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authorMarek Olšák <[email protected]>2014-10-01 20:28:17 +0200
committerMarek Olšák <[email protected]>2014-10-21 21:59:02 +0200
commit5f5b83cbba95a7bb8955b09e24df1e9487c10734 (patch)
tree8c7d60661400833a268e2c87857a6152910f6218 /src/gallium/drivers/ilo
parentef280c95f2623357452f5ca8e65367b7ac30699f (diff)
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
With 5 shader stages and various combinations of enabled and disabled shaders, the maximum number of outputs in one shader doesn't have to be equal to the maximum number of inputs in the following shader. v2: return 32 for softpipe and llvmpipe
Diffstat (limited to 'src/gallium/drivers/ilo')
-rw-r--r--src/gallium/drivers/ilo/ilo_screen.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_screen.c b/src/gallium/drivers/ilo/ilo_screen.c
index bfd67dad622..48c3dea2d7e 100644
--- a/src/gallium/drivers/ilo/ilo_screen.c
+++ b/src/gallium/drivers/ilo/ilo_screen.c
@@ -121,6 +121,7 @@ ilo_get_shader_param(struct pipe_screen *screen, unsigned shader,
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return UINT_MAX;
case PIPE_SHADER_CAP_MAX_INPUTS:
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
/* this is limited by how many attributes SF can remap */
return 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: