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authorChia-I Wu <[email protected]>2014-10-06 12:42:56 +0800
committerChia-I Wu <[email protected]>2014-10-06 15:10:30 +0800
commitf358462640beb7660b9ce2a31d5367fc33421ee1 (patch)
tree409abd7b13805c8ca8b4d8aec76fedf81ed65af0 /src/gallium/drivers/ilo
parentca824e69403a32144328d1fb7987d0537e88ee04 (diff)
ilo: let shaders determine surface counts
When a shader needs N surfaces, we should upload N surfaces and not depend on how many are bound. This commit is larger than it should be because we did not export how many surfaces a surface uses before. Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ilo')
-rw-r--r--src/gallium/drivers/ilo/ilo_render_gen.h11
-rw-r--r--src/gallium/drivers/ilo/ilo_render_surface.c319
-rw-r--r--src/gallium/drivers/ilo/ilo_shader.c39
-rw-r--r--src/gallium/drivers/ilo/ilo_shader.h11
-rw-r--r--src/gallium/drivers/ilo/ilo_state.h12
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_fs.c33
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_gs.c8
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_internal.h14
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_vs.c22
9 files changed, 267 insertions, 202 deletions
diff --git a/src/gallium/drivers/ilo/ilo_render_gen.h b/src/gallium/drivers/ilo/ilo_render_gen.h
index f21df4a5a2c..32d1237c18e 100644
--- a/src/gallium/drivers/ilo/ilo_render_gen.h
+++ b/src/gallium/drivers/ilo/ilo_render_gen.h
@@ -97,8 +97,7 @@ struct ilo_render {
struct {
uint32_t BINDING_TABLE_STATE;
- int BINDING_TABLE_STATE_size;
- uint32_t SURFACE_STATE[ILO_MAX_VS_SURFACES];
+ uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
uint32_t SAMPLER_STATE;
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
uint32_t PUSH_CONSTANT_BUFFER;
@@ -107,15 +106,13 @@ struct ilo_render {
struct {
uint32_t BINDING_TABLE_STATE;
- int BINDING_TABLE_STATE_size;
- uint32_t SURFACE_STATE[ILO_MAX_GS_SURFACES];
+ uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
bool active;
} gs;
struct {
uint32_t BINDING_TABLE_STATE;
- int BINDING_TABLE_STATE_size;
- uint32_t SURFACE_STATE[ILO_MAX_WM_SURFACES];
+ uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
uint32_t SAMPLER_STATE;
uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
uint32_t PUSH_CONSTANT_BUFFER;
@@ -153,8 +150,6 @@ struct ilo_render_draw_session {
bool binding_table_vs_changed;
bool binding_table_gs_changed;
bool binding_table_fs_changed;
-
- int num_surfaces[PIPE_SHADER_TYPES];
};
struct ilo_render_rectlist_session {
diff --git a/src/gallium/drivers/ilo/ilo_render_surface.c b/src/gallium/drivers/ilo/ilo_render_surface.c
index c29aea1dfcd..22a7e488edf 100644
--- a/src/gallium/drivers/ilo/ilo_render_surface.c
+++ b/src/gallium/drivers/ilo/ilo_render_surface.c
@@ -38,46 +38,37 @@ gen6_emit_draw_surface_rt(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
+ const struct ilo_shader_state *fs = vec->fs;
+ const struct ilo_fb_state *fb = &vec->fb;
+ uint32_t *surface_state;
+ int base, count, i;
+
ILO_DEV_ASSERT(r->dev, 6, 7.5);
- /* SURFACE_STATEs for render targets */
- if (DIRTY(FB)) {
- const struct ilo_fb_state *fb = &vec->fb;
- const int offset = ILO_WM_DRAW_SURFACE(0);
- uint32_t *surface_state = &r->state.wm.SURFACE_STATE[offset];
- int i;
+ if (!DIRTY(FS) && !DIRTY(FB))
+ return;
+ if (!fs)
+ return;
+
+ session->binding_table_fs_changed = true;
- for (i = 0; i < fb->state.nr_cbufs; i++) {
+ base = ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_SURFACE_RT_BASE);
+ count = ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_SURFACE_RT_COUNT);
+
+ /* SURFACE_STATEs for render targets */
+ surface_state = &r->state.wm.SURFACE_STATE[base];
+ for (i = 0; i < count; i++) {
+ if (i < fb->state.nr_cbufs && fb->state.cbufs[i]) {
const struct ilo_surface_cso *surface =
(const struct ilo_surface_cso *) fb->state.cbufs[i];
- if (!surface) {
- surface_state[i] =
- gen6_SURFACE_STATE(r->builder, &fb->null_rt, true);
- } else {
- assert(surface && surface->is_rt);
- surface_state[i] =
- gen6_SURFACE_STATE(r->builder, &surface->u.rt, true);
- }
- }
-
- /*
- * Upload at least one render target, as
- * brw_update_renderbuffer_surfaces() does. I don't know why.
