diff options
author | Marek Olšák <[email protected]> | 2015-07-05 13:51:16 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-16 16:52:02 +0200 |
commit | f9f79d29ce75c681c46bdbac5aa3f19ee1adb93b (patch) | |
tree | df4f657bbdfb4c15520fd9fe2cd401b395581e11 /src/gallium/drivers/ilo | |
parent | 26222932c013da3688e39dc831179659cc65c39a (diff) |
gallium: add BIND flags for R/W buffers and images
PIPE_CAPs and TGSI support will be added later. The TGSI support should be
straightforward. We only need to split TGSI_FILE_RESOURCE into TGSI_FILE_IMAGE
and TGSI_FILE_BUFFER, though duplicating all opcodes shouldn't be necessary.
The idea is:
* ARB_shader_image_load_store should use set_shader_images.
* ARB_shader_storage_buffer_object should use set_shader_buffers(slots 0..M-1)
if M shader storage buffers are supported.
* ARB_shader_atomic_counters should use set_shader_buffers(slots M..N)
if N-M+1 atomic counter buffers are supported.
PIPE_CAPs can describe various constraints for early DX11 hardware.
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ilo')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_resource.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_resource.c b/src/gallium/drivers/ilo/ilo_resource.c index 3797c8ec24f..9026ba9a983 100644 --- a/src/gallium/drivers/ilo/ilo_resource.c +++ b/src/gallium/drivers/ilo/ilo_resource.c @@ -210,7 +210,7 @@ resource_get_image_info(const struct pipe_resource *templ, info->bind_surface_sampler = (templ->bind & PIPE_BIND_SAMPLER_VIEW); info->bind_surface_dp_render = (templ->bind & PIPE_BIND_RENDER_TARGET); info->bind_surface_dp_typed = (templ->bind & - (PIPE_BIND_SHADER_RESOURCE | PIPE_BIND_COMPUTE_RESOURCE)); + (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_COMPUTE_RESOURCE)); info->bind_zs = (templ->bind & PIPE_BIND_DEPTH_STENCIL); info->bind_scanout = (templ->bind & PIPE_BIND_SCANOUT); info->bind_cursor = (templ->bind & PIPE_BIND_CURSOR); |