor;
+ pscreen->get_param = iris_get_param;
+ pscreen->get_shader_param = iris_get_shader_param;
+ pscreen->get_compute_param = iris_get_compute_param;
+ pscreen->get_paramf = iris_get_paramf;
+ pscreen->get_compiler_options = iris_get_compiler_options;
+ pscreen->is_format_supported = iris_is_format_supported;
+ pscreen->context_create = iris_create_context;
+ pscreen->flush_frontbuffer = iris_flush_frontbuffer;
+ pscreen->get_timestamp = iris_get_timestamp;
+ pscreen->fence_reference = iris_fence_reference;
+ pscreen->fence_finish = iris_fence_finish;
+ pscreen->query_memory_info = iris_query_memory_info;
+
+ return pscreen;
+}