- */
- if (i == 0) {
+ assert(surface->is_rt);
+ surface_state[i] =
+ gen6_SURFACE_STATE(r->builder, &surface->u.rt, true);
+ } else {
surface_state[i] =
gen6_SURFACE_STATE(r->builder, &fb->null_rt, true);
-
- i++;
}
-
- memset(&surface_state[i], 0, (ILO_MAX_DRAW_BUFFERS - i) * 4);
-
- if (i && session->num_surfaces[PIPE_SHADER_FRAGMENT] < offset + i)
- session->num_surfaces[PIPE_SHADER_FRAGMENT] = offset + i;
-
- session->binding_table_fs_changed = true;
}
}
@@ -86,38 +77,49 @@ gen6_emit_draw_surface_so(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
+ const struct ilo_shader_state *vs = vec->vs;
+ const struct ilo_shader_state *gs = vec->gs;
const struct ilo_so_state *so = &vec->so;
+ const struct pipe_stream_output_info *so_info;
+ uint32_t *surface_state;
+ int base, count, i;
ILO_DEV_ASSERT(r->dev, 6, 6);
- /* SURFACE_STATEs for stream output targets */
- if (DIRTY(VS) || DIRTY(GS) || DIRTY(SO)) {
- const struct pipe_stream_output_info *so_info =
- (vec->gs) ? ilo_shader_get_kernel_so_info(vec->gs) :
- (vec->vs) ? ilo_shader_get_kernel_so_info(vec->vs) : NULL;
- const int offset = ILO_GS_SO_SURFACE(0);
- uint32_t *surface_state = &r->state.gs.SURFACE_STATE[offset];
- int i;
-
- for (i = 0; so_info && i < so_info->num_outputs; i++) {
- const int target = so_info->output[i].output_buffer;
- const struct pipe_stream_output_target *so_target =
- (target < so->count) ? so->states[target] : NULL;
+ if (!DIRTY(VS) && !DIRTY(GS) && !DIRTY(SO))
+ return;
- if (so_target) {
- surface_state[i] = gen6_so_SURFACE_STATE(r->builder,
- so_target, so_info, i);
- } else {
- surface_state[i] = 0;
- }
- }
+ if (gs) {
+ so_info = ilo_shader_get_kernel_so_info(gs);
+ base = ilo_shader_get_kernel_param(gs,
+ ILO_KERNEL_GS_GEN6_SURFACE_SO_BASE);
+ count = ilo_shader_get_kernel_param(gs,
+ ILO_KERNEL_GS_GEN6_SURFACE_SO_COUNT);
+ } else if (vs) {
+ so_info = ilo_shader_get_kernel_so_info(vs);
+ base = 0;
+ count = ilo_shader_get_kernel_param(vs,
+ ILO_KERNEL_VS_GEN6_SO_SURFACE_COUNT);
+ } else {
+ return;
+ }
- memset(&surface_state[i], 0, (ILO_MAX_SO_BINDINGS - i) * 4);
+ session->binding_table_gs_changed = true;
- if (i && session->num_surfaces[PIPE_SHADER_GEOMETRY] < offset + i)
- session->num_surfaces[PIPE_SHADER_GEOMETRY] = offset + i;
+ /* SURFACE_STATEs for stream output targets */
+ surface_state = &r->state.gs.SURFACE_STATE[base];
+ for (i = 0; i < count; i++) {
+ if (so_info && i < so_info->num_outputs &&
+ so_info->output[i].output_buffer < so->count &&
+ so->states[so_info->output[i].output_buffer]) {
+ const struct pipe_stream_output_target *so_target =
+ so->states[so_info->output[i].output_buffer];
- session->binding_table_gs_changed = true;
+ surface_state[i] = gen6_so_SURFACE_STATE(r->builder,
+ so_target, so_info, i);
+ } else {
+ surface_state[i] = 0;
+ }
}
}
@@ -128,44 +130,45 @@ gen6_emit_draw_surface_view(struct ilo_render *r,
struct ilo_render_draw_session *session)
{
const struct ilo_view_state *view = &vec->view[shader_type];
+ const struct ilo_shader_state *sh;
uint32_t *surface_state;
- int offset, i;
- bool skip = false;
+ int base, count, i;
ILO_DEV_ASSERT(r->dev, 6, 7.5);
- /* SURFACE_STATEs for sampler views */
switch (shader_type) {
case PIPE_SHADER_VERTEX:
- if (DIRTY(VIEW_VS)) {
- offset = ILO_VS_TEXTURE_SURFACE(0);
- surface_state = &r->state.vs.SURFACE_STATE[offset];
+ if (!DIRTY(VS) && !DIRTY(VIEW_VS))
+ return;
+ if (!vec->vs)
+ return;
- session->binding_table_vs_changed = true;
- } else {
- skip = true;
- }
+ sh = vec->vs;
+ surface_state = r->state.vs.SURFACE_STATE;
+ session->binding_table_vs_changed = true;
break;
case PIPE_SHADER_FRAGMENT:
- if (DIRTY(VIEW_FS)) {
- offset = ILO_WM_TEXTURE_SURFACE(0);
- surface_state = &r->state.wm.SURFACE_STATE[offset];
+ if (!DIRTY(FS) && !DIRTY(VIEW_FS))
+ return;
+ if (!vec->fs)
+ return;
- session->binding_table_fs_changed = true;
- } else {
- skip = true;
- }
+ sh = vec->fs;
+ surface_state = r->state.wm.SURFACE_STATE;
+ session->binding_table_fs_changed = true;
break;
default:
- skip = true;
+ return;
break;
}
- if (skip)
- return;
+ base = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_TEX_BASE);
+ count = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_TEX_COUNT);
- for (i = 0; i < view->count; i++) {
- if (view->states[i]) {
+ /* SURFACE_STATEs for sampler views */
+ surface_state += base;
+ for (i = 0; i < count; i++) {
+ if (i < view->count && view->states[i]) {
const struct ilo_view_cso *cso =
(const struct ilo_view_cso *) view->states[i];
@@ -175,11 +178,6 @@ gen6_emit_draw_surface_view(struct ilo_render *r,
surface_state[i] = 0;
}
}
-
- memset(&surface_state[i], 0, (ILO_MAX_SAMPLER_VIEWS - i) * 4);
-
- if (i && session->num_surfaces[shader_type] < offset + i)
- session->num_surfaces[shader_type] = offset + i;
}
static void
@@ -189,54 +187,53 @@ gen6_emit_draw_surface_const(struct ilo_render *r,
struct ilo_render_draw_session *session)
{
const struct ilo_cbuf_state *cbuf = &vec->cbuf[shader_type];
+ const struct ilo_shader_state *sh;
uint32_t *surface_state;
- bool *binding_table_changed;
- int offset, count, i;
+ int base, count, i;
ILO_DEV_ASSERT(r->dev, 6, 7.5);
- if (!DIRTY(CBUF))
- return;
-
- /* SURFACE_STATEs for constant buffers */
switch (shader_type) {
case PIPE_SHADER_VERTEX:
- offset = ILO_VS_CONST_SURFACE(0);
- surface_state = &r->state.vs.SURFACE_STATE[offset];
- binding_table_changed = &session->binding_table_vs_changed;
+ if (!DIRTY(VS) && !DIRTY(CBUF))
+ return;
+ if (!vec->vs)
+ return;
+
+ sh = vec->vs;
+ surface_state = r->state.vs.SURFACE_STATE;
+ session->binding_table_vs_changed = true;
break;
case PIPE_SHADER_FRAGMENT:
- offset = ILO_WM_CONST_SURFACE(0);
- surface_state = &r->state.wm.SURFACE_STATE[offset];
- binding_table_changed = &session->binding_table_fs_changed;
+ if (!DIRTY(FS) && !DIRTY(CBUF))
+ return;
+ if (!vec->fs)
+ return;
+
+ sh = vec->fs;
+ surface_state = r->state.wm.SURFACE_STATE;
+ session->binding_table_fs_changed = true;
break;
default:
return;
break;
}
- /* constants are pushed via PCB */
- if (cbuf->enabled_mask == 0x1 && !cbuf->cso[0].resource) {
- memset(surface_state, 0, ILO_MAX_CONST_BUFFERS * 4);
- return;
- }
+ base = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_CONST_BASE);
