diff options
author | Kenneth Graunke <[email protected]> | 2019-09-10 11:14:57 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-09-18 15:44:22 -0700 |
commit | dd83ef0d1a14b144c562129b5572f9ebdbe56042 (patch) | |
tree | 6a1c6df6676d2cd4ebae6570304020a025838bc5 /src/gallium/drivers/iris/iris_resource.c | |
parent | 1e7daaa6c9a1bcf5f1ae7d85519e61f78cf91518 (diff) |
iris: Track per-stage bind history, reduce work accordingly
We now track per-stage bind history for constant and shader buffers,
shader images, and sampler views by adding an extra res->bind_stages
field to go with res->bind_history.
This lets us flag IRIS_DIRTY_CONSTANTS for only the specific stages
involved, and also skip some CPU overhead in iris_rebind_buffer.
Cuts 4% of 3DSTATE_CONSTANT_XS packets in a Shadow of Mordor trace
on Icelake.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/gallium/drivers/iris/iris_resource.c')
-rw-r--r-- | src/gallium/drivers/iris/iris_resource.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/gallium/drivers/iris/iris_resource.c b/src/gallium/drivers/iris/iris_resource.c index 4de7b2090a8..7394825f637 100644 --- a/src/gallium/drivers/iris/iris_resource.c +++ b/src/gallium/drivers/iris/iris_resource.c @@ -1894,12 +1894,7 @@ iris_dirty_for_history(struct iris_context *ice, uint64_t dirty = 0ull; if (res->bind_history & PIPE_BIND_CONSTANT_BUFFER) { - dirty |= IRIS_DIRTY_CONSTANTS_VS | - IRIS_DIRTY_CONSTANTS_TCS | - IRIS_DIRTY_CONSTANTS_TES | - IRIS_DIRTY_CONSTANTS_GS | - IRIS_DIRTY_CONSTANTS_FS | - IRIS_DIRTY_CONSTANTS_CS; + dirty |= ((uint64_t)res->bind_stages) << IRIS_SHIFT_FOR_DIRTY_CONSTANTS; } ice->state.dirty |= dirty; |