diff options
author | Chia-I Wu <[email protected]> | 2014-09-20 00:30:52 +0800 |
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committer | Chia-I Wu <[email protected]> | 2014-09-20 10:13:53 +0800 |
commit | 4a8a6ce154b4284da0160e8d88e330e1a26bea78 (patch) | |
tree | 8c355d9b3cb9ae8ca85e0432db050b4a802b78c4 /src/gallium/drivers/ilo/ilo_state_gen6.c | |
parent | 3cb383c1c9174a6ca4c9135e3962723c7ddb9f78 (diff) |
ilo: rename ilo_gpe_gen*.[ch]
Rename them to ilo_state_gen*.[ch].
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_state_gen6.c')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_state_gen6.c | 2386 |
1 files changed, 2386 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state_gen6.c b/src/gallium/drivers/ilo/ilo_state_gen6.c new file mode 100644 index 00000000000..0fb226dc1c4 --- /dev/null +++ b/src/gallium/drivers/ilo/ilo_state_gen6.c @@ -0,0 +1,2386 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2012-2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "genhw/genhw.h" +#include "util/u_dual_blend.h" +#include "util/u_framebuffer.h" +#include "util/u_half.h" + +#include "ilo_context.h" +#include "ilo_format.h" +#include "ilo_resource.h" +#include "ilo_shader.h" +#include "ilo_state.h" +#include "ilo_state_gen.h" + +/** + * Translate a pipe logicop to the matching hardware logicop. + */ +static int +gen6_translate_pipe_logicop(unsigned logicop) +{ + switch (logicop) { + case PIPE_LOGICOP_CLEAR: return GEN6_LOGICOP_CLEAR; + case PIPE_LOGICOP_NOR: return GEN6_LOGICOP_NOR; + case PIPE_LOGICOP_AND_INVERTED: return GEN6_LOGICOP_AND_INVERTED; + case PIPE_LOGICOP_COPY_INVERTED: return GEN6_LOGICOP_COPY_INVERTED; + case PIPE_LOGICOP_AND_REVERSE: return GEN6_LOGICOP_AND_REVERSE; + case PIPE_LOGICOP_INVERT: return GEN6_LOGICOP_INVERT; + case PIPE_LOGICOP_XOR: return GEN6_LOGICOP_XOR; + case PIPE_LOGICOP_NAND: return GEN6_LOGICOP_NAND; + case PIPE_LOGICOP_AND: return GEN6_LOGICOP_AND; + case PIPE_LOGICOP_EQUIV: return GEN6_LOGICOP_EQUIV; + case PIPE_LOGICOP_NOOP: return GEN6_LOGICOP_NOOP; + case PIPE_LOGICOP_OR_INVERTED: return GEN6_LOGICOP_OR_INVERTED; + case PIPE_LOGICOP_COPY: return GEN6_LOGICOP_COPY; + case PIPE_LOGICOP_OR_REVERSE: return GEN6_LOGICOP_OR_REVERSE; + case PIPE_LOGICOP_OR: return GEN6_LOGICOP_OR; + case PIPE_LOGICOP_SET: return GEN6_LOGICOP_SET; + default: + assert(!"unknown logicop function"); + return GEN6_LOGICOP_CLEAR; + } +} + +/** + * Translate a pipe blend function to the matching hardware blend function. + */ +static int +gen6_translate_pipe_blend(unsigned blend) +{ + switch (blend) { + case PIPE_BLEND_ADD: return GEN6_BLENDFUNCTION_ADD; + case PIPE_BLEND_SUBTRACT: return GEN6_BLENDFUNCTION_SUBTRACT; + case PIPE_BLEND_REVERSE_SUBTRACT: return GEN6_BLENDFUNCTION_REVERSE_SUBTRACT; + case PIPE_BLEND_MIN: return GEN6_BLENDFUNCTION_MIN; + case PIPE_BLEND_MAX: return GEN6_BLENDFUNCTION_MAX; + default: + assert(!"unknown blend function"); + return GEN6_BLENDFUNCTION_ADD; + }; +} + +/** + * Translate a pipe blend factor to the matching hardware blend factor. + */ +static int +gen6_translate_pipe_blendfactor(unsigned blendfactor) +{ + switch (blendfactor) { + case PIPE_BLENDFACTOR_ONE: return GEN6_BLENDFACTOR_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: return GEN6_BLENDFACTOR_SRC_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA: return GEN6_BLENDFACTOR_SRC_ALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: return GEN6_BLENDFACTOR_DST_ALPHA; + case PIPE_BLENDFACTOR_DST_COLOR: return GEN6_BLENDFACTOR_DST_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE; + case PIPE_BLENDFACTOR_CONST_COLOR: return GEN6_BLENDFACTOR_CONST_COLOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: return GEN6_BLENDFACTOR_CONST_ALPHA; + case PIPE_BLENDFACTOR_SRC1_COLOR: return GEN6_BLENDFACTOR_SRC1_COLOR; + case PIPE_BLENDFACTOR_SRC1_ALPHA: return GEN6_BLENDFACTOR_SRC1_ALPHA; + case PIPE_BLENDFACTOR_ZERO: return GEN6_BLENDFACTOR_ZERO; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: return GEN6_BLENDFACTOR_INV_SRC_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return GEN6_BLENDFACTOR_INV_SRC_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: return GEN6_BLENDFACTOR_INV_DST_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_COLOR: return GEN6_BLENDFACTOR_INV_DST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: return GEN6_BLENDFACTOR_INV_CONST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return GEN6_BLENDFACTOR_INV_CONST_ALPHA; + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: return GEN6_BLENDFACTOR_INV_SRC1_COLOR; + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: return GEN6_BLENDFACTOR_INV_SRC1_ALPHA; + default: + assert(!"unknown blend factor"); + return GEN6_BLENDFACTOR_ONE; + }; +} + +/** + * Translate a pipe stencil op to the matching hardware stencil op. + */ +static int +gen6_translate_pipe_stencil_op(unsigned stencil_op) +{ + switch (stencil_op) { + case PIPE_STENCIL_OP_KEEP: return GEN6_STENCILOP_KEEP; + case PIPE_STENCIL_OP_ZERO: return GEN6_STENCILOP_ZERO; + case PIPE_STENCIL_OP_REPLACE: return GEN6_STENCILOP_REPLACE; + case PIPE_STENCIL_OP_INCR: return GEN6_STENCILOP_INCRSAT; + case PIPE_STENCIL_OP_DECR: return GEN6_STENCILOP_DECRSAT; + case PIPE_STENCIL_OP_INCR_WRAP: return GEN6_STENCILOP_INCR; + case PIPE_STENCIL_OP_DECR_WRAP: return GEN6_STENCILOP_DECR; + case PIPE_STENCIL_OP_INVERT: return GEN6_STENCILOP_INVERT; + default: + assert(!"unknown stencil op"); + return GEN6_STENCILOP_KEEP; + } +} + +/** + * Translate a pipe texture mipfilter to the matching hardware mipfilter. + */ +static int +gen6_translate_tex_mipfilter(unsigned filter) +{ + switch (filter) { + case PIPE_TEX_MIPFILTER_NEAREST: return GEN6_MIPFILTER_NEAREST; + case PIPE_TEX_MIPFILTER_LINEAR: return GEN6_MIPFILTER_LINEAR; + case PIPE_TEX_MIPFILTER_NONE: return GEN6_MIPFILTER_NONE; + default: + assert(!"unknown mipfilter"); + return GEN6_MIPFILTER_NONE; + } +} + +/** + * Translate a pipe texture filter to the matching hardware mapfilter. + */ +static int +gen6_translate_tex_filter(unsigned filter) +{ + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: return