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authorNicolai Hähnle <[email protected]>2017-08-29 23:11:38 +0200
committerNicolai Hähnle <[email protected]>2017-09-06 10:02:49 +0200
commit45c5c444518b7e83d9accd9f44702fa49282a3b8 (patch)
tree62a48cc1753b281930210d160e3f9b2dabedcb29 /src/gallium/drivers/imx
parent552aaa11ed56d020c3ecd6b5d17a159ad545b901 (diff)
radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bug
When the HS wave is empty, the hardware writes the LS VGPRs starting at v0 instead of v2. Workaround by shifting them back into place when necessary. For simplicity, this is always done in the LS prolog. According to the hardware team, this will be fixed in future chips, so take that into account already. Note that this is not a bug fix, as the bug was already worked around by commit 166823bfd26 ("radeonsi/gfx9: add a temporary workaround for a tessellation driver bug"). This change merely replaces the workaround by one that should be better. v2: add workaround code to shader only when necessary v3: clarify the prefer_mono comment Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/imx')
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