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authorChia-I Wu <[email protected]>2014-09-20 00:30:52 +0800
committerChia-I Wu <[email protected]>2014-09-20 10:13:53 +0800
commit4a8a6ce154b4284da0160e8d88e330e1a26bea78 (patch)
tree8c355d9b3cb9ae8ca85e0432db050b4a802b78c4 /src/gallium/drivers/ilo/ilo_state_gen6.c
parent3cb383c1c9174a6ca4c9135e3962723c7ddb9f78 (diff)
ilo: rename ilo_gpe_gen*.[ch]
Rename them to ilo_state_gen*.[ch].
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_state_gen6.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_state_gen6.c2386
1 files changed, 2386 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state_gen6.c b/src/gallium/drivers/ilo/ilo_state_gen6.c
new file mode 100644
index 00000000000..0fb226dc1c4
--- /dev/null
+++ b/src/gallium/drivers/ilo/ilo_state_gen6.c
@@ -0,0 +1,2386 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#include "genhw/genhw.h"
+#include "util/u_dual_blend.h"
+#include "util/u_framebuffer.h"
+#include "util/u_half.h"
+
+#include "ilo_context.h"
+#include "ilo_format.h"
+#include "ilo_resource.h"
+#include "ilo_shader.h"
+#include "ilo_state.h"
+#include "ilo_state_gen.h"
+
+/**
+ * Translate a pipe logicop to the matching hardware logicop.
+ */
+static int
+gen6_translate_pipe_logicop(unsigned logicop)
+{
+ switch (logicop) {
+ case PIPE_LOGICOP_CLEAR: return GEN6_LOGICOP_CLEAR;
+ case PIPE_LOGICOP_NOR: return GEN6_LOGICOP_NOR;
+ case PIPE_LOGICOP_AND_INVERTED: return GEN6_LOGICOP_AND_INVERTED;
+ case PIPE_LOGICOP_COPY_INVERTED: return GEN6_LOGICOP_COPY_INVERTED;
+ case PIPE_LOGICOP_AND_REVERSE: return GEN6_LOGICOP_AND_REVERSE;
+ case PIPE_LOGICOP_INVERT: return GEN6_LOGICOP_INVERT;
+ case PIPE_LOGICOP_XOR: return GEN6_LOGICOP_XOR;
+ case PIPE_LOGICOP_NAND: return GEN6_LOGICOP_NAND;
+ case PIPE_LOGICOP_AND: return GEN6_LOGICOP_AND;
+ case PIPE_LOGICOP_EQUIV: return GEN6_LOGICOP_EQUIV;
+ case PIPE_LOGICOP_NOOP: return GEN6_LOGICOP_NOOP;
+ case PIPE_LOGICOP_OR_INVERTED: return GEN6_LOGICOP_OR_INVERTED;
+ case PIPE_LOGICOP_COPY: return GEN6_LOGICOP_COPY;
+ case PIPE_LOGICOP_OR_REVERSE: return GEN6_LOGICOP_OR_REVERSE;
+ case PIPE_LOGICOP_OR: return GEN6_LOGICOP_OR;
+ case PIPE_LOGICOP_SET: return GEN6_LOGICOP_SET;
+ default:
+ assert(!"unknown logicop function");
+ return GEN6_LOGICOP_CLEAR;
+ }
+}
+
+/**
+ * Translate a pipe blend function to the matching hardware blend function.
+ */
+static int
+gen6_translate_pipe_blend(unsigned blend)
+{
+ switch (blend) {
+ case PIPE_BLEND_ADD: return GEN6_BLENDFUNCTION_ADD;
+ case PIPE_BLEND_SUBTRACT: return GEN6_BLENDFUNCTION_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT: return GEN6_BLENDFUNCTION_REVERSE_SUBTRACT;
+ case PIPE_BLEND_MIN: return GEN6_BLENDFUNCTION_MIN;
+ case PIPE_BLEND_MAX: return GEN6_BLENDFUNCTION_MAX;
+ default:
+ assert(!"unknown blend function");
+ return GEN6_BLENDFUNCTION_ADD;
+ };
+}
+
+/**
+ * Translate a pipe blend factor to the matching hardware blend factor.
+ */
+static int
+gen6_translate_pipe_blendfactor(unsigned blendfactor)
+{
+ switch (blendfactor) {
+ case PIPE_BLENDFACTOR_ONE: return GEN6_BLENDFACTOR_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR: return GEN6_BLENDFACTOR_SRC_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA: return GEN6_BLENDFACTOR_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA: return GEN6_BLENDFACTOR_DST_ALPHA;
+ case PIPE_BLENDFACTOR_DST_COLOR: return GEN6_BLENDFACTOR_DST_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR: return GEN6_BLENDFACTOR_CONST_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA: return GEN6_BLENDFACTOR_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_SRC1_COLOR: return GEN6_BLENDFACTOR_SRC1_COLOR;
+ case PIPE_BLENDFACTOR_SRC1_ALPHA: return GEN6_BLENDFACTOR_SRC1_ALPHA;
+ case PIPE_BLENDFACTOR_ZERO: return GEN6_BLENDFACTOR_ZERO;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR: return GEN6_BLENDFACTOR_INV_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return GEN6_BLENDFACTOR_INV_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA: return GEN6_BLENDFACTOR_INV_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR: return GEN6_BLENDFACTOR_INV_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR: return GEN6_BLENDFACTOR_INV_CONST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return GEN6_BLENDFACTOR_INV_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR: return GEN6_BLENDFACTOR_INV_SRC1_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: return GEN6_BLENDFACTOR_INV_SRC1_ALPHA;
+ default:
+ assert(!"unknown blend factor");
+ return GEN6_BLENDFACTOR_ONE;
+ };
+}
+
+/**
+ * Translate a pipe stencil op to the matching hardware stencil op.
+ */
+static int
+gen6_translate_pipe_stencil_op(unsigned stencil_op)
+{
+ switch (stencil_op) {
+ case PIPE_STENCIL_OP_KEEP: return GEN6_STENCILOP_KEEP;
+ case PIPE_STENCIL_OP_ZERO: return GEN6_STENCILOP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE: return GEN6_STENCILOP_REPLACE;
+ case PIPE_STENCIL_OP_INCR: return GEN6_STENCILOP_INCRSAT;
+ case PIPE_STENCIL_OP_DECR: return GEN6_STENCILOP_DECRSAT;
+ case PIPE_STENCIL_OP_INCR_WRAP: return GEN6_STENCILOP_INCR;
+ case PIPE_STENCIL_OP_DECR_WRAP: return GEN6_STENCILOP_DECR;
+ case PIPE_STENCIL_OP_INVERT: return GEN6_STENCILOP_INVERT;
+ default:
+ assert(!"unknown stencil op");
+ return GEN6_STENCILOP_KEEP;
+ }
+}
+
+/**
+ * Translate a pipe texture mipfilter to the matching hardware mipfilter.
+ */
+static int
+gen6_translate_tex_mipfilter(unsigned filter)
+{
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST: return GEN6_MIPFILTER_NEAREST;
+ case PIPE_TEX_MIPFILTER_LINEAR: return GEN6_MIPFILTER_LINEAR;
+ case PIPE_TEX_MIPFILTER_NONE: return GEN6_MIPFILTER_NONE;
+ default:
+ assert(!"unknown mipfilter");
+ return GEN6_MIPFILTER_NONE;
+ }
+}
+
+/**
+ * Translate a pipe texture filter to the matching hardware mapfilter.
+ */
+static int
+gen6_translate_tex_filter(unsigned filter)
+{
+ switch (filter) {
+ case PIPE_TEX_FILTER_NEAREST: return GEN6_MAPFILTER_NEAREST;
+ case PIPE_TEX_FILTER_LINEAR: return GEN6_MAPFILTER_LINEAR;
+ default:
+ assert(!"unknown sampler filter");
+ return GEN6_MAPFILTER_NEAREST;
+ }
+}
+
+/**
+ * Translate a pipe texture coordinate wrapping mode to the matching hardware
+ * wrapping mode.
+ */
+static int
+gen6_translate_tex_wrap(unsigned wrap, bool clamp_to_edge)
+{
+ /* clamp to edge or border? */
+ if (wrap == PIPE_TEX_WRAP_CLAMP) {
+ wrap = (clamp_to_edge) ?
+ PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ }
+
+ switch (wrap) {
+ case PIPE_TEX_WRAP_REPEAT: return GEN6_TEXCOORDMODE_WRAP;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return GEN6_TEXCOORDMODE_CLAMP;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT: return GEN6_TEXCOORDMODE_MIRROR;
+ case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ default:
+ assert(!"unknown sampler wrap mode");
+ return GEN6_TEXCOORDMODE_WRAP;
+ }
+}
+
+/**
+ * Translate a pipe shadow compare function to the matching hardware shadow
+ * function.
+ */
+static int
+gen6_translate_shadow_func(unsigned func)
+{
+ /*
+ * For PIPE_FUNC_x, the reference value is on the left-hand side of the
+ * comparison, and 1.0 is returned when the comparison is true.
+ *
+ * For GEN6_COMPAREFUNCTION_x, the reference value is on the right-hand side of
+ * the comparison, and 0.0 is returned when the comparison is true.
+ */
+ switch (func) {
+ case PIPE_FUNC_NEVER: return GEN6_COMPAREFUNCTION_ALWAYS;
+ case PIPE_FUNC_LESS: return GEN6_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_EQUAL: return GEN6_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_LEQUAL: return GEN6_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_GREATER: return GEN6_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_NOTEQUAL: return GEN6_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_GEQUAL: return GEN6_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_ALWAYS: return GEN6_COMPAREFUNCTION_NEVER;
+ default:
+ assert(!"unknown shadow compare function");
+ return GEN6_COMPAREFUNCTION_NEVER;
+ }
+}
+
+/**
+ * Translate a pipe DSA test function to the matching hardware compare
+ * function.
+ */
+static int
+gen6_translate_dsa_func(unsigned func)
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER: return GEN6_COMPAREFUNCTION_NEVER;
+ case PIPE_FUNC_LESS: return GEN6_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_EQUAL: return GEN6_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_LEQUAL: return GEN6_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_GREATER: return GEN6_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_NOTEQUAL: return GEN6_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_GEQUAL: return GEN6_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_ALWAYS: return GEN6_COMPAREFUNCTION_ALWAYS;
+ default:
+ assert(!"unknown depth/stencil/alpha test function");
+ return GEN6_COMPAREFUNCTION_NEVER;
+ }
+}
+
+static void
+ve_init_cso(const struct ilo_dev_info *dev,
+ const struct pipe_vertex_element *state,
+ unsigned vb_index,
+ struct ilo_ve_cso *cso)
+{
+ int comp[4] = {
+ GEN6_VFCOMP_STORE_SRC,
+ GEN6_VFCOMP_STORE_SRC,
+ GEN6_VFCOMP_STORE_SRC,
+ GEN6_VFCOMP_STORE_SRC,
+ };
+ int format;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ switch (util_format_get_nr_components(state->src_format)) {
+ case 1: comp[1] = GEN6_VFCOMP_STORE_0;
+ case 2: comp[2] = GEN6_VFCOMP_STORE_0;
+ case 3: comp[3] = (util_format_is_pure_integer(state->src_format)) ?
