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authorChia-I Wu <[email protected]>2013-07-11 08:02:19 +0800
committerChia-I Wu <[email protected]>2013-07-11 08:03:27 +0800
commit79bc245c01940f69cba4d3e256c250e8c027902d (patch)
tree4281f26dd442d51256e1dcbae6e785c2b50d6d60 /src/gallium/drivers/ilo
parent29af29b8dca1c468294205a126c49084c7dcecf2 (diff)
ilo: reduce PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS to 12
So that there are at most (2^22 * 6) texels, lower than the 2^26 limit.
Diffstat (limited to 'src/gallium/drivers/ilo')
-rw-r--r--src/gallium/drivers/ilo/ilo_screen.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/drivers/ilo/ilo_screen.c b/src/gallium/drivers/ilo/ilo_screen.c
index 1e3d096a335..75fee906712 100644
--- a/src/gallium/drivers/ilo/ilo_screen.c
+++ b/src/gallium/drivers/ilo/ilo_screen.c
@@ -312,13 +312,14 @@ ilo_get_param(struct pipe_screen *screen, enum pipe_cap param)
*
* For 3D textures, we have to set the maximum number of levels to 9,
* which has at most 2^24 pixels. For 2D textures, we set it to 14,
- * which has at most 2^26 pixels.
+ * which has at most 2^26 pixels. And for cube textures, we has to set
+ * it to 12.
*/
return 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 9;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 14;
+ return 12;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return false;
case PIPE_CAP_BLEND_EQUATION_SEPARATE: