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author | Dave Airlie <[email protected]> | 2014-01-28 23:15:29 +0000 |
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committer | Dave Airlie <[email protected]> | 2014-02-05 10:49:41 +1000 |
commit | 7863611de3305208effe96fbbef5eaf49b60c904 (patch) | |
tree | 3f137a46c6508c367b95743c24d28cca90c0c76d /src/gallium/drivers/ilo/shader | |
parent | f89394be986843a65150ae9bef761b73e58fd1ba (diff) |
r600g: port the layered surface rendering patch from radeonsi
This just makes r600 and evergreen do what the radeonsi codepaths do
for layered rendering. This makes the 2d amd_vertex_shader_layer test
pass on evergreen.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ilo/shader')
0 files changed, 0 insertions, 0 deletions