+ GEN6_VFCOMP_STORE_1_INT :
+ GEN6_VFCOMP_STORE_1_FP;
+ }
+
+ format = ilo_translate_vertex_format(dev, state->src_format);
+
+ STATIC_ASSERT(Elements(cso->payload) >= 2);
+ cso->payload[0] =
+ vb_index << GEN6_VE_STATE_DW0_VB_INDEX__SHIFT |
+ GEN6_VE_STATE_DW0_VALID |
+ format << GEN6_VE_STATE_DW0_FORMAT__SHIFT |
+ state->src_offset << GEN6_VE_STATE_DW0_VB_OFFSET__SHIFT;
+
+ cso->payload[1] =
+ comp[0] << GEN6_VE_STATE_DW1_COMP0__SHIFT |
+ comp[1] << GEN6_VE_STATE_DW1_COMP1__SHIFT |
+ comp[2] << GEN6_VE_STATE_DW1_COMP2__SHIFT |
+ comp[3] << GEN6_VE_STATE_DW1_COMP3__SHIFT;
+}
+
+void
+ilo_gpe_init_ve(const struct ilo_dev_info *dev,
+ unsigned num_states,
+ const struct pipe_vertex_element *states,
+ struct ilo_ve_state *ve)
+{
+ unsigned i;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ ve->count = num_states;
+ ve->vb_count = 0;
+
+ for (i = 0; i < num_states; i++) {
+ const unsigned pipe_idx = states[i].vertex_buffer_index;
+ const unsigned instance_divisor = states[i].instance_divisor;
+ unsigned hw_idx;
+
+ /*
+ * map the pipe vb to the hardware vb, which has a fixed instance
+ * divisor
+ */
+ for (hw_idx = 0; hw_idx < ve->vb_count; hw_idx++) {
+ if (ve->vb_mapping[hw_idx] == pipe_idx &&
+ ve->instance_divisors[hw_idx] == instance_divisor)
+ break;
+ }
+
+ /* create one if there is no matching hardware vb */
+ if (hw_idx >= ve->vb_count) {
+ hw_idx = ve->vb_count++;
+
+ ve->vb_mapping[hw_idx] = pipe_idx;
+ ve->instance_divisors[hw_idx] = instance_divisor;
+ }
+
+ ve_init_cso(dev, &states[i], hw_idx, &ve->cso[i]);
+ }
+}
+
+void
+ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *vs,
+ struct ilo_shader_cso *cso)
+{
+ int start_grf, vue_read_len, max_threads;
+ uint32_t dw2, dw4, dw5;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ start_grf = ilo_shader_get_kernel_param(vs, ILO_KERNEL_URB_DATA_START_REG);
+ vue_read_len = ilo_shader_get_kernel_param(vs, ILO_KERNEL_INPUT_COUNT);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 135:
+ *
+ * "(Vertex URB Entry Read Length) Specifies the number of pairs of
+ * 128-bit vertex elements to be passed into the payload for each
+ * vertex."
+ *
+ * "It is UNDEFINED to set this field to 0 indicating no Vertex URB
+ * data to be read and passed to the thread."
+ */
+ vue_read_len = (vue_read_len + 1) / 2;
+ if (!vue_read_len)
+ vue_read_len = 1;
+
+ switch (ilo_dev_gen(dev)) {
+ case ILO_GEN(6):
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 22:
+ *
+ * "Device # of EUs #Threads/EU
+ * SNB GT2 12 5
+ * SNB GT1 6 4"
+ */
+ max_threads = (dev->gt == 2) ? 60 : 24;
+ break;
+ case ILO_GEN(7):
+ /*
+ * From the Ivy Bridge PRM, volume 1 part 1, page 18:
+ *
+ * "Device # of EUs #Threads/EU
+ * Ivy Bridge (GT2) 16 8
+ * Ivy Bridge (GT1) 6 6"
+ */
+ max_threads = (dev->gt == 2) ? 128 : 36;
+ break;
+ case ILO_GEN(7.5):
+ /* see brwCreateContext() */
+ max_threads = (dev->gt >= 2) ? 280 : 70;
+ break;
+ default:
+ max_threads = 1;
+ break;
+ }
+
+ dw2 = (true) ? 0 : GEN6_THREADDISP_FP_MODE_ALT;
+
+ dw4 = start_grf << GEN6_VS_DW4_URB_GRF_START__SHIFT |
+ vue_read_len << GEN6_VS_DW4_URB_READ_LEN__SHIFT |
+ 0 << GEN6_VS_DW4_URB_READ_OFFSET__SHIFT;
+
+ dw5 = GEN6_VS_DW5_STATISTICS |
+ GEN6_VS_DW5_VS_ENABLE;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7.5))
+ dw5 |= (max_threads - 1) << GEN75_VS_DW5_MAX_THREADS__SHIFT;
+ else
+ dw5 |= (max_threads - 1) << GEN6_VS_DW5_MAX_THREADS__SHIFT;
+
+ STATIC_ASSERT(Elements(cso->payload) >= 3);
+ cso->payload[0] = dw2;
+ cso->payload[1] = dw4;
+ cso->payload[2] = dw5;
+}
+
+void
+ilo_gpe_init_gs_cso_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *gs,
+ struct ilo_shader_cso *cso)
+{
+ int start_grf, vue_read_len, max_threads;
+ uint32_t dw2, dw4, dw5, dw6;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ if (ilo_shader_get_type(gs) == PIPE_SHADER_GEOMETRY) {
+ start_grf = ilo_shader_get_kernel_param(gs,
+ ILO_KERNEL_URB_DATA_START_REG);
+
+ vue_read_len = ilo_shader_get_kernel_param(gs, ILO_KERNEL_INPUT_COUNT);
+ }
+ else {
+ start_grf = ilo_shader_get_kernel_param(gs,
+ ILO_KERNEL_VS_GEN6_SO_START_REG);
+
+ vue_read_len = ilo_shader_get_kernel_param(gs, ILO_KERNEL_OUTPUT_COUNT);
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 153:
+ *
+ * "Specifies the amount of URB data read and passed in the thread
+ * payload for each Vertex URB entry, in 256-bit register increments.
+ *
+ * It is UNDEFINED to set this field (Vertex URB Entry Read Length) to
+ * 0 indicating no Vertex URB data to be read and passed to the
+ * thread."
+ */
+ vue_read_len = (vue_read_len + 1) / 2;
+ if (!vue_read_len)
+ vue_read_len = 1;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 154:
+ *
+ * "Maximum Number of Threads valid range is [0,27] when Rendering
+ * Enabled bit is set."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 173:
+ *
+ * "Programming Note: If the GS stage is enabled, software must always
+ * allocate at least one GS URB Entry. This is true even if the GS
+ * thread never needs to output vertices to the pipeline, e.g., when
+ * only performing stream output. This is an artifact of the need to
+ * pass the GS thread an initial destination URB handle."
+ *
+ * As such, we always enable rendering, and limit the number of threads.
+ */
+ if (dev->gt == 2) {
+ /* maximum is 60, but limited to 28 */
+ max_threads = 28;
+ }
+ else {
+ /* maximum is 24, but limited to 21 (see brwCreateContext()) */
+ max_threads = 21;
+ }
+
+ dw2 = GEN6_THREADDISP_SPF;
+
+ dw4 = vue_read_len << GEN6_GS_DW4_URB_READ_LEN__SHIFT |
+ 0 << GEN6_GS_DW4_URB_READ_OFFSET__SHIFT |
+ start_grf << GEN6_GS_DW4_URB_GRF_START__SHIFT;
+
+ dw5 = (max_threads - 1) << GEN6_GS_DW5_MAX_THREADS__SHIFT |
+ GEN6_GS_DW5_STATISTICS |
+ GEN6_GS_DW5_SO_STATISTICS |
+ GEN6_GS_DW5_RENDER_ENABLE;
+
+ /*
+ * we cannot make use of GEN6_GS_REORDER because it will reorder
+ * triangle strips according to D3D rules (triangle 2N+1 uses vertices
+ * (2N+1, 2N+3, 2N+2)), instead of GL rules (triangle 2N+1 uses vertices
+ * (2N+2, 2N+1, 2N+3)).
+ */
+ dw6 = GEN6_GS_DW6_GS_ENABLE;
+
+ if (ilo_shader_get_kernel_param(gs, ILO_KERNEL_GS_DISCARD_ADJACENCY))
+ dw6 |= GEN6_GS_DW6_DISCARD_ADJACENCY;
+
+ if (ilo_shader_get_kernel_param(gs, ILO_KERNEL_VS_GEN6_SO)) {
+ const uint32_t svbi_post_inc =
+ ilo_shader_get_kernel_param(gs, ILO_KERNEL_GS_GEN6_SVBI_POST_INC);
+
+ dw6 |= GEN6_GS_DW6_SVBI_PAYLOAD_ENABLE;
+ if (svbi_post_inc) {
+ dw6 |= GEN6_GS_DW6_SVBI_POST_INC_ENABLE |
+ svbi_post_inc << GEN6_GS_DW6_SVBI_POST_INC_VAL__SHIFT;
+ }
+ }
+
+ STATIC_ASSERT(Elements(cso->payload) >= 4);
+ cso->payload[0] = dw2;
+ cso->payload[1] = dw4;
+ cso->payload[2] = dw5;
+ cso->payload[3] = dw6;
+}
+
+void
+ilo_gpe_init_rasterizer_clip(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_clip *clip)
+{
+ uint32_t dw1, dw2, dw3;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ dw1 = GEN6_CLIP_DW1_STATISTICS;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 219:
+ *
+ * "Workaround : Due to Hardware issue "EarlyCull" needs to be
+ * enabled only for the cases where the incoming primitive topology
+ * into the clipper guaranteed to be Trilist."
+ *
+ * What does this mean?