+ count = ilo_shader_get_kernel_param(sh, ILO_KERNEL_SURFACE_CONST_COUNT);
- count = util_last_bit(cbuf->enabled_mask);
+ /* SURFACE_STATEs for constant buffers */
+ surface_state += base;
for (i = 0; i < count; i++) {
- if (cbuf->cso[i].resource) {
+ const struct ilo_cbuf_cso *cso = &cbuf->cso[i];
+
+ if (cso->resource) {
surface_state[i] = gen6_SURFACE_STATE(r->builder,
- &cbuf->cso[i].surface, false);
+ &cso->surface, false);
} else {
surface_state[i] = 0;
}
}
-
- memset(&surface_state[count], 0, (ILO_MAX_CONST_BUFFERS - count) * 4);
-
- if (count && session->num_surfaces[shader_type] < offset + count)
- session->num_surfaces[shader_type] = offset + count;
-
- *binding_table_changed = true;
}
static void
@@ -245,59 +242,55 @@ gen6_emit_draw_surface_binding_tables(struct ilo_render *r,
int shader_type,
struct ilo_render_draw_session *session)
{
- uint32_t *binding_table_state, *surface_state;
- int *binding_table_state_size, size;
- bool skip = false;
+ int count;
ILO_DEV_ASSERT(r->dev, 6, 7.5);
/* BINDING_TABLE_STATE */
switch (shader_type) {
case PIPE_SHADER_VERTEX:
- surface_state = r->state.vs.SURFACE_STATE;
- binding_table_state = &r->state.vs.BINDING_TABLE_STATE;
- binding_table_state_size = &r->state.vs.BINDING_TABLE_STATE_size;
+ if (!session->binding_table_vs_changed)
+ return;
+ if (!vec->vs)
+ return;
+
+ count = ilo_shader_get_kernel_param(vec->vs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
- skip = !session->binding_table_vs_changed;
+ r->state.vs.BINDING_TABLE_STATE = gen6_BINDING_TABLE_STATE(r->builder,
+ r->state.vs.SURFACE_STATE, count);
break;
case PIPE_SHADER_GEOMETRY:
- surface_state = r->state.gs.SURFACE_STATE;
- binding_table_state = &r->state.gs.BINDING_TABLE_STATE;
- binding_table_state_size = &r->state.gs.BINDING_TABLE_STATE_size;
+ if (!session->binding_table_gs_changed)
+ return;
+ if (vec->gs) {
+ count = ilo_shader_get_kernel_param(vec->gs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
+ } else if (ilo_dev_gen(r->dev) == ILO_GEN(6) && vec->vs) {
+ count = ilo_shader_get_kernel_param(vec->vs,
+ ILO_KERNEL_VS_GEN6_SO_SURFACE_COUNT);
+ } else {
+ return;
+ }
- skip = !session->binding_table_gs_changed;
+ r->state.gs.BINDING_TABLE_STATE = gen6_BINDING_TABLE_STATE(r->builder,
+ r->state.gs.SURFACE_STATE, count);
break;
case PIPE_SHADER_FRAGMENT:
- surface_state = r->state.wm.SURFACE_STATE;
- binding_table_state = &r->state.wm.BINDING_TABLE_STATE;
- binding_table_state_size = &r->state.wm.BINDING_TABLE_STATE_size;
+ if (!session->binding_table_fs_changed)
+ return;
+ if (!vec->fs)
+ return;
+
+ count = ilo_shader_get_kernel_param(vec->fs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
- skip = !session->binding_table_fs_changed;
+ r->state.wm.BINDING_TABLE_STATE = gen6_BINDING_TABLE_STATE(r->builder,
+ r->state.wm.SURFACE_STATE, count);
break;
default:
- skip = true;
break;
}
-
- if (skip)
- return;
-
- /*
- * If we have seemingly less SURFACE_STATEs than before, it could be that
- * we did not touch those reside at the tail in this upload. Loop over
- * them to figure out the real number of SURFACE_STATEs.