GEN6_MAPFILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: return GEN6_MAPFILTER_LINEAR; + default: + assert(!"unknown sampler filter"); + return GEN6_MAPFILTER_NEAREST; + } +} + +/** + * Translate a pipe texture coordinate wrapping mode to the matching hardware + * wrapping mode. + */ +static int +gen6_translate_tex_wrap(unsigned wrap, bool clamp_to_edge) +{ + /* clamp to edge or border? */ + if (wrap == PIPE_TEX_WRAP_CLAMP) { + wrap = (clamp_to_edge) ? + PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER; + } + + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: return GEN6_TEXCOORDMODE_WRAP; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return GEN6_TEXCOORDMODE_CLAMP; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return GEN6_TEXCOORDMODE_CLAMP_BORDER; + case PIPE_TEX_WRAP_MIRROR_REPEAT: return GEN6_TEXCOORDMODE_MIRROR; + case PIPE_TEX_WRAP_CLAMP: + case PIPE_TEX_WRAP_MIRROR_CLAMP: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + default: + assert(!"unknown sampler wrap mode"); + return GEN6_TEXCOORDMODE_WRAP; + } +} + +/** + * Translate a pipe shadow compare function to the matching hardware shadow + * function. + */ +static int +gen6_translate_shadow_func(unsigned func) +{ + /* + * For PIPE_FUNC_x, the reference value is on the left-hand side of the + * comparison, and 1.0 is returned when the comparison is true. + * + * For GEN6_COMPAREFUNCTION_x, the reference value is on the right-hand side of + * the comparison, and 0.0 is returned when the comparison is true. + */ + switch (func) { + case PIPE_FUNC_NEVER: return GEN6_COMPAREFUNCTION_ALWAYS; + case PIPE_FUNC_LESS: return GEN6_COMPAREFUNCTION_LEQUAL; + case PIPE_FUNC_EQUAL: return GEN6_COMPAREFUNCTION_NOTEQUAL; + case PIPE_FUNC_LEQUAL: return GEN6_COMPAREFUNCTION_LESS; + case PIPE_FUNC_GREATER: return GEN6_COMPAREFUNCTION_GEQUAL; + case PIPE_FUNC_NOTEQUAL: return GEN6_COMPAREFUNCTION_EQUAL; + case PIPE_FUNC_GEQUAL: return GEN6_COMPAREFUNCTION_GREATER; + case PIPE_FUNC_ALWAYS: return GEN6_COMPAREFUNCTION_NEVER; + default: + assert(!"unknown shadow compare function"); + return GEN6_COMPAREFUNCTION_NEVER; + } +} + +/** + * Translate a pipe DSA test function to the matching hardware compare + * function. + */ +static int +gen6_translate_dsa_func(unsigned func) +{ + switch (func) { + case PIPE_FUNC_NEVER: return GEN6_COMPAREFUNCTION_NEVER; + case PIPE_FUNC_LESS: return GEN6_COMPAREFUNCTION_LESS; + case PIPE_FUNC_EQUAL: return GEN6_COMPAREFUNCTION_EQUAL; + case PIPE_FUNC_LEQUAL: return GEN6_COMPAREFUNCTION_LEQUAL; + case PIPE_FUNC_GREATER: return GEN6_COMPAREFUNCTION_GREATER; + case PIPE_FUNC_NOTEQUAL: return GEN6_COMPAREFUNCTION_NOTEQUAL; + case PIPE_FUNC_GEQUAL: return GEN6_COMPAREFUNCTION_GEQUAL; + case PIPE_FUNC_ALWAYS: return GEN6_COMPAREFUNCTION_ALWAYS; + default: + assert(!"unknown depth/stencil/alpha test function"); + return GEN6_COMPAREFUNCTION_NEVER; + } +} + +static void +ve_init_cso(const struct ilo_dev_info *dev, + const struct pipe_vertex_element *state, + unsigned vb_index, + struct ilo_ve_cso *cso) +{ + int