+ */
+ dw1 |= 0 << 19 |
+ GEN7_CLIP_DW1_EARLY_CULL_ENABLE;
+
+ if (state->front_ccw)
+ dw1 |= GEN7_CLIP_DW1_FRONTWINDING_CCW;
+
+ switch (state->cull_face) {
+ case PIPE_FACE_NONE:
+ dw1 |= GEN7_CLIP_DW1_CULLMODE_NONE;
+ break;
+ case PIPE_FACE_FRONT:
+ dw1 |= GEN7_CLIP_DW1_CULLMODE_FRONT;
+ break;
+ case PIPE_FACE_BACK:
+ dw1 |= GEN7_CLIP_DW1_CULLMODE_BACK;
+ break;
+ case PIPE_FACE_FRONT_AND_BACK:
+ dw1 |= GEN7_CLIP_DW1_CULLMODE_BOTH;
+ break;
+ }
+ }
+
+ dw2 = GEN6_CLIP_DW2_CLIP_ENABLE |
+ GEN6_CLIP_DW2_XY_TEST_ENABLE |
+ state->clip_plane_enable << GEN6_CLIP_DW2_UCP_CLIP_ENABLES__SHIFT |
+ GEN6_CLIP_DW2_CLIPMODE_NORMAL;
+
+ if (state->clip_halfz)
+ dw2 |= GEN6_CLIP_DW2_APIMODE_D3D;
+ else
+ dw2 |= GEN6_CLIP_DW2_APIMODE_OGL;
+
+ if (state->depth_clip)
+ dw2 |= GEN6_CLIP_DW2_Z_TEST_ENABLE;
+
+ if (state->flatshade_first) {
+ dw2 |= 0 << GEN6_CLIP_DW2_TRI_PROVOKE__SHIFT |
+ 0 << GEN6_CLIP_DW2_LINE_PROVOKE__SHIFT |
+ 1 << GEN6_CLIP_DW2_TRIFAN_PROVOKE__SHIFT;
+ }
+ else {
+ dw2 |= 2 << GEN6_CLIP_DW2_TRI_PROVOKE__SHIFT |
+ 1 << GEN6_CLIP_DW2_LINE_PROVOKE__SHIFT |
+ 2 << GEN6_CLIP_DW2_TRIFAN_PROVOKE__SHIFT;
+ }
+
+ dw3 = 0x1 << GEN6_CLIP_DW3_MIN_POINT_WIDTH__SHIFT |
+ 0x7ff << GEN6_CLIP_DW3_MAX_POINT_WIDTH__SHIFT;
+
+ clip->payload[0] = dw1;
+ clip->payload[1] = dw2;
+ clip->payload[2] = dw3;
+
+ clip->can_enable_guardband = true;
+
+ /*
+ * There are several reasons that guard band test should be disabled
+ *
+ * - GL wide points (to avoid partially visibie object)
+ * - GL wide or AA lines (to avoid partially visibie object)
+ */
+ if (state->point_size_per_vertex || state->point_size > 1.0f)
+ clip->can_enable_guardband = false;
+ if (state->line_smooth || state->line_width > 1.0f)
+ clip->can_enable_guardband = false;
+}
+
+void
+ilo_gpe_init_rasterizer_sf(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_sf *sf)
+{
+ float offset_const, offset_scale, offset_clamp;
+ int line_width, point_width;
+ uint32_t dw1, dw2, dw3;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ /*
+ * Scale the constant term. The minimum representable value used by the HW
+ * is not large enouch to be the minimum resolvable difference.
+ */
+ offset_const = state->offset_units * 2.0f;
+
+ offset_scale = state->offset_scale;
+ offset_clamp = state->offset_clamp;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 248:
+ *
+ * "This bit (Statistics Enable) should be set whenever clipping is
+ * enabled and the Statistics Enable bit is set in CLIP_STATE. It
+ * should be cleared if clipping is disabled or Statistics Enable in
+ * CLIP_STATE is clear."
+ */
+ dw1 = GEN7_SF_DW1_STATISTICS |
+ GEN7_SF_DW1_VIEWPORT_ENABLE;
+
+ /* XXX GEN6 path seems to work fine for GEN7 */
+ if (false && ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 258:
+ *
+ * "This bit (Legacy Global Depth Bias Enable, Global Depth Offset
+ * Enable Solid , Global Depth Offset Enable Wireframe, and Global
+ * Depth Offset Enable Point) should be set whenever non zero depth
+ * bias (Slope, Bias) values are used. Setting this bit may have
+ * some degradation of performance for some workloads."
+ */
+ if (state->offset_tri || state->offset_line || state->offset_point) {
+ /* XXX need to scale offset_const according to the depth format */
+ dw1 |= GEN7_SF_DW1_LEGACY_DEPTH_OFFSET;
+
+ dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_SOLID |
+ GEN7_SF_DW1_DEPTH_OFFSET_WIREFRAME |
+ GEN7_SF_DW1_DEPTH_OFFSET_POINT;
+ }
+ else {
+ offset_const = 0.0f;
+ offset_scale = 0.0f;
+ offset_clamp = 0.0f;
+ }
+ }
+ else {
+ if (state->offset_tri)
+ dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_SOLID;
+ if (state->offset_line)
+ dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_WIREFRAME;
+ if (state->offset_point)
+ dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_POINT;
+ }
+
+ switch (state->fill_front) {
+ case PIPE_POLYGON_MODE_FILL:
+ dw1 |= GEN7_SF_DW1_FRONTFACE_SOLID;
+ break;
+ case PIPE_POLYGON_MODE_LINE:
+ dw1 |= GEN7_SF_DW1_FRONTFACE_WIREFRAME;
+ break;
+ case PIPE_POLYGON_MODE_POINT:
+ dw1 |= GEN7_SF_DW1_FRONTFACE_POINT;
+ break;
+ }
+
+ switch (state->fill_back) {
+ case PIPE_POLYGON_MODE_FILL:
+ dw1 |= GEN7_SF_DW1_BACKFACE_SOLID;
+ break;
+ case PIPE_POLYGON_MODE_LINE:
+ dw1 |= GEN7_SF_DW1_BACKFACE_WIREFRAME;
+ break;
+ case PIPE_POLYGON_MODE_POINT:
+ dw1 |= GEN7_SF_DW1_BACKFACE_POINT;
+ break;
+ }
+
+ if (state->front_ccw)
+ dw1 |= GEN7_SF_DW1_FRONTWINDING_CCW;
+
+ dw2 = 0;
+
+ if (state->line_smooth) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 251:
+ *
+ * "This field (Anti-aliasing Enable) must be disabled if any of the
+ * render targets have integer (UINT or SINT) surface format."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "This field (Hierarchical Depth Buffer Enable) must be disabled
+ * if Anti-aliasing Enable in 3DSTATE_SF is enabled.
+ *
+ * TODO We do not check those yet.
+ */
+ dw2 |= GEN7_SF_DW2_AA_LINE_ENABLE |
+ GEN7_SF_DW2_AA_LINE_CAP_1_0;
+ }
+
+ switch (state->cull_face) {
+ case PIPE_FACE_NONE:
+ dw2 |= GEN7_SF_DW2_CULLMODE_NONE;
+ break;
+ case PIPE_FACE_FRONT:
+ dw2 |= GEN7_SF_DW2_CULLMODE_FRONT;
+ break;
+ case PIPE_FACE_BACK:
+ dw2 |= GEN7_SF_DW2_CULLMODE_BACK;
+ break;
+ case PIPE_FACE_FRONT_AND_BACK:
+ dw2 |= GEN7_SF_DW2_CULLMODE_BOTH;
+ break;
+ }
+
+ /*
+ * Smooth lines should intersect ceil(line_width) or (ceil(line_width) + 1)
+ * pixels in the minor direction. We have to make the lines slightly
+ * thicker, 0.5 pixel on both sides, so that they intersect that many
+ * pixels are considered into the lines.
+ *
+ * Line width is in U3.7.
+ */
+ line_width = (int) ((state->line_width +
+ (float) state->line_smooth) * 128.0f + 0.5f);
+ line_width = CLAMP(line_width, 0, 1023);
+
+ if (line_width == 128 && !state->line_smooth) {
+ /* use GIQ rules */
+ line_width = 0;
+ }
+
+ dw2 |= line_width << GEN7_SF_DW2_LINE_WIDTH__SHIFT;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && state->line_stipple_enable)
+ dw2 |= GEN75_SF_DW2_LINE_STIPPLE_ENABLE;
+
+ if (state->scissor)
+ dw2 |= GEN7_SF_DW2_SCISSOR_ENABLE;
+
+ dw3 = GEN7_SF_DW3_TRUE_AA_LINE_DISTANCE |
+ GEN7_SF_DW3_SUBPIXEL_8BITS;
+
+ if (state->line_last_pixel)
+ dw3 |= 1 << 31;
+
+ if (state->flatshade_first) {
+ dw3 |= 0 << GEN7_SF_DW3_TRI_PROVOKE__SHIFT |
+ 0 << GEN7_SF_DW3_LINE_PROVOKE__SHIFT |
+ 1 << GEN7_SF_DW3_TRIFAN_PROVOKE__SHIFT;
+ }
+ else {
+ dw3 |= 2 << GEN7_SF_DW3_TRI_PROVOKE__SHIFT |
+ 1 << GEN7_SF_DW3_LINE_PROVOKE__SHIFT |
+ 2 << GEN7_SF_DW3_TRIFAN_PROVOKE__SHIFT;
+ }
+
+ if (!state->point_size_per_vertex)
+ dw3 |= GEN7_SF_DW3_USE_POINT_WIDTH;
+
+ /* in U8.3 */
+ point_width = (int) (state->point_size * 8.0f + 0.5f);
+ point_width = CLAMP(point_width, 1, 2047);
+
+ dw3 |= point_width;
+
+ STATIC_ASSERT(Elements(sf->payload) >= 6);
+ sf->payload[0] = dw1;
+ sf->payload[1] = dw2;
+ sf->payload[2] = dw3;
+ sf->payload[3] = fui(offset_const);
+ sf->payload[4] = fui(offset_scale);
+ sf->payload[5] = fui(offset_clamp);
+
+ if (state->multisample) {
+ sf->dw_msaa = GEN7_SF_DW2_MSRASTMODE_ON_PATTERN;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 251:
+ *
+ * "Software must not program a value of 0.0 when running in
+ * MSRASTMODE_ON_xxx modes - zero-width lines are not available
+ * when multisampling rasterization is enabled."
+ */
+ if (!line_width) {
+ line_width = 128; /* 1.0f */
+
+ sf->dw_msaa |= line_width << GEN7_SF_DW2_LINE_WIDTH__SHIFT;
+ }
+ }
+ else {
+ sf->dw_msaa = 0;
+ }
+}
+
+void
+ilo_gpe_init_rasterizer_wm_gen6(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_wm *wm)
+{
+ uint32_t dw5, dw6;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ /* only the FF unit states are set, as in GEN7 */
+
+ dw5 = GEN6_WM_DW5_AA_LINE_WIDTH_2_0;
+
+ /* same value as in 3DSTATE_SF */
+ if (state->line_smooth)
+ dw5 |= GEN6_WM_DW5_AA_LINE_CAP_1_0;
+
+ if (state->poly_stipple_enable)
+ dw5 |= GEN6_WM_DW5_POLY_STIPPLE_ENABLE;
+ if (state->line_stipple_enable)
+ dw5 |= GEN6_WM_DW5_LINE_STIPPLE_ENABLE;
+
+ dw6 = GEN6_WM_DW6_ZW_INTERP_PIXEL |
+ GEN6_WM_DW6_MSRASTMODE_OFF_PIXEL |
+ GEN6_WM_DW6_MSDISPMODE_PERSAMPLE;
+
+ if (state->bottom_edge_rule)
+ dw6 |= GEN6_WM_DW6_POINT_RASTRULE_UPPER_RIGHT;
+
+ /*
+ * assertion that makes sure
+ *
+ * dw6 |= wm->dw_msaa_rast | wm->dw_msaa_disp;
+ *
+ * is valid
+ */
+ STATIC_ASSERT(GEN6_WM_DW6_MSRASTMODE_OFF_PIXEL == 0 &&
+ GEN6_WM_DW6_MSDISPMODE_PERSAMPLE == 0);
+
+ wm->dw_msaa_rast =
+ (state->multisample) ? GEN6_WM_DW6_MSRASTMODE_ON_PATTERN : 0;
+ wm->dw_msaa_disp = GEN6_WM_DW6_MSDISPMODE_PERPIXEL;
+
+ STATIC_ASSERT(Elements(wm->payload) >= 2);
+ wm->payload[0] = dw5;
+ wm->payload[1] = dw6;
+}
+
+void
+ilo_gpe_init_fs_cso_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *fs,
+ struct ilo_shader_cso *cso)
+{
+ int start_grf, input_count, interps, max_threads;
+ uint32_t dw2, dw4, dw5, dw6;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ start_grf = ilo_shader_get_kernel_param(fs, ILO_KERNEL_URB_DATA_START_REG);
+ input_count = ilo_shader_get_kernel_param(fs, ILO_KERNEL_INPUT_COUNT);
+ interps = ilo_shader_get_kernel_param(fs,
+ ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS);
+
+ /* see brwCreateContext() */
+ max_threads = (dev->gt == 2) ? 80 : 40;
+
+ dw2 = (true) ? 0 : GEN6_THREADDISP_FP_MODE_ALT;
+
+ dw4 = start_grf << GEN6_WM_DW4_URB_GRF_START0__SHIFT |
+ 0 << GEN6_WM_DW4_URB_GRF_START1__SHIFT |
+ 0 << GEN6_WM_DW4_URB_GRF_START2__SHIFT;
+
+ dw5 = (max_threads - 1) << GEN6_WM_DW5_MAX_THREADS__SHIFT;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 275:
+ *
+ * "This bit (Pixel Shader Kill Pixel), if ENABLED, indicates that the
+ * PS kernel or color calculator has the ability to kill (discard)
+ * pixels or samples, other than due to depth or stencil testing.
