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authorJason Ekstrand <[email protected]>2019-08-23 15:33:24 -0500
committerJason Ekstrand <[email protected]>2019-08-25 01:02:52 -0500
commitf58e0405b6ca15d9b82122d82311e8b82f4a0939 (patch)
tree4dfa20043f16cf2d9663c86129b6b68fe31c2531 /src/gallium/drivers/iris/iris_program.c
parent5ff41b9fc5ed2298b70772666573ad47418d12fd (diff)
intel/fs: Drop the gl_program from fs_visitor
It's not used by anything anymore now that so much lowering has been moved into NIR. Sadly, we still need on in brw_compile_gs() for geometry shaders on Sandy Bridge. Short of a lot of pointless work, that one's probably not going away. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/drivers/iris/iris_program.c')
-rw-r--r--src/gallium/drivers/iris/iris_program.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c
index 579055ea345..b1830fbdcbf 100644
--- a/src/gallium/drivers/iris/iris_program.c
+++ b/src/gallium/drivers/iris/iris_program.c
@@ -1304,7 +1304,7 @@ iris_compile_tes(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_tes(compiler, &ice->dbg, mem_ctx, key, &input_vue_map,
- tes_prog_data, nir, NULL, -1, NULL, &error_str);
+ tes_prog_data, nir, -1, NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile evaluation shader: %s\n", error_str);
ralloc_free(mem_ctx);
@@ -1534,7 +1534,7 @@ iris_compile_fs(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_fs(compiler, &ice->dbg, mem_ctx, key, fs_prog_data,
- nir, NULL, -1, -1, -1, true, false, vue_map,
+ nir, -1, -1, -1, true, false, vue_map,
NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile fragment shader: %s\n", error_str);