comp[4] = { + GEN6_VFCOMP_STORE_SRC, + GEN6_VFCOMP_STORE_SRC, + GEN6_VFCOMP_STORE_SRC, + GEN6_VFCOMP_STORE_SRC, + }; + int format; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + switch (util_format_get_nr_components(state->src_format)) { + case 1: comp[1] = GEN6_VFCOMP_STORE_0; + case 2: comp[2] = GEN6_VFCOMP_STORE_0; + case 3: comp[3] = (util_format_is_pure_integer(state->src_format)) ? + GEN6_VFCOMP_STORE_1_INT : + GEN6_VFCOMP_STORE_1_FP; + } + + format = ilo_translate_vertex_format(dev, state->src_format); + + STATIC_ASSERT(Elements(cso->payload) >= 2); + cso->payload[0] = + vb_index << GEN6_VE_STATE_DW0_VB_INDEX__SHIFT | + GEN6_VE_STATE_DW0_VALID | + format << GEN6_VE_STATE_DW0_FORMAT__SHIFT | + state->src_offset << GEN6_VE_STATE_DW0_VB_OFFSET__SHIFT; + + cso->payload[1] = + comp[0] << GEN6_VE_STATE_DW1_COMP0__SHIFT | + comp[1] << GEN6_VE_STATE_DW1_COMP1__SHIFT | + comp[2] << GEN6_VE_STATE_DW1_COMP2__SHIFT | + comp[3] << GEN6_VE_STATE_DW1_COMP3__SHIFT; +} + +void +ilo_gpe_init_ve(const struct ilo_dev_info *dev, + unsigned num_states, + const struct pipe_vertex_element *states, + struct ilo_ve_state *ve) +{ + unsigned i; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + ve->count = num_states; + ve->vb_count = 0; + + for (i = 0; i < num_states; i++) { + const unsigned pipe_idx = states[i].vertex_buffer_index; + const unsigned instance_divisor = states[i].instance_divisor; + unsigned hw_idx; + + /* + * map the pipe vb to the hardware vb, which has a fixed instance + * divisor + */ + for (hw_idx = 0; hw_idx < ve->vb_count; hw_idx++) { + if (ve->vb_mapping[hw_idx] == pipe_idx && + ve->instance_divisors[hw_idx] == instance_divisor) + break; + } + + /* create one if there is no matching hardware vb */ + if (hw_idx >= ve->vb_count) { + hw_idx = ve->vb_count++; + + ve->vb_mapping[hw_idx] = pipe_idx; + ve->instance_divisors[hw_idx] = instance_divisor; + } + + ve_init_cso(dev, &states[i], hw_idx, &ve->cso[i]); + } +} + +void +ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev, + const struct ilo_shader_state *vs, + struct ilo_shader_cso *cso) +{ + int start_grf, vue_read_len, max_threads; + uint32_t dw2, dw4, dw5; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + start_grf = ilo_shader_get_kernel_param(vs, ILO_KERNEL_URB_DATA_START_REG); + vue_read_len = ilo_shader_get_kernel_param(vs, ILO_KERNEL_INPUT_COUNT); + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 135: + * + * "(Vertex URB Entry Read Length) Specifies the number of pairs of + * 128-bit vertex elements to be passed into the payload for each + * vertex." + * + * "It is UNDEFINED to set this field to 0 indicating no Vertex URB + * data to be read and passed to the thread." + */ + vue_read_len = (vue_read_len + 1) / 2; + if (!vue_read_len) + vue_read_len = 1; + + switch (ilo_dev_gen(dev)) { + case ILO_GEN(6): + /* + * From the Sandy Bridge PRM, volume 1 part 1, page 22: + * + * "Device # of EUs #Threads/EU + * SNB GT2 12 5 + * SNB GT1 6 4" + */ + max_threads = (dev->gt == 2) ? 