+ * This bit is required to be ENABLED in the following situations:
+ *
+ * The API pixel shader program contains "killpix" or "discard"
+ * instructions, or other code in the pixel shader kernel that can
+ * cause the final pixel mask to differ from the pixel mask received
+ * on dispatch.
+ *
+ * A sampler with chroma key enabled with kill pixel mode is used by
+ * the pixel shader.
+ *
+ * Any render target has Alpha Test Enable or AlphaToCoverage Enable
+ * enabled.
+ *
+ * The pixel shader kernel generates and outputs oMask.
+ *
+ * Note: As ClipDistance clipping is fully supported in hardware and
+ * therefore not via PS instructions, there should be no need to
+ * ENABLE this bit due to ClipDistance clipping."
+ */
+ if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_USE_KILL))
+ dw5 |= GEN6_WM_DW5_PS_KILL;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 275:
+ *
+ * "If a NULL Depth Buffer is selected, the Pixel Shader Computed Depth
+ * field must be set to disabled."
+ *
+ * TODO This is not checked yet.
+ */
+ if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_OUTPUT_Z))
+ dw5 |= GEN6_WM_DW5_PS_COMPUTE_DEPTH;
+
+ if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_INPUT_Z))
+ dw5 |= GEN6_WM_DW5_PS_USE_DEPTH;
+
+ if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_INPUT_W))
+ dw5 |= GEN6_WM_DW5_PS_USE_W;
+
+ /*
+ * TODO set this bit only when
+ *
+ * a) fs writes colors and color is not masked, or
+ * b) fs writes depth, or
+ * c) fs or cc kills
+ */
+ if (true)
+ dw5 |= GEN6_WM_DW5_PS_ENABLE;
+
+ assert(!ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_DISPATCH_16_OFFSET));
+ dw5 |= GEN6_WM_DW5_8_PIXEL_DISPATCH;
+
+ dw6 = input_count << GEN6_WM_DW6_SF_ATTR_COUNT__SHIFT |
+ GEN6_WM_DW6_POSOFFSET_NONE |
+ interps << GEN6_WM_DW6_BARYCENTRIC_INTERP__SHIFT;
+
+ STATIC_ASSERT(Elements(cso->payload) >= 4);
+ cso->payload[0] = dw2;
+ cso->payload[1] = dw4;
+ cso->payload[2] = dw5;
+ cso->payload[3] = dw6;
+}
+
+struct ilo_zs_surface_info {
+ int surface_type;
+ int format;
+
+ struct {
+ struct intel_bo *bo;
+ unsigned stride;
+ enum intel_tiling_mode tiling;
+ uint32_t offset;
+ } zs, stencil, hiz;
+
+ unsigned width, height, depth;
+ unsigned lod, first_layer, num_layers;
+};
+
+static void
+zs_init_info_null(const struct ilo_dev_info *dev,
+ struct ilo_zs_surface_info *info)
+{
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ memset(info, 0, sizeof(*info));
+
+ info->surface_type = GEN6_SURFTYPE_NULL;
+ info->format = GEN6_ZFORMAT_D32_FLOAT;
+ info->width = 1;
+ info->height = 1;
+ info->depth = 1;
+ info->num_layers = 1;
+}
+
+static void
+zs_init_info(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format, unsigned level,
+ unsigned first_layer, unsigned num_layers,
+ struct ilo_zs_surface_info *info)
+{
+ bool separate_stencil;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ memset(info, 0, sizeof(*info));
+
+ info->surface_type = ilo_gpe_gen6_translate_texture(tex->base.target);
+
+ if (info->surface_type == GEN6_SURFTYPE_CUBE) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 325-326:
+ *
+ * "For Other Surfaces (Cube Surfaces):
+ * This field (Minimum Array Element) is ignored."
+ *
+ * "For Other Surfaces (Cube Surfaces):
+ * This field (Render Target View Extent) is ignored."
+ *
+ * As such, we cannot set first_layer and num_layers on cube surfaces.
+ * To work around that, treat it as a 2D surface.
+ */
+ info->surface_type = GEN6_SURFTYPE_2D;
+ }
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ separate_stencil = true;
+ }
+ else {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "This field (Separate Stencil Buffer Enable) must be set to the
+ * same value (enabled or disabled) as Hierarchical Depth Buffer
+ * Enable."
+ */
+ separate_stencil =
+ ilo_texture_can_enable_hiz(tex, level, first_layer, num_layers);
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "If this field (Hierarchical Depth Buffer Enable) is enabled, the
+ * Surface Format of the depth buffer cannot be
+ * D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT. Use of stencil
+ * requires the separate stencil buffer."
+ *
+ * From the Ironlake PRM, volume 2 part 1, page 330:
+ *
+ * "If this field (Separate Stencil Buffer Enable) is disabled, the
+ * Surface Format of the depth buffer cannot be D24_UNORM_X8_UINT."
+ *
+ * There is no similar restriction for GEN6. But when D24_UNORM_X8_UINT
+ * is indeed used, the depth values output by the fragment shaders will
+ * be different when read back.
+ *
+ * As for GEN7+, separate_stencil is always true.
+ */
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ info->format = GEN6_ZFORMAT_D16_UNORM;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ info->format = GEN6_ZFORMAT_D32_FLOAT;
+ break;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ info->format = (separate_stencil) ?
+ GEN6_ZFORMAT_D24_UNORM_X8_UINT :
+ GEN6_ZFORMAT_D24_UNORM_S8_UINT;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ info->format = (separate_stencil) ?
+ GEN6_ZFORMAT_D32_FLOAT :
+ GEN6_ZFORMAT_D32_FLOAT_S8X24_UINT;
+ break;
+ case PIPE_FORMAT_S8_UINT:
+ if (separate_stencil) {
+ info->format = GEN6_ZFORMAT_D32_FLOAT;
+ break;
+ }
+ /* fall through */
+ default:
+ assert(!"unsupported depth/stencil format");
+ zs_init_info_null(dev, info);
+ return;
+ break;
+ }
+
+ if (format != PIPE_FORMAT_S8_UINT) {
+ info->zs.bo = tex->bo;
+ info->zs.stride = tex->layout.bo_stride;
+ info->zs.tiling = tex->layout.tiling;
+ info->zs.offset = 0;
+ }
+
+ if (tex->separate_s8 || format == PIPE_FORMAT_S8_UINT) {
+ const struct ilo_texture *s8_tex =
+ (tex->separate_s8) ? tex->separate_s8 : tex;
+
+ info->stencil.bo = s8_tex->bo;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 329:
+ *
+ * "The pitch must be set to 2x the value computed based on width,
+ * as the stencil buffer is stored with two rows interleaved."
+ *
+ * For GEN7, we still dobule the stride because we did not double the
+ * slice widths when initializing the layout.
+ */
+ info->stencil.stride = s8_tex->layout.bo_stride * 2;
+
+ info->stencil.tiling = s8_tex->layout.tiling;
+
+ if (ilo_dev_gen(dev) == ILO_GEN(6)) {
+ unsigned x, y;
+
+ assert(s8_tex->layout.walk == ILO_LAYOUT_WALK_LOD);
+
+ /* offset to the level */
+ ilo_layout_get_slice_pos(&s8_tex->layout, level, 0, &x, &y);
+ ilo_layout_pos_to_mem(&s8_tex->layout, x, y, &x, &y);
+ info->stencil.offset = ilo_layout_mem_to_raw(&s8_tex->layout, x, y);
+ }
+ }
+
+ if (ilo_texture_can_enable_hiz(tex, level, first_layer, num_layers)) {
+ info->hiz.bo = tex->aux_bo;
+ info->hiz.stride = tex->layout.aux_stride;
+ info->hiz.tiling = INTEL_TILING_Y;
+
+ /* offset to the level */
+ if (ilo_dev_gen(dev) == ILO_GEN(6))
+ info->hiz.offset = tex->layout.aux_offsets[level];
+ }
+
+ info->width = tex->layout.width0;
+ info->height = tex->layout.height0;
+ info->depth = (tex->base.target == PIPE_TEXTURE_3D) ?