- */
- for (size = *binding_table_state_size;
- size > session->num_surfaces[shader_type]; size--) {
- if (surface_state[size - 1])
- break;
- }
- if (size < session->num_surfaces[shader_type])
- size = session->num_surfaces[shader_type];
-
- *binding_table_state = gen6_BINDING_TABLE_STATE(r->builder,
- surface_state, size);
- *binding_table_state_size = size;
}
#undef DIRTY
@@ -318,40 +311,26 @@ ilo_render_get_draw_surface_states_len(const struct ilo_render *render,
switch (sh_type) {
case PIPE_SHADER_VERTEX:
- if (vec->view[sh_type].count) {
- num_surfaces = ILO_VS_TEXTURE_SURFACE(vec->view[sh_type].count);
- } else {
- num_surfaces = ILO_VS_CONST_SURFACE(
- util_last_bit(vec->cbuf[sh_type].enabled_mask));
- }
-
if (vec->vs) {
- if (ilo_dev_gen(render->dev) == ILO_GEN(6)) {
- const struct pipe_stream_output_info *so_info =
- ilo_shader_get_kernel_so_info(vec->vs);
+ num_surfaces = ilo_shader_get_kernel_param(vec->vs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
- /* stream outputs */
- num_surfaces += so_info->num_outputs;
+ if (ilo_dev_gen(render->dev) == ILO_GEN(6)) {
+ num_surfaces += ilo_shader_get_kernel_param(vec->vs,
+ ILO_KERNEL_VS_GEN6_SO_SURFACE_COUNT);
}
}
break;
case PIPE_SHADER_GEOMETRY:
- if (vec->gs && ilo_dev_gen(render->dev) == ILO_GEN(6)) {
- const struct pipe_stream_output_info *so_info =
- ilo_shader_get_kernel_so_info(vec->gs);
-
- /* stream outputs */
- num_surfaces += so_info->num_outputs;
+ if (vec->gs) {
+ num_surfaces = ilo_shader_get_kernel_param(vec->gs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
}
break;
case PIPE_SHADER_FRAGMENT:
- if (vec->view[sh_type].count) {
- num_surfaces = ILO_WM_TEXTURE_SURFACE(vec->view[sh_type].count);
- } else if (vec->cbuf[sh_type].enabled_mask) {
- num_surfaces = ILO_WM_CONST_SURFACE(
- util_last_bit(vec->cbuf[sh_type].enabled_mask));
- } else {
- num_surfaces = vec->fb.state.nr_cbufs;
+ if (vec->fs) {
+ num_surfaces = ilo_shader_get_kernel_param(vec->fs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
}
break;
default:
diff --git a/src/gallium/drivers/ilo/ilo_shader.c b/src/gallium/drivers/ilo/ilo_shader.c
index fdbd2b88ea9..f4203aa9756 100644
--- a/src/gallium/drivers/ilo/ilo_shader.c
+++ b/src/gallium/drivers/ilo/ilo_shader.c
@@ -385,6 +385,14 @@ ilo_shader_info_parse_decl(struct ilo_shader_info *info,
decl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG)
info->edgeflag_out = decl->Range.First;
break;
+ case TGSI_FILE_CONSTANT:
+ {
+ const int idx = (decl->Declaration.Dimension) ?
+ decl->Dim.Index2D : 0;
+ if (info->constant_buffer_count <= idx)
+ info->constant_buffer_count = idx + 1;
+ }
+ break;
case TGSI_FILE_SYSTEM_VALUE:
if (decl->Declaration.Semantic &&
decl->Semantic.Name == TGSI_SEMANTIC_INSTANCEID)
@@ -1013,6 +1021,22 @@ ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
val = kernel->pcb.cbuf0_size;
break;
+ case ILO_KERNEL_SURFACE_TOTAL_COUNT:
+ val = kernel->bt.total_count;
+ break;
+ case ILO_KERNEL_SURFACE_TEX_BASE:
+ val = kernel->bt.tex_base;
+ break;
+ case ILO_KERNEL_SURFACE_TEX_COUNT:
+ val = kernel->bt.tex_count;
+ break;
+ case ILO_KERNEL_SURFACE_CONST_BASE:
+ val = kernel->bt.const_base;
+ break;
+ case ILO_KERNEL_SURFACE_CONST_COUNT:
+ val = kernel->bt.const_count;
+ break;
+
case ILO_KERNEL_VS_INPUT_INSTANCEID:
val = shader->info.has_instanceid;
break;
@@ -1047,6 +1071,9 @@ ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
case ILO_KERNEL_VS_GEN6_SO_TRI_OFFSET:
val = kernel->gs_offsets[2];
break;
+ case ILO_KERNEL_VS_GEN6_SO_SURFACE_COUNT:
+ val = kernel->gs_bt_so_count;
+ break;
case ILO_KERNEL_GS_DISCARD_ADJACENCY:
val = kernel->in.discard_adj;
@@ -1054,6 +1081,12 @@ ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
case ILO_KERNEL_GS_GEN6_SVBI_POST_INC:
val = kernel->svbi_post_inc;
break;
+ case ILO_KERNEL_GS_GEN6_SURFACE_SO_BASE:
