diff options
author | Jason Ekstrand <[email protected]> | 2019-04-23 23:19:56 -0500 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2019-08-12 22:56:07 +0000 |
commit | 134607760ac20f795cbc034eb4071bade8058958 (patch) | |
tree | 412c8fe7b836ca84cb0e63a70d2f96c0b16a21dd /src/gallium/drivers/iris/iris_program.c | |
parent | 2720ad5fd9d858f5bb72046017ba55f63345268b (diff) |
intel/compiler: Fill a compiler statistics struct
This commit is all annoying plumbing work which just adds support for a
new brw_compile_stats struct. This struct provides a binary driver
readable form of the same statistics we dump out to stderr when we
INTEL_DEBUG is set with a shader stage.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/iris/iris_program.c')
-rw-r--r-- | src/gallium/drivers/iris/iris_program.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c index b901f393fb8..77007c726b7 100644 --- a/src/gallium/drivers/iris/iris_program.c +++ b/src/gallium/drivers/iris/iris_program.c @@ -941,7 +941,7 @@ iris_compile_vs(struct iris_context *ice, char *error_str = NULL; const unsigned *program = brw_compile_vs(compiler, &ice->dbg, mem_ctx, &key_no_ucp, vs_prog_data, - nir, -1, &error_str); + nir, -1, NULL, &error_str); if (program == NULL) { dbg_printf("Failed to compile vertex shader: %s\n", error_str); ralloc_free(mem_ctx); @@ -1151,7 +1151,7 @@ iris_compile_tcs(struct iris_context *ice, char *error_str = NULL; const unsigned *program = brw_compile_tcs(compiler, &ice->dbg, mem_ctx, key, tcs_prog_data, nir, - -1, &error_str); + -1, NULL, &error_str); if (program == NULL) { dbg_printf("Failed to compile control shader: %s\n", error_str); ralloc_free(mem_ctx); @@ -1271,7 +1271,7 @@ iris_compile_tes(struct iris_context *ice, char *error_str = NULL; const unsigned *program = brw_compile_tes(compiler, &ice->dbg, mem_ctx, key, &input_vue_map, - tes_prog_data, nir, NULL, -1, &error_str); + tes_prog_data, nir, NULL, -1, NULL, &error_str); if (program == NULL) { dbg_printf("Failed to compile evaluation shader: %s\n", error_str); ralloc_free(mem_ctx); @@ -1391,7 +1391,7 @@ iris_compile_gs(struct iris_context *ice, char *error_str = NULL; const unsigned *program = brw_compile_gs(compiler, &ice->dbg, mem_ctx, key, gs_prog_data, nir, - NULL, -1, &error_str); + NULL, -1, NULL, &error_str); if (program == NULL) { dbg_printf("Failed to compile geometry shader: %s\n", error_str); ralloc_free(mem_ctx); @@ -1493,7 +1493,8 @@ iris_compile_fs(struct iris_context *ice, char *error_str = NULL; const unsigned *program = brw_compile_fs(compiler, &ice->dbg, mem_ctx, key, fs_prog_data, - nir, NULL, -1, -1, -1, true, false, vue_map, &error_str); + nir, NULL, -1, -1, -1, true, false, vue_map, + NULL, &error_str); if (program == NULL) { dbg_printf("Failed to compile fragment shader: %s\n", error_str); ralloc_free(mem_ctx); @@ -1737,7 +1738,7 @@ iris_compile_cs(struct iris_context *ice, char *error_str = NULL; const unsigned *program = brw_compile_cs(compiler, &ice->dbg, mem_ctx, key, cs_prog_data, - nir, -1, &error_str); + nir, -1, NULL, &error_str); if (program == NULL) { dbg_printf("Failed to compile compute shader: %s\n", error_str); ralloc_free(mem_ctx); |