+ tex->base.depth0 : num_layers;
+
+ info->lod = level;
+ info->first_layer = first_layer;
+ info->num_layers = num_layers;
+}
+
+void
+ilo_gpe_init_zs_surface(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format, unsigned level,
+ unsigned first_layer, unsigned num_layers,
+ struct ilo_zs_surface *zs)
+{
+ const int max_2d_size = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 16384 : 8192;
+ const int max_array_size = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 2048 : 512;
+ struct ilo_zs_surface_info info;
+ uint32_t dw1, dw2, dw3, dw4, dw5, dw6;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ if (tex)
+ zs_init_info(dev, tex, format, level, first_layer, num_layers, &info);
+ else
+ zs_init_info_null(dev, &info);
+
+ switch (info.surface_type) {
+ case GEN6_SURFTYPE_NULL:
+ break;
+ case GEN6_SURFTYPE_1D:
+ assert(info.width <= max_2d_size && info.height == 1 &&
+ info.depth <= max_array_size);
+ assert(info.first_layer < max_array_size - 1 &&
+ info.num_layers <= max_array_size);
+ break;
+ case GEN6_SURFTYPE_2D:
+ assert(info.width <= max_2d_size && info.height <= max_2d_size &&
+ info.depth <= max_array_size);
+ assert(info.first_layer < max_array_size - 1 &&
+ info.num_layers <= max_array_size);
+ break;
+ case GEN6_SURFTYPE_3D:
+ assert(info.width <= 2048 && info.height <= 2048 && info.depth <= 2048);
+ assert(info.first_layer < 2048 && info.num_layers <= max_array_size);
+ break;
+ case GEN6_SURFTYPE_CUBE:
+ assert(info.width <= max_2d_size && info.height <= max_2d_size &&
+ info.depth == 1);
+ assert(info.first_layer == 0 && info.num_layers == 1);
+ assert(info.width == info.height);
+ break;
+ default:
+ assert(!"unexpected depth surface type");
+ break;
+ }
+
+ dw1 = info.surface_type << 29 |
+ info.format << 18;
+
+ if (info.zs.bo) {
+ /* required for GEN6+ */
+ assert(info.zs.tiling == INTEL_TILING_Y);
+ assert(info.zs.stride > 0 && info.zs.stride < 128 * 1024 &&
+ info.zs.stride % 128 == 0);
+ assert(info.width <= info.zs.stride);
+
+ dw1 |= (info.zs.stride - 1);
+ dw2 = info.zs.offset;
+ }
+ else {
+ dw2 = 0;
+ }
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ if (info.zs.bo)
+ dw1 |= 1 << 28;
+
+ if (info.stencil.bo)
+ dw1 |= 1 << 27;
+
+ if (info.hiz.bo)
+ dw1 |= 1 << 22;
+
+ dw3 = (info.height - 1) << 18 |
+ (info.width - 1) << 4 |
+ info.lod;
+
+ dw4 = (info.depth - 1) << 21 |
+ info.first_layer << 10;
+
+ dw5 = 0;
+
+ dw6 = (info.num_layers - 1) << 21;
+ }
+ else {
+ /* always Y-tiled */
+ dw1 |= 1 << 27 |
+ 1 << 26;
+
+ if (info.hiz.bo) {
+ dw1 |= 1 << 22 |
+ 1 << 21;
+ }
+
+ dw3 = (info.height - 1) << 19 |
+ (info.width - 1) << 6 |
+ info.lod << 2 |
+ GEN6_DEPTH_DW3_MIPLAYOUT_BELOW;
+
+ dw4 = (info.depth - 1) << 21 |
+ info.first_layer << 10 |
+ (info.num_layers - 1) << 1;
+
+ dw5 = 0;
+
+ dw6 = 0;
+ }
+
+ STATIC_ASSERT(Elements(zs->payload) >= 10);
+
+ zs->payload[0] = dw1;
+ zs->payload[1] = dw2;
+ zs->payload[2] = dw3;
+ zs->payload[3] = dw4;
+ zs->payload[4] = dw5;
+ zs->payload[5] = dw6;
+
+ /* do not increment reference count */
+ zs->bo = info.zs.bo;
+
+ /* separate stencil */
+ if (info.stencil.bo) {
+ assert(info.stencil.stride > 0 && info.stencil.stride < 128 * 1024 &&
+ info.stencil.stride % 128 == 0);
+
+ zs->payload[6] = info.stencil.stride - 1;
+ zs->payload[7] = info.stencil.offset;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7.5))
+ zs->payload[6] |= GEN75_STENCIL_DW1_STENCIL_BUFFER_ENABLE;
+
+ /* do not increment reference count */
+ zs->separate_s8_bo = info.stencil.bo;
+ }
+ else {
+ zs->payload[6] = 0;
+ zs->payload[7] = 0;
+ zs->separate_s8_bo = NULL;
+ }
+
+ /* hiz */
+ if (info.hiz.bo) {
+ zs->payload[8] = info.hiz.stride - 1;
+ zs->payload[9] = info.hiz.offset;
+
+ /* do not increment reference count */
+ zs->hiz_bo = info.hiz.bo;
+ }
+ else {
+ zs->payload[8] = 0;
+ zs->payload[9] = 0;
+ zs->hiz_bo = NULL;
+ }
+}
+
+static void
+viewport_get_guardband(const struct ilo_dev_info *dev,
+ int center_x, int center_y,
+ int *min_gbx, int *max_gbx,
+ int *min_gby, int *max_gby)
+{
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 234:
+ *
+ * "Per-Device Guardband Extents
+ *
+ * - Supported X,Y ScreenSpace "Guardband" Extent: [-16K,16K-1]
+ * - Maximum Post-Clamp Delta (X or Y): 16K"
+ *
+ * "In addition, in order to be correctly rendered, objects must have a
+ * screenspace bounding box not exceeding 8K in the X or Y direction.
+ * This additional restriction must also be comprehended by software,
+ * i.e., enforced by use of clipping."
+ *
+ * From the Ivy Bridge PRM, volume 2 part 1, page 248:
+ *
+ * "Per-Device Guardband Extents
+ *
+ * - Supported X,Y ScreenSpace "Guardband" Extent: [-32K,32K-1]
+ * - Maximum Post-Clamp Delta (X or Y): N/A"
+ *
+ * "In addition, in order to be correctly rendered, objects must have a
+ * screenspace bounding box not exceeding 8K in the X or Y direction.
+ * This additional restriction must also be comprehended by software,
+ * i.e., enforced by use of clipping."
+ *
+ * Combined, the bounding box of any object can not exceed 8K in both
+ * width and height.
+ *
+ * Below we set the guardband as a squre of length 8K, centered at where
+ * the viewport is. This makes sure all objects passing the GB test are
+ * valid to the renderer, and those failing the XY clipping have a
+ * better chance of passing the GB test.
+ */
+ const int max_extent = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 32768 : 16384;
+ const int half_len = 8192 / 2;
+
+ /* make sure the guardband is within the valid range */
+ if (center_x - half_len < -max_extent)
+ center_x = -max_extent + half_len;
+ else if (center_x + half_len > max_extent - 1)
+ center_x = max_extent - half_len;
+
+ if (center_y - half_len < -max_extent)
+ center_y = -max_extent + half_len;
+ else if (center_y + half_len > max_extent - 1)
+ center_y = max_extent - half_len;
+
+ *min_gbx = (float) (center_x - half_len);
+ *max_gbx = (float) (center_x + half_len);
+ *min_gby = (float) (center_y - half_len);
+ *max_gby = (float) (center_y + half_len);
+}
+
+void
+ilo_gpe_set_viewport_cso(const struct ilo_dev_info *dev,
+ const struct pipe_viewport_state *state,
+ struct ilo_viewport_cso *vp)
+{
+ const float scale_x = fabs(state->scale[0]);
+ const float scale_y = fabs(state->scale[1]);
+ const float scale_z = fabs(state->scale[2]);
+ int min_gbx, max_gbx, min_gby, max_gby;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ viewport_get_guardband(dev,
+ (int) state->translate[0],
+ (int) state->translate[1],
+ &min_gbx, &max_gbx, &min_gby, &max_gby);
+
+ /* matrix form */
+ vp->m00 = state->scale[0];
+ vp->m11 = state->scale[1];
+ vp->m22 = state->scale[2];
+ vp->m30 = state->translate[0];
+ vp->m31 = state->translate[1];
+ vp->m32 = state->translate[2];
+
+ /* guardband in NDC space */
+ vp->min_gbx = ((float) min_gbx - state->translate[0]) / scale_x;
+ vp->max_gbx = ((float) max_gbx - state->translate[0]) / scale_x;
+ vp->min_gby = ((float) min_gby - state->translate[1]) / scale_y;
+ vp->max_gby = ((float) max_gby - state->translate[1]) / scale_y;
+
+ /* viewport in screen space */
+ vp->min_x = scale_x * -1.0f + state->translate[0];
+ vp->max_x = scale_x * 1.0f + state->translate[0];
+ vp->min_y = scale_y * -1.0f + state->translate[1];
+ vp->max_y = scale_y * 1.0f + state->translate[1];
+ vp->min_z = scale_z * -1.0f + state->translate[2];
+ vp->max_z = scale_z * 1.0f + state->translate[2];
+}
+
+static int
+gen6_blend_factor_dst_alpha_forced_one(int factor)
+{
+ switch (factor) {
+ case GEN6_BLENDFACTOR_DST_ALPHA:
+ return GEN6_BLENDFACTOR_ONE;
+ case GEN6_BLENDFACTOR_INV_DST_ALPHA:
+ case GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return GEN6_BLENDFACTOR_ZERO;
+ default:
+ return factor;
+ }
+}
+
+static uint32_t
+blend_get_rt_blend_enable(const struct ilo_dev_info *dev,
+ const struct pipe_rt_blend_state *rt,
+ bool dst_alpha_forced_one)
+{
+ int rgb_src, rgb_dst, a_src, a_dst;
+ uint32_t dw;
+
+ if (!rt->blend_enable)
+ return 0;
+
+ rgb_src = gen6_translate_pipe_blendfactor(rt->rgb_src_factor);
+ rgb_dst = gen6_translate_pipe_blendfactor(rt->rgb_dst_factor);
+ a_src = gen6_translate_pipe_blendfactor(rt->alpha_src_factor);
+ a_dst = gen6_translate_pipe_blendfactor(rt->alpha_dst_factor);
+
+ if (dst_alpha_forced_one) {
+ rgb_src = gen6_blend_factor_dst_alpha_forced_one(rgb_src);
+ rgb_dst = gen6_blend_factor_dst_alpha_forced_one(rgb_dst);
+ a_src = gen6_blend_factor_dst_alpha_forced_one(a_src);
+ a_dst = gen6_blend_factor_dst_alpha_forced_one(a_dst);
+ }
+
+ dw = 1 << 31 |
+ gen6_translate_pipe_blend(rt->alpha_func) << 26 |
+ a_src << 20 |
+ a_dst << 15 |
+ gen6_translate_pipe_blend(rt->rgb_func) << 11 |
+ rgb_src << 5 |
+ rgb_dst;
+
+ if (rt->rgb_func != rt->alpha_func ||
+ rgb_src != a_src || rgb_dst != a_dst)
+ dw |= 1 << 30;
+
+ return dw;
+}
+
+void
+ilo_gpe_init_blend(const struct ilo_dev_info *dev,
+ const struct pipe_blend_state *state,
+ struct ilo_blend_state *blend)
+{
+ unsigned num_cso, i;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ if (state->independent_blend_enable) {
+ num_cso = Elements(blend->cso);
+ }
+ else {
+ memset(blend->cso, 0, sizeof(blend->cso));
+ num_cso = 1;
+ }
+
+ blend->independent_blend_enable = state->independent_blend_enable;
+ blend->alpha_to_coverage = state->alpha_to_coverage;
+ blend->dual_blend = false;
+
+ for (i = 0; i < num_cso; i++) {
+ const struct pipe_rt_blend_state *rt = &state->rt[i];
+ struct ilo_blend_cso *cso = &blend->cso[i];
+ bool dual_blend;
+
+ cso->payload[0] = 0;
+ cso->payload[1] = GEN6_BLEND_DW1_COLORCLAMP_RTFORMAT |
+ 0x3;
+
+ if (!(rt->colormask & PIPE_MASK_A))
+ cso->payload[1] |= 1 << 27;
+ if (!(rt->colormask & PIPE_MASK_R))
+ cso->payload[1] |= 1 << 26;
+ if (!(rt->colormask & PIPE_MASK_G))
+ cso->payload[1] |= 1 << 25;
+ if (!(rt->colormask & PIPE_MASK_B))
+ cso->payload[1] |= 1 << 24;
+
+ if (state->dither)
+ cso->payload[1] |= 1 << 12;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 365:
+ *
+ * "Color Buffer Blending and Logic Ops must not be enabled
+ * simultaneously, or behavior is UNDEFINED."
+ *
+ * Since state->logicop_enable takes precedence over rt->blend_enable,
+ * no special care is needed.
+ */
+ if (state->logicop_enable) {
+ cso->dw_logicop = 1 << 22 |
+ gen6_translate_pipe_logicop(state->logicop_func) << 18;
+
+ cso->dw_blend = 0;
+ cso->dw_blend_dst_alpha_forced_one = 0;
+
+ dual_blend = false;
+ }
+ else {
+ cso->dw_logicop = 0;
+
+ cso->dw_blend = blend_get_rt_blend_enable(dev, rt, false);
+ cso->dw_blend_dst_alpha_forced_one =
+ blend_get_rt_blend_enable(dev, rt, true);
+
+ dual_blend = (rt->blend_enable &&
+ util_blend_state_is_dual(state, i));
+ }
+
+ cso->dw_alpha_mod = 0;
+
+ if (state->alpha_to_coverage) {
+ cso->dw_alpha_mod |= 1 << 31;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7))
+ cso->dw_alpha_mod |= 1 << 29;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 378:
+ *
+ * "If Dual Source Blending is enabled, this bit (AlphaToOne Enable)
+ * must be disabled."