+ val = kernel->bt.gen6_so_base;
+ break;
+ case ILO_KERNEL_GS_GEN6_SURFACE_SO_COUNT:
+ val = kernel->bt.gen6_so_count;
+ break;
case ILO_KERNEL_FS_INPUT_Z:
case ILO_KERNEL_FS_INPUT_W:
@@ -1071,6 +1104,12 @@ ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
case ILO_KERNEL_FS_DISPATCH_16_OFFSET:
val = 0;
break;
+ case ILO_KERNEL_FS_SURFACE_RT_BASE:
+ val = kernel->bt.rt_base;
+ break;
+ case ILO_KERNEL_FS_SURFACE_RT_COUNT:
+ val = kernel->bt.rt_count;
+ break;
default:
assert(!"unknown kernel parameter");
diff --git a/src/gallium/drivers/ilo/ilo_shader.h b/src/gallium/drivers/ilo/ilo_shader.h
index 77deee95ef0..c66513e27e0 100644
--- a/src/gallium/drivers/ilo/ilo_shader.h
+++ b/src/gallium/drivers/ilo/ilo_shader.h
@@ -38,6 +38,12 @@ enum ilo_kernel_param {
ILO_KERNEL_SKIP_CBUF0_UPLOAD,
ILO_KERNEL_PCB_CBUF0_SIZE,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT,
+ ILO_KERNEL_SURFACE_TEX_BASE,
+ ILO_KERNEL_SURFACE_TEX_COUNT,
+ ILO_KERNEL_SURFACE_CONST_BASE,
+ ILO_KERNEL_SURFACE_CONST_COUNT,
+
ILO_KERNEL_VS_INPUT_INSTANCEID,
ILO_KERNEL_VS_INPUT_VERTEXID,
ILO_KERNEL_VS_INPUT_EDGEFLAG,
@@ -47,9 +53,12 @@ enum ilo_kernel_param {
ILO_KERNEL_VS_GEN6_SO_POINT_OFFSET,
ILO_KERNEL_VS_GEN6_SO_LINE_OFFSET,
ILO_KERNEL_VS_GEN6_SO_TRI_OFFSET,
+ ILO_KERNEL_VS_GEN6_SO_SURFACE_COUNT,
ILO_KERNEL_GS_DISCARD_ADJACENCY,
ILO_KERNEL_GS_GEN6_SVBI_POST_INC,
+ ILO_KERNEL_GS_GEN6_SURFACE_SO_BASE,
+ ILO_KERNEL_GS_GEN6_SURFACE_SO_COUNT,
ILO_KERNEL_FS_INPUT_Z,
ILO_KERNEL_FS_INPUT_W,
@@ -57,6 +66,8 @@ enum ilo_kernel_param {
ILO_KERNEL_FS_USE_KILL,
ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS,
ILO_KERNEL_FS_DISPATCH_16_OFFSET,
+ ILO_KERNEL_FS_SURFACE_RT_BASE,
+ ILO_KERNEL_FS_SURFACE_RT_COUNT,
ILO_KERNEL_PARAM_COUNT,
};
diff --git a/src/gallium/drivers/ilo/ilo_state.h b/src/gallium/drivers/ilo/ilo_state.h
index c371716118c..a1d4b7bffcb 100644
--- a/src/gallium/drivers/ilo/ilo_state.h
+++ b/src/gallium/drivers/ilo/ilo_state.h
@@ -43,17 +43,7 @@
#define ILO_MAX_SO_BUFFERS 4
#define ILO_MAX_VIEWPORTS 1
-#define ILO_MAX_VS_SURFACES (ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS)
-#define ILO_VS_CONST_SURFACE(i) (i)
-#define ILO_VS_TEXTURE_SURFACE(i) (ILO_MAX_CONST_BUFFERS + i)
-
-#define ILO_MAX_GS_SURFACES (ILO_MAX_SO_BINDINGS)
-#define ILO_GS_SO_SURFACE(i) (i)
-
-#define ILO_MAX_WM_SURFACES (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS)
-#define ILO_WM_DRAW_SURFACE(i) (i)
-#define ILO_WM_CONST_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + i)
-#define ILO_WM_TEXTURE_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + i)
+#define ILO_MAX_SURFACES 256
/**
* States that we track.
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
index fbf3216fa24..e41a1f64fcb 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
@@ -294,7 +294,7 @@ fs_lower_opcode_tgsi_indirect_const(struct fs_compile_context *fcc,
simd_mode,
GEN6_MSG_SAMPLER_LD,
0,
- ILO_WM_CONST_SURFACE(dim));
+ fcc->shader->bt.const_base + dim);
tmp = tdst(TOY_FILE_VRF, tc_alloc_vrf(tc, param_size * 4), 0);
inst = tc_SEND(tc, tmp, tsrc_from(offset), desc, GEN6_SFID_SAMPLER);
@@ -370,7 +370,7 @@ fs_lower_opcode_tgsi_const_gen6(struct fs_compile_context *fcc,
msg_len = 1;
desc = tsrc_imm_mdesc_data_port(tc, false, msg_len, 1, true, false,
- msg_type, msg_ctrl, ILO_WM_CONST_SURFACE(dim));
+ msg_type, msg_ctrl, fcc->shader->bt.const_base + dim);
tmp = tc_alloc_tmp(tc);
@@ -417,7 +417,7 @@ fs_lower_opcode_tgsi_const_gen7(struct fs_compile_context *fcc,
GEN6_MSG_SAMPLER_SIMD4X2,
GEN6_MSG_SAMPLER_LD,
0,
- ILO_WM_CONST_SURFACE(dim));
+ fcc->shader->bt.const_base + dim);
tmp = tc_alloc_tmp(tc);
inst = tc_SEND(tc, tmp, tsrc_from(offset), desc, GEN6_SFID_SAMPLER);
@@ -714,10 +714,12 @@ fs_add_sampler_params_gen7(struct toy_compiler *tc, int msg_type,
* Set up message registers and return the message descriptor for sampling.
*/
static struct toy_src
-fs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
+fs_prepare_tgsi_sampling(struct fs_compile_context *fcc,
+ const struct toy_inst *inst,
int base_mrf, const uint32_t *saturate_coords,
unsigned *ret_sampler_index)
{
+ struct toy_compiler *tc = &fcc->tc;
unsigned simd_mode, msg_type, msg_len, sampler_index, binding_table_index;
struct toy_src coords[4], ddx[4], ddy[4], bias_or_lod, ref_or_si;
int num_coords, ref_pos, num_derivs;
@@ -976,7 +978,7 @@ fs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
assert(inst->src[sampler_src].file == TOY_FILE_IMM);
sampler_index = inst->src[sampler_src].val32;
- binding_table_index = ILO_WM_TEXTURE_SURFACE(sampler_index);
+ binding_table_index = fcc->shader->bt.tex_base + sampler_index;
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 18:
@@ -1100,7 +1102,7 @@ fs_lower_opcode_tgsi_sampling(struct fs_compile_context *fcc,
int swizzles[4], i;
bool need_filter;
- desc = fs_prepare_tgsi_sampling(tc, inst,
+ desc = fs_prepare_tgsi_sampling(fcc, inst,
fcc->first_free_mrf,
fcc->variant->saturate_tex_coords,
&sampler_index);
@@ -1568,7 +1570,7 @@ fs_write_fb(struct fs_compile_context *fcc)
mrf - fcc->first_free_mrf, 0,
header_present, false,
GEN6_MSG_DP_RT_WRITE,
- ctrl, ILO_WM_DRAW_SURFACE(cbuf));
+ ctrl, fcc->shader->bt.rt_base + cbuf);
tc_add2(tc, TOY_OPCODE_FB_WRITE, tdst_null(),
tsrc(TOY_FILE_MRF, fcc->first_free_mrf, 0), desc);
@@ -1859,6 +1861,23 @@ fs_setup(struct fs_compile_context *fcc,
fcc->shader->dispatch_16 =
(fcc->dispatch_mode == GEN6_WM_DW5_16_PIXEL_DISPATCH);
+ fcc->shader->bt.rt_base = 0;
+ fcc->shader->bt.rt_count = fcc->variant->u.fs.num_cbufs;
+ /* to send EOT */
+ if (!fcc->shader->bt.rt_count)
+ fcc->shader->bt.rt_count = 1;
+
+ fcc->shader->bt.tex_base = fcc->shader->bt.rt_base +
+ fcc->shader->bt.rt_count;
+ fcc->shader->bt.tex_count = fcc->variant->num_sampler_views;
+
+ fcc->shader->bt.const_base = fcc->shader->bt.tex_base +
+ fcc->shader->bt.tex_count;
+ fcc->shader->bt.const_count = state->info.constant_buffer_count;
+
+ fcc->shader->bt.total_count = fcc->shader->bt.const_base +
+ fcc->shader->bt.const_count;
+
return true;
}
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_gs.c b/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
index 2814662043a..aeeb1778375 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
@@ -488,7 +488,7 @@ gs_lower_opcode_emit_so_static(struct gs_compile_context *gcc)
j == gcc->so_info->num_outputs - 1);
- binding_table_index = ILO_GS_SO_SURFACE(j);
+ binding_table_index = gcc->shader->bt.gen6_so_base + j;
gs_write_so(gcc, gcc->vars.tmp, index,
out, write_commit, binding_table_index);
@@ -1347,6 +1347,11 @@ gs_setup(struct gs_compile_context *gcc,
gcc->first_free_mrf = 1;
gcc->last_free_mrf = 15;
+ gcc->shader->bt.gen6_so_base = 0;
+ gcc->shader->bt.gen6_so_count = gcc->so_info->num_outputs;
+
+ gcc->shader->bt.total_count = gcc->shader->bt.gen6_so_count;
+
return true;
}
@@ -1397,6 +1402,7 @@ append_gs_to_vs(struct ilo_shader *vs, struct ilo_shader *gs, int num_verts)
vs->stream_output = true;
vs->gs_offsets[num_verts - 1] = gs_offset;
vs->gs_start_grf = gs->in.start_grf;
+ vs->gs_bt_so_count = gs->bt.gen6_so_count;
ilo_shader_destroy_kernel(gs);
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_internal.h b/src/gallium/drivers/ilo/shader/ilo_shader_internal.h