60 : 24; + break; + case ILO_GEN(7): + /* + * From the Ivy Bridge PRM, volume 1 part 1, page 18: + * + * "Device # of EUs #Threads/EU + * Ivy Bridge (GT2) 16 8 + * Ivy Bridge (GT1) 6 6" + */ + max_threads = (dev->gt == 2) ? 128 : 36; + break; + case ILO_GEN(7.5): + /* see brwCreateContext() */ + max_threads = (dev->gt >= 2) ? 280 : 70; + break; + default: + max_threads = 1; + break; + } + + dw2 = (true) ? 0 : GEN6_THREADDISP_FP_MODE_ALT; + + dw4 = start_grf << GEN6_VS_DW4_URB_GRF_START__SHIFT | + vue_read_len << GEN6_VS_DW4_URB_READ_LEN__SHIFT | + 0 << GEN6_VS_DW4_URB_READ_OFFSET__SHIFT; + + dw5 = GEN6_VS_DW5_STATISTICS | + GEN6_VS_DW5_VS_ENABLE; + + if (ilo_dev_gen(dev) >= ILO_GEN(7.5)) + dw5 |= (max_threads - 1) << GEN75_VS_DW5_MAX_THREADS__SHIFT; + else + dw5 |= (max_threads - 1) << GEN6_VS_DW5_MAX_THREADS__SHIFT; + + STATIC_ASSERT(Elements(cso->payload) >= 3); + cso->payload[0] = dw2; + cso->payload[1] = dw4; + cso->payload[2] = dw5; +} + +void +ilo_gpe_init_gs_cso_gen6(const struct ilo_dev_info *dev, + const struct ilo_shader_state *gs, + struct ilo_shader_cso *cso) +{ + int start_grf, vue_read_len, max_threads; + uint32_t dw2, dw4, dw5, dw6; + + ILO_DEV_ASSERT(dev, 6, 6); + + if (ilo_shader_get_type(gs) == PIPE_SHADER_GEOMETRY) { + start_grf = ilo_shader_get_kernel_param(gs, + ILO_KERNEL_URB_DATA_START_REG); + + vue_read_len = ilo_shader_get_kernel_param(gs, ILO_KERNEL_INPUT_COUNT); + } + else { + start_grf = ilo_shader_get_kernel_param(gs, + ILO_KERNEL_VS_GEN6_SO_START_REG); + + vue_read_len = ilo_shader_get_kernel_param(gs, ILO_KERNEL_OUTPUT_COUNT); + } + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 153: + * + * "Specifies the amount of URB data read and passed in the thread + * payload for each Vertex URB entry, in 256-bit register increments. + * + * It is UNDEFINED to set this field (Vertex URB Entry Read Length) to + * 0 indicating no Vertex URB data to be read and passed to the + * thread." + */ + vue_read_len = (vue_read_len + 1) / 2; + if (!vue_read_len) + vue_read_len = 1; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 154: + * + * "Maximum Number of Threads valid range is [0,27] when Rendering + * Enabled bit is set." + * + * From the Sandy Bridge PRM, volume 2 part 1, page 173: + * + * "Programming Note: If the GS stage is enabled, software must always + * allocate at least one GS URB Entry. This is true even if the GS + * thread never needs to output vertices to the pipeline, e.g., when + * only performing stream output. This is an artifact of the need to + * pass the GS thread an initial destination URB handle." + * + * As such, we always enable rendering, and limit the number of threads. + */ + if (dev->gt == 2) { + /* maximum is 60, but limited to 28 */ + max_threads = 28; + } + else { + /* maximum is 24, but limited to 21 (see brwCreateContext()) */ + max_threads = 21; + } + + dw2 = GEN6_THREADDISP_SPF; + + dw4 = vue_read_len << GEN6_GS_DW4_URB_READ_LEN__SHIFT | + 0 << GEN6_GS_DW4_URB_READ_OFFSET__SHIFT | + start_grf << GEN6_GS_DW4_URB_GRF_START__SHIFT; + + dw5 = (max_threads - 1) << GEN6_GS_DW5_MAX_THREADS__SHIFT | + GEN6_GS_DW5_STATISTICS | + GEN6_GS_DW5_SO_STATISTICS | + GEN6_