+ */
+ if (state->alpha_to_one && !dual_blend)
+ cso->dw_alpha_mod |= 1 << 30;
+
+ if (dual_blend)
+ blend->dual_blend = true;
+ }
+}
+
+void
+ilo_gpe_init_dsa(const struct ilo_dev_info *dev,
+ const struct pipe_depth_stencil_alpha_state *state,
+ struct ilo_dsa_state *dsa)
+{
+ const struct pipe_depth_state *depth = &state->depth;
+ const struct pipe_stencil_state *stencil0 = &state->stencil[0];
+ const struct pipe_stencil_state *stencil1 = &state->stencil[1];
+ const struct pipe_alpha_state *alpha = &state->alpha;
+ uint32_t *dw;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ STATIC_ASSERT(Elements(dsa->payload) >= 3);
+ dw = dsa->payload;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 359:
+ *
+ * "If the Depth Buffer is either undefined or does not have a surface
+ * format of D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT and separate
+ * stencil buffer is disabled, Stencil Test Enable must be DISABLED"
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 370:
+ *
+ * "This field (Stencil Test Enable) cannot be enabled if
+ * Surface Format in 3DSTATE_DEPTH_BUFFER is set to D16_UNORM."
+ *
+ * TODO We do not check these yet.
+ */
+ if (stencil0->enabled) {
+ dw[0] = 1 << 31 |
+ gen6_translate_dsa_func(stencil0->func) << 28 |
+ gen6_translate_pipe_stencil_op(stencil0->fail_op) << 25 |
+ gen6_translate_pipe_stencil_op(stencil0->zfail_op) << 22 |
+ gen6_translate_pipe_stencil_op(stencil0->zpass_op) << 19;
+ if (stencil0->writemask)
+ dw[0] |= 1 << 18;
+
+ dw[1] = stencil0->valuemask << 24 |
+ stencil0->writemask << 16;
+
+ if (stencil1->enabled) {
+ dw[0] |= 1 << 15 |
+ gen6_translate_dsa_func(stencil1->func) << 12 |
+ gen6_translate_pipe_stencil_op(stencil1->fail_op) << 9 |
+ gen6_translate_pipe_stencil_op(stencil1->zfail_op) << 6 |
+ gen6_translate_pipe_stencil_op(stencil1->zpass_op) << 3;
+ if (stencil1->writemask)
+ dw[0] |= 1 << 18;
+
+ dw[1] |= stencil1->valuemask << 8 |
+ stencil1->writemask;
+ }
+ }
+ else {
+ dw[0] = 0;
+ dw[1] = 0;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 360:
+ *
+ * "Enabling the Depth Test function without defining a Depth Buffer is
+ * UNDEFINED."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 375:
+ *
+ * "A Depth Buffer must be defined before enabling writes to it, or
+ * operation is UNDEFINED."
+ *
+ * TODO We do not check these yet.
+ */
+ dw[2] = depth->enabled << 31 |
+ depth->writemask << 26;
+ if (depth->enabled)
+ dw[2] |= gen6_translate_dsa_func(depth->func) << 27;
+ else
+ dw[2] |= GEN6_COMPAREFUNCTION_ALWAYS << 27;
+
+ /* dw_alpha will be ORed to BLEND_STATE */
+ if (alpha->enabled) {
+ dsa->dw_alpha = 1 << 16 |
+ gen6_translate_dsa_func(alpha->func) << 13;
+ }
+ else {
+ dsa->dw_alpha = 0;
+ }
+
+ dsa->alpha_ref = float_to_ubyte(alpha->ref_value);
+}
+
+void
+ilo_gpe_set_scissor(const struct ilo_dev_info *dev,
+ unsigned start_slot,
+ unsigned num_states,
+ const struct pipe_scissor_state *states,
+ struct ilo_scissor_state *scissor)
+{
+ unsigned i;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ for (i = 0; i < num_states; i++) {
+ uint16_t min_x, min_y, max_x, max_y;
+
+ /* both max and min are inclusive in SCISSOR_RECT */
+ if (states[i].minx < states[i].maxx &&
+ states[i].miny < states[i].maxy) {
+ min_x = states[i].minx;
+ min_y = states[i].miny;
+ max_x = states[i].maxx - 1;
+ max_y = states[i].maxy - 1;
+ }
+ else {
+ /* we have to make min greater than max */
+ min_x = 1;
+ min_y = 1;
+ max_x = 0;
+ max_y = 0;
+ }
+
+ scissor->payload[(start_slot + i) * 2 + 0] = min_y << 16 | min_x;
+ scissor->payload[(start_slot + i) * 2 + 1] = max_y << 16 | max_x;
+ }
+
+ if (!start_slot && num_states)
+ scissor->scissor0 = states[0];
+}
+
+void
+ilo_gpe_set_scissor_null(const struct ilo_dev_info *dev,
+ struct ilo_scissor_state *scissor)
+{
+ unsigned i;
+
+ for (i = 0; i < Elements(scissor->payload); i += 2) {
+ scissor->payload[i + 0] = 1 << 16 | 1;
+ scissor->payload[i + 1] = 0;
+ }
+}
+
+void
+ilo_gpe_init_view_surface_null_gen6(const struct ilo_dev_info *dev,
+ unsigned width, unsigned height,
+ unsigned depth, unsigned level,
+ struct ilo_view_surface *surf)
+{
+ uint32_t *dw;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ assert(width >= 1 && height >= 1 && depth >= 1);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 71:
+ *
+ * "A null surface will be used in instances where an actual surface is
+ * not bound. When a write message is generated to a null surface, no
+ * actual surface is written to. When a read message (including any
+ * sampling engine message) is generated to a null surface, the result
+ * is all zeros. Note that a null surface type is allowed to be used
+ * with all messages, even if it is not specificially indicated as
+ * supported. All of the remaining fields in surface state are ignored
+ * for null surfaces, with the following exceptions:
+ *
+ * * [DevSNB+]: Width, Height, Depth, and LOD fields must match the
+ * depth buffer's corresponding state for all render target
+ * surfaces, including null.
+ * * Surface Format must be R8G8B8A8_UNORM."
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 82:
+ *
+ * "If Surface Type is SURFTYPE_NULL, this field (Tiled Surface) must be
+ * true"
+ */
+
+ STATIC_ASSERT(Elements(surf->payload) >= 6);
+ dw = surf->payload;
+
+ dw[0] = GEN6_SURFTYPE_NULL << GEN6_SURFACE_DW0_TYPE__SHIFT |
+ GEN6_FORMAT_B8G8R8A8_UNORM << GEN6_SURFACE_DW0_FORMAT__SHIFT;
+
+ dw[1] = 0;
+
+ dw[2] = (height - 1) << GEN6_SURFACE_DW2_HEIGHT__SHIFT |
+ (width - 1) << GEN6_SURFACE_DW2_WIDTH__SHIFT |
+ level << GEN6_SURFACE_DW2_MIP_COUNT_LOD__SHIFT;
+
+ dw[3] = (depth - 1) << GEN6_SURFACE_DW3_DEPTH__SHIFT |
+ GEN6_TILING_X;
+
+ dw[4] = 0;
+ dw[5] = 0;
+
+ surf->bo = NULL;
+}
+
+void
+ilo_gpe_init_view_surface_for_buffer_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_buffer *buf,
+ unsigned offset, unsigned size,
+ unsigned struct_size,
+ enum pipe_format elem_format,
+ bool is_rt, bool render_cache_rw,
+ struct ilo_view_surface *surf)
+{
+ const int elem_size = util_format_get_blocksize(elem_format);
+ int width, height, depth, pitch;
+ int surface_format, num_entries;
+ uint32_t *dw;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ /*
+ * For SURFTYPE_BUFFER, a SURFACE_STATE specifies an element of a
+ * structure in a buffer.
+ */
+
+ surface_format = ilo_translate_color_format(dev, elem_format);
+
+ num_entries = size / struct_size;
+ /* see if there is enough space to fit another element */
+ if (size % struct_size >= elem_size)
+ num_entries++;
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 76:
+ *
+ * "For SURFTYPE_BUFFER render targets, this field (Surface Base
+ * Address) specifies the base address of first element of the
+ * surface. The surface is interpreted as a simple array of that
+ * single element type. The address must be naturally-aligned to the
+ * element size (e.g., a buffer containing R32G32B32A32_FLOAT elements
+ * must be 16-byte aligned).
+ *
+ * For SURFTYPE_BUFFER non-rendertarget surfaces, this field specifies
+ * the base address of the first element of the surface, computed in
+ * software by adding the surface base address to the byte offset of
+ * the element in the buffer."
+ */
+ if (is_rt)
+ assert(offset % elem_size == 0);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 77:
+ *
+ * "For buffer surfaces, the number of entries in the buffer ranges
+ * from 1 to 2^27."
+ */
+ assert(num_entries >= 1 && num_entries <= 1 << 27);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "For surfaces of type SURFTYPE_BUFFER, this field (Surface Pitch)
+ * indicates the size of the structure."
+ */
+ pitch = struct_size;
+
+ pitch--;
+ num_entries--;
+ /* bits [6:0] */
+ width = (num_entries & 0x0000007f);
+ /* bits [19:7] */
+ height = (num_entries & 0x000fff80) >> 7;
+ /* bits [26:20] */
+ depth = (num_entries & 0x07f00000) >> 20;
+
+ STATIC_ASSERT(Elements(surf->payload) >= 6);
+ dw = surf->payload;
+
+ dw[0] = GEN6_SURFTYPE_BUFFER << GEN6_SURFACE_DW0_TYPE__SHIFT |
+ surface_format << GEN6_SURFACE_DW0_FORMAT__SHIFT;
+ if (render_cache_rw)
+ dw[0] |= GEN6_SURFACE_DW0_RENDER_CACHE_RW;
+
+ dw[1] = offset;
+
+ dw[2] = height << GEN6_SURFACE_DW2_HEIGHT__SHIFT |
+ width << GEN6_SURFACE_DW2_WIDTH__SHIFT;
+
+ dw[3] = depth << GEN6_SURFACE_DW3_DEPTH__SHIFT |
+ pitch << GEN6_SURFACE_DW3_PITCH__SHIFT;
+
+ dw[4] = 0;
+ dw[5] = 0;
+
+ /* do not increment reference count */
+ surf->bo = buf->bo;
+}
+
+void
+ilo_gpe_init_view_surface_for_texture_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format,
+ unsigned first_level,
+ unsigned num_levels,
+ unsigned first_layer,
+ unsigned num_layers,
+ bool is_rt,
+ struct ilo_view_surface *surf)
+{
+ int surface_type, surface_format;
+ int width, height, depth, pitch, lod;
+ uint32_t *dw;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ surface_type = ilo_gpe_gen6_translate_texture(tex->base.target);
+ assert(surface_type != GEN6_SURFTYPE_BUFFER);
+
+ if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT && tex->separate_s8)
+ format = PIPE_FORMAT_Z32_FLOAT;
+
+ if (is_rt)
+ surface_format = ilo_translate_render_format(dev, format);
+ else
+ surface_format = ilo_translate_texture_format(dev, format);
+ assert(surface_format >= 0);
+
+ width = tex->layout.width0;
+ height = tex->layout.height0;
+ depth = (tex->base.target == PIPE_TEXTURE_3D) ?
+ tex->base.depth0 : num_layers;
+ pitch = tex->layout.bo_stride;
+
+ if (surface_type == GEN6_SURFTYPE_CUBE) {
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "For SURFTYPE_CUBE: [DevSNB+]: for Sampling Engine Surfaces, the
+ * range of this field (Depth) is [0,84], indicating the number of
+ * cube array elements (equal to the number of underlying 2D array
+ * elements divided by 6). For other surfaces, this field must be
+ * zero."
+ *
+ * When is_rt is true, we treat the texture as a 2D one to avoid the
+ * restriction.
+ */
+ if (is_rt) {
+ surface_type = GEN6_SURFTYPE_2D;
+ }
+ else {
+ assert(num_layers % 6 == 0);
+ depth = num_layers / 6;
+ }
+ }
+
+ /* sanity check the size */
+ assert(width >= 1 && height >= 1 && depth >= 1 && pitch >= 1);
+ switch (surface_type) {
+ case GEN6_SURFTYPE_1D:
+ assert(width <= 8192 && height == 1 && depth <= 512);
+ assert(first_layer < 512 && num_layers <= 512);
+ break;
+ case GEN6_SURFTYPE_2D:
+ assert(width <= 8192 && height <= 8192 && depth <= 512);
+ assert(first_layer < 512 && num_layers <= 512);
+ break;
+ case GEN6_SURFTYPE_3D:
+ assert(width <= 2048 && height <= 2048 && depth <= 2048);
+ assert(first_layer < 2048 && num_layers <= 512);
+ if (!is_rt)
+ assert(first_layer == 0);
+ break;
+ case GEN6_SURFTYPE_CUBE:
+ assert(width <= 8192 && height <= 8192 && depth <= 85);
+ assert(width == height);
+ assert(first_layer < 512 && num_layers <= 512);
+ if (is_rt)
+ assert(first_layer == 0);
+ break;
+ default:
+ assert(!"unexpected surface type");
+ break;
+ }
+
+ /* non-full array spacing is supported only on GEN7+ */
+ assert(tex->layout.walk != ILO_LAYOUT_WALK_LOD);
+ /* non-interleaved samples are supported only on GEN7+ */
+ if (tex->base.nr_samples > 1)
+ assert(tex->layout.interleaved_samples);
+
+ if (is_rt) {
+ assert(num_levels == 1);
+ lod = first_level;
+ }
+ else {
+ lod = num_levels - 1;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 76:
+ *
+ * "Linear render target surface base addresses must be element-size
+ * aligned, for non-YUV surface formats, or a multiple of 2
+ * element-sizes for YUV surface formats. Other linear surfaces have
+ * no alignment requirements (byte alignment is sufficient.)"
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "For linear render target surfaces, the pitch must be a multiple
+ * of the element size for non-YUV surface formats. Pitch must be a
+ * multiple of 2 * element size for YUV surface formats."
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 86:
+ *
+ * "For linear surfaces, this field (X Offset) must be zero"
+ */
+ if (tex->layout.tiling == INTEL_TILING_NONE) {
+ if (is_rt) {
+ const int elem_size = util_format_get_blocksize(format);
+ assert(pitch % elem_size == 0);
+ }
+ }
+
+ STATIC_ASSERT(Elements(surf->payload) >= 6);
+ dw = surf->payload;
+
+ dw[0] = surface_type << GEN6_SURFACE_DW0_TYPE__SHIFT |
+ surface_format << GEN6_SURFACE_DW0_FORMAT__SHIFT |
+ GEN6_SURFACE_DW0_MIPLAYOUT_BELOW;
+
+ if (surface_type == GEN6_SURFTYPE_CUBE && !is_rt) {
+ dw[0] |= 1 << 9 |
+ GEN6_SURFACE_DW0_CUBE_FACE_ENABLES__MASK;
+ }
+
+ if (is_rt)
+ dw[0] |= GEN6_SURFACE_DW0_RENDER_CACHE_RW;
+
+ dw[1] = 0;
+
+ dw[2] = (height - 1) << GEN6_SURFACE_DW2_HEIGHT__SHIFT |
+ (width - 1) << GEN6_SURFACE_DW2_WIDTH__SHIFT |
+ lod << GEN6_SURFACE_DW2_MIP_COUNT_LOD__SHIFT;
+
+ dw[3] = (depth - 1) << GEN6_SURFACE_DW3_DEPTH__SHIFT |
+ (pitch - 1) << GEN6_SURFACE_DW3_PITCH__SHIFT |
+ ilo_gpe_gen6_translate_winsys_tiling(tex->layout.tiling);
+
+ dw[4] = first_level << GEN6_SURFACE_DW4_MIN_LOD__SHIFT |
+ first_layer << 17 |
+ (num_layers - 1) << 8 |
+ ((tex->base.nr_samples > 1) ? GEN6_SURFACE_DW4_MULTISAMPLECOUNT_4 :
+ GEN6_SURFACE_DW4_MULTISAMPLECOUNT_1);
+
+ dw[5] = 0;
+
+ assert(tex->layout.align_j == 2 || tex->layout.align_j == 4);
+ if (tex->layout.align_j == 4)
+ dw[5] |= GEN6_SURFACE_DW5_VALIGN_4;
+
+ /* do not increment reference count */
+ surf->bo = tex->bo;
+}
+
+static void
+sampler_init_border_color_gen6(const struct ilo_dev_info *dev,
+ const union pipe_color_union *color,
+ uint32_t *dw, int num_dwords)
+{
+ float rgba[4] = {
+ color->f[0], color->f[1], color->f[2], color->f[3],
+ };
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ assert(num_dwords >= 12);
+
+ /*
+ * This state is not documented in the Sandy Bridge PRM, but in the
+ * Ironlake PRM. SNORM8 seems to be in DW11 instead of DW1.
+ */
+
+ /* IEEE_FP */
+ dw[1] = fui(rgba[0]);
+ dw[2] = fui(rgba[1]);
+ dw[3] = fui(rgba[2]);
+ dw[4] = fui(rgba[3]);
+
+ /* FLOAT_16 */
+ dw[5] = util_float_to_half(rgba[0]) |
+ util_float_to_half(rgba[1]) << 16;
+ dw[6] = util_float_to_half(rgba[2]) |
+ util_float_to_half(rgba[3]) << 16;
+
+ /* clamp to [-1.0f, 1.0f] */
+ rgba[0] = CLAMP(rgba[0], -1.0f, 1.0f);
+ rgba[1] = CLAMP(rgba[1], -1.0f, 1.0f);
+ rgba[2] = CLAMP(rgba[2], -1.0f, 1.0f);
+ rgba[3] = CLAMP(rgba[3], -1.0f, 1.0f);
+
+ /* SNORM16 */
+ dw[9] = (int16_t) util_iround(rgba[0] * 32767.0f) |
+ (int16_t) util_iround(rgba[1] * 32767.0f) << 16;
+ dw[10] = (int16_t) util_iround(rgba[2] * 32767.0f) |
+ (int16_t) util_iround(rgba[3] * 32767.0f) << 16;
+
+ /* SNORM8 */
+ dw[11] = (int8_t) util_iround(rgba[0] * 127.0f) |
+ (int8_t) util_iround(rgba[1] * 127.0f) << 8 |
+ (int8_t) util_iround(rgba[2] * 127.0f) << 16 |
+ (int8_t) util_iround(rgba[3] * 127.0f) << 24;
+
+ /* clamp to [0.0f, 1.0f] */
+ rgba[0] = CLAMP(rgba[0], 0.0f, 1.0f);
+ rgba[1] = CLAMP(rgba[1], 0.0f, 1.0f);
+ rgba[2] = CLAMP(rgba[2], 0.0f, 1.0f);
+ rgba[3] = CLAMP(rgba[3], 0.0f, 1.0f);
+
+ /* UNORM8 */
+ dw[0] = (uint8_t) util_iround(rgba[0] * 255.0f) |
+ (uint8_t) util_iround(rgba[1] * 255.0f) << 8 |
+ (uint8_t) util_iround(rgba[2] * 255.0f) << 16 |
+ (uint8_t) util_iround(rgba[3] * 255.0f) << 24;
+
+ /* UNORM16 */
+ dw[7] = (uint16_t) util_iround(rgba[0] * 65535.0f) |
+ (uint16_t) util_iround(rgba[1] * 65535.0f) << 16;
+ dw[8] = (uint16_t) util_iround(rgba[2] * 65535.0f) |
+ (uint16_t) util_iround(rgba[3] * 65535.0f) << 16;
+}
+
+void
+ilo_gpe_init_sampler_cso(const struct ilo_dev_info *dev,
+ const struct pipe_sampler_state *state,
+ struct ilo_sampler_cso *sampler)
+{
+ int mip_filter, min_filter, mag_filter, max_aniso;
+ int lod_bias, max_lod, min_lod;
+ int wrap_s, wrap_t, wrap_r, wrap_cube;
+ bool clamp_is_to_edge;
+ uint32_t dw0, dw1, dw3;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ memset(sampler, 0, sizeof(*sampler));
+
+ mip_filter = gen6_translate_tex_mipfilter(state->min_mip_filter);
+ min_filter = gen6_translate_tex_filter(state->min_img_filter);
+ mag_filter = gen6_translate_tex_filter(state->mag_img_filter);
+
+ sampler->anisotropic = state->max_anisotropy;
+
+ if (state->max_anisotropy >= 2 && state->max_anisotropy <= 16)
+ max_aniso = state->max_anisotropy / 2 - 1;
+ else if (state->max_anisotropy > 16)
+ max_aniso = GEN6_ANISORATIO_16;
+ else
+ max_aniso = GEN6_ANISORATIO_2;
+
+ /*
+ *
+ * Here is how the hardware calculate per-pixel LOD, from my reading of the
+ * PRMs:
+ *
+ * 1) LOD is set to log2(ratio of texels to pixels) if not specified in
+ * other ways. The number of texels is measured using level
+ * SurfMinLod.
+ * 2) Bias is added to LOD.
+ * 3) LOD is clamped to [MinLod, MaxLod], and the clamped value is
+ * compared with Base to determine whether magnification or
+ * minification is needed. (if preclamp is disabled, LOD is compared
+ * with Base before clamping)
+ * 4) If magnification is needed, or no mipmapping is requested, LOD is
+ * set to floor(MinLod).
+ * 5) LOD is clamped to [0, MIPCnt], and SurfMinLod is added to LOD.
+ *
+ * With Gallium interface, Base is always zero and
+ * pipe_sampler_view::u.tex.first_level specifies SurfMinLod.