index 498e7433be7..98ec8dd0e04 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_internal.h
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_internal.h
@@ -116,6 +116,7 @@ struct ilo_shader {
/* for VS stream output / rasterizer discard */
int gs_offsets[3];
int gs_start_grf;
+ int gs_bt_so_count;
void *kernel;
int kernel_size;
@@ -132,6 +133,17 @@ struct ilo_shader {
int clip_state_size;
} pcb;
+ /* binding table */
+ struct {
+ int rt_base, rt_count;
+ int tex_base, tex_count;
+ int const_base, const_count;
+
+ int gen6_so_base, gen6_so_count;
+
+ int total_count;
+ } bt;
+
struct list_head list;
/* managed by shader cache */
@@ -168,6 +180,8 @@ struct ilo_shader_info {
uint32_t shadow_samplers;
int num_samplers;
+
+ int constant_buffer_count;
};
/**
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
index da88e55f65a..a29baab10c1 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
@@ -130,7 +130,7 @@ vs_lower_opcode_tgsi_const_gen6(struct vs_compile_context *vcc,
msg_len = 2;
desc = tsrc_imm_mdesc_data_port(tc, false, msg_len, 1, true, false,
- msg_type, msg_ctrl, ILO_VS_CONST_SURFACE(dim));
+ msg_type, msg_ctrl, vcc->shader->bt.const_base + dim);
tc_SEND(tc, dst, tsrc_from(header), desc, vcc->const_cache);
}
@@ -162,7 +162,7 @@ vs_lower_opcode_tgsi_const_gen7(struct vs_compile_context *vcc,
GEN6_MSG_SAMPLER_SIMD4X2,
GEN6_MSG_SAMPLER_LD,
0,
- ILO_VS_CONST_SURFACE(dim));
+ vcc->shader->bt.const_base + dim);
tc_SEND(tc, dst, tsrc_from(offset), desc, GEN6_SFID_SAMPLER);
}
@@ -387,9 +387,11 @@ vs_add_sampler_params(struct toy_compiler *tc, int msg_type, int base_mrf,
* Set up message registers and return the message descriptor for sampling.
*/
static struct toy_src
-vs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
+vs_prepare_tgsi_sampling(struct vs_compile_context *vcc,
+ const struct toy_inst *inst,
int base_mrf, unsigned *ret_sampler_index)
{
+ struct toy_compiler *tc = &vcc->tc;
unsigned simd_mode, msg_type, msg_len, sampler_index, binding_table_index;
struct toy_src coords, ddx, ddy, bias_or_lod, ref_or_si;
int num_coords, ref_pos, num_derivs;
@@ -502,7 +504,7 @@ vs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
assert(inst->src[sampler_src].file == TOY_FILE_IMM);
sampler_index = inst->src[sampler_src].val32;
- binding_table_index = ILO_VS_TEXTURE_SURFACE(sampler_index);
+ binding_table_index = vcc->shader->bt.tex_base + sampler_index;
/*
* From the Sandy Bridge PRM, volume 4 part 1, page 18:
@@ -573,7 +575,7 @@ vs_lower_opcode_tgsi_sampling(struct vs_compile_context *vcc,
unsigned swizzle_zero_mask, swizzle_one_mask, swizzle_normal_mask;
bool need_filter;
- desc = vs_prepare_tgsi_sampling(tc, inst,
+ desc = vs_prepare_tgsi_sampling(vcc, inst,
vcc->first_free_mrf, &sampler_index);
switch (inst->opcode) {
@@ -1282,6 +1284,16 @@ vs_setup(struct vs_compile_context *vcc,
vcc->shader->pcb.clip_state_size =
vcc->variant->u.vs.num_ucps * (sizeof(float) * 4);
+ vcc->shader->bt.tex_base = 0;
+ vcc->shader->bt.tex_count = vcc->variant->num_sampler_views;
+
+ vcc->shader->bt.const_base = vcc->shader->bt.tex_base +
+ vcc->shader->bt.tex_count;
+ vcc->shader->bt.const_count = state->info.constant_buffer_count;
+
+ vcc->shader->bt.total_count = vcc->shader->bt.const_base +
+ vcc->shader->bt.const_count;
+
return true;
}