+ */
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ const float scale = 256.0f;
+
+ /* [-16.0, 16.0) in S4.8 */
+ lod_bias = (int)
+ (CLAMP(state->lod_bias, -16.0f, 15.9f) * scale);
+ lod_bias &= 0x1fff;
+
+ /* [0.0, 14.0] in U4.8 */
+ max_lod = (int) (CLAMP(state->max_lod, 0.0f, 14.0f) * scale);
+ min_lod = (int) (CLAMP(state->min_lod, 0.0f, 14.0f) * scale);
+ }
+ else {
+ const float scale = 64.0f;
+
+ /* [-16.0, 16.0) in S4.6 */
+ lod_bias = (int)
+ (CLAMP(state->lod_bias, -16.0f, 15.9f) * scale);
+ lod_bias &= 0x7ff;
+
+ /* [0.0, 13.0] in U4.6 */
+ max_lod = (int) (CLAMP(state->max_lod, 0.0f, 13.0f) * scale);
+ min_lod = (int) (CLAMP(state->min_lod, 0.0f, 13.0f) * scale);
+ }
+
+ /*
+ * We want LOD to be clamped to determine magnification/minification, and
+ * get set to zero when it is magnification or when mipmapping is disabled.
+ * The hardware would set LOD to floor(MinLod) and that is a problem when
+ * MinLod is greater than or equal to 1.0f.
+ *
+ * With Base being zero, it is always minification when MinLod is non-zero.
+ * To achieve our goal, we just need to set MinLod to zero and set
+ * MagFilter to MinFilter when mipmapping is disabled.
+ */
+ if (state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE && min_lod) {
+ min_lod = 0;
+ mag_filter = min_filter;
+ }
+
+ /*
+ * For nearest filtering, PIPE_TEX_WRAP_CLAMP means
+ * PIPE_TEX_WRAP_CLAMP_TO_EDGE; for linear filtering, PIPE_TEX_WRAP_CLAMP
+ * means PIPE_TEX_WRAP_CLAMP_TO_BORDER while additionally clamping the
+ * texture coordinates to [0.0, 1.0].
+ *
+ * The clamping will be taken care of in the shaders. There are two
+ * filters here, but let the minification one has a say.
+ */
+ clamp_is_to_edge = (state->min_img_filter == PIPE_TEX_FILTER_NEAREST);
+ if (!clamp_is_to_edge) {
+ sampler->saturate_s = (state->wrap_s == PIPE_TEX_WRAP_CLAMP);
+ sampler->saturate_t = (state->wrap_t == PIPE_TEX_WRAP_CLAMP);
+ sampler->saturate_r = (state->wrap_r == PIPE_TEX_WRAP_CLAMP);
+ }
+
+ /* determine wrap s/t/r */
+ wrap_s = gen6_translate_tex_wrap(state->wrap_s, clamp_is_to_edge);
+ wrap_t = gen6_translate_tex_wrap(state->wrap_t, clamp_is_to_edge);
+ wrap_r = gen6_translate_tex_wrap(state->wrap_r, clamp_is_to_edge);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 107:
+ *
+ * "When using cube map texture coordinates, only TEXCOORDMODE_CLAMP
+ * and TEXCOORDMODE_CUBE settings are valid, and each TC component
+ * must have the same Address Control mode."
+ *
+ * From the Ivy Bridge PRM, volume 4 part 1, page 96:
+ *
+ * "This field (Cube Surface Control Mode) must be set to
+ * CUBECTRLMODE_PROGRAMMED"
+ *
+ * Therefore, we cannot use "Cube Surface Control Mode" for semless cube
+ * map filtering.
+ */
+ if (state->seamless_cube_map &&
+ (state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
+ state->mag_img_filter != PIPE_TEX_FILTER_NEAREST)) {
+ wrap_cube = GEN6_TEXCOORDMODE_CUBE;
+ }
+ else {
+ wrap_cube = GEN6_TEXCOORDMODE_CLAMP;
+ }
+
+ if (!state->normalized_coords) {
+ /*
+ * From the Ivy Bridge PRM, volume 4 part 1, page 98:
+ *
+ * "The following state must be set as indicated if this field
+ * (Non-normalized Coordinate Enable) is enabled:
+ *
+ * - TCX/Y/Z Address Control Mode must be TEXCOORDMODE_CLAMP,
+ * TEXCOORDMODE_HALF_BORDER, or TEXCOORDMODE_CLAMP_BORDER.
+ * - Surface Type must be SURFTYPE_2D or SURFTYPE_3D.
+ * - Mag Mode Filter must be MAPFILTER_NEAREST or
+ * MAPFILTER_LINEAR.
+ * - Min Mode Filter must be MAPFILTER_NEAREST or
+ * MAPFILTER_LINEAR.
+ * - Mip Mode Filter must be MIPFILTER_NONE.
+ * - Min LOD must be 0.
+ * - Max LOD must be 0.
+ * - MIP Count must be 0.
+ * - Surface Min LOD must be 0.
+ * - Texture LOD Bias must be 0."
+ */
+ assert(wrap_s == GEN6_TEXCOORDMODE_CLAMP ||
+ wrap_s == GEN6_TEXCOORDMODE_CLAMP_BORDER);
+ assert(wrap_t == GEN6_TEXCOORDMODE_CLAMP ||
+ wrap_t == GEN6_TEXCOORDMODE_CLAMP_BORDER);
+ assert(wrap_r == GEN6_TEXCOORDMODE_CLAMP ||
+ wrap_r == GEN6_TEXCOORDMODE_CLAMP_BORDER);
+
+ assert(mag_filter == GEN6_MAPFILTER_NEAREST ||
+ mag_filter == GEN6_MAPFILTER_LINEAR);
+ assert(min_filter == GEN6_MAPFILTER_NEAREST ||
+ min_filter == GEN6_MAPFILTER_LINEAR);
+
+ /* work around a bug in util_blitter */
+ mip_filter = GEN6_MIPFILTER_NONE;
+
+ assert(mip_filter == GEN6_MIPFILTER_NONE);
+ }
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ dw0 = 1 << 28 |
+ mip_filter << 20 |
+ lod_bias << 1;
+
+ sampler->dw_filter = mag_filter << 17 |
+ min_filter << 14;
+
+ sampler->dw_filter_aniso = GEN6_MAPFILTER_ANISOTROPIC << 17 |
+ GEN6_MAPFILTER_ANISOTROPIC << 14 |
+ 1;
+
+ dw1 = min_lod << 20 |
+ max_lod << 8;
+
+ if (state->compare_mode != PIPE_TEX_COMPARE_NONE)
+ dw1 |= gen6_translate_shadow_func(state->compare_func) << 1;
+
+ dw3 = max_aniso << 19;
+
+ /* round the coordinates for linear filtering */
+ if (min_filter != GEN6_MAPFILTER_NEAREST) {
+ dw3 |= (GEN6_SAMPLER_DW3_U_MIN_ROUND |
+ GEN6_SAMPLER_DW3_V_MIN_ROUND |
+ GEN6_SAMPLER_DW3_R_MIN_ROUND);
+ }
+ if (mag_filter != GEN6_MAPFILTER_NEAREST) {
+ dw3 |= (GEN6_SAMPLER_DW3_U_MAG_ROUND |
+ GEN6_SAMPLER_DW3_V_MAG_ROUND |
+ GEN6_SAMPLER_DW3_R_MAG_ROUND);
+ }
+
+ if (!state->normalized_coords)
+ dw3 |= 1 << 10;
+
+ sampler->dw_wrap = wrap_s << 6 |
+ wrap_t << 3 |
+ wrap_r;
+
+ /*
+ * As noted in the classic i965 driver, the HW may still reference
+ * wrap_t and wrap_r for 1D textures. We need to set them to a safe
+ * mode
+ */
+ sampler->dw_wrap_1d = wrap_s << 6 |
+ GEN6_TEXCOORDMODE_WRAP << 3 |
+ GEN6_TEXCOORDMODE_WRAP;
+
+ sampler->dw_wrap_cube = wrap_cube << 6 |
+ wrap_cube << 3 |
+ wrap_cube;
+
+ STATIC_ASSERT(Elements(sampler->payload) >= 7);
+
+ sampler->payload[0] = dw0;
+ sampler->payload[1] = dw1;
+ sampler->payload[2] = dw3;
+
+ memcpy(&sampler->payload[3],
+ state->border_color.ui, sizeof(state->border_color.ui));
+ }
+ else {
+ dw0 = 1 << 28 |
+ mip_filter << 20 |
+ lod_bias << 3;
+
+ if (state->compare_mode != PIPE_TEX_COMPARE_NONE)
+ dw0 |= gen6_translate_shadow_func(state->compare_func);
+
+ sampler->dw_filter = (min_filter != mag_filter) << 27 |
+ mag_filter << 17 |
+ min_filter << 14;
+
+ sampler->dw_filter_aniso = GEN6_MAPFILTER_ANISOTROPIC << 17 |
+ GEN6_MAPFILTER_ANISOTROPIC << 14;
+
+ dw1 = min_lod << 22 |
+ max_lod << 12;
+
+ sampler->dw_wrap = wrap_s << 6 |
+ wrap_t << 3 |
+ wrap_r;
+
+ sampler->dw_wrap_1d = wrap_s << 6 |
+ GEN6_TEXCOORDMODE_WRAP << 3 |
+ GEN6_TEXCOORDMODE_WRAP;
+
+ sampler->dw_wrap_cube = wrap_cube << 6 |
+ wrap_cube << 3 |
+ wrap_cube;
+
+ dw3 = max_aniso << 19;
+
+ /* round the coordinates for linear filtering */
+ if (min_filter != GEN6_MAPFILTER_NEAREST) {
+ dw3 |= (GEN6_SAMPLER_DW3_U_MIN_ROUND |
+ GEN6_SAMPLER_DW3_V_MIN_ROUND |
+ GEN6_SAMPLER_DW3_R_MIN_ROUND);
+ }
+ if (mag_filter != GEN6_MAPFILTER_NEAREST) {
+ dw3 |= (GEN6_SAMPLER_DW3_U_MAG_ROUND |
+ GEN6_SAMPLER_DW3_V_MAG_ROUND |
+ GEN6_SAMPLER_DW3_R_MAG_ROUND);
+ }
+
+ if (!state->normalized_coords)
+ dw3 |= 1;
+
+ STATIC_ASSERT(Elements(sampler->payload) >= 15);
+
+ sampler->payload[0] = dw0;
+ sampler->payload[1] = dw1;
+ sampler->payload[2] = dw3;
+
+ sampler_init_border_color_gen6(dev,
+ &state->border_color, &sampler->payload[3], 12);
+ }
+}
+
+void
+ilo_gpe_set_fb(const struct ilo_dev_info *dev,
+ const struct pipe_framebuffer_state *state,
+ struct ilo_fb_state *fb)
+{
+ const struct pipe_surface *first;
+ unsigned first_idx;
+
+ ILO_DEV_ASSERT(dev, 6, 7.5);
+
+ util_copy_framebuffer_state(&fb->state, state);
+
+ ilo_gpe_init_view_surface_null(dev,
+ (state->width) ? state->width : 1,
+ (state->height) ? state->height : 1,
+ 1, 0, &fb->null_rt);
+
+ first = NULL;
+ for (first_idx = 0; first_idx < state->nr_cbufs; first_idx++) {
+ if (state->cbufs[first_idx]) {
+ first = state->cbufs[first_idx];
+ break;
+ }
+ }
+ if (!first)
+ first = state->zsbuf;
+
+ fb->num_samples = (first) ? first->texture->nr_samples : 1;
+ if (!fb->num_samples)
+ fb->num_samples = 1;
+
+ /*
+ * The PRMs list several restrictions when the framebuffer has more than
+ * one surface. It seems they are actually lifted on GEN6+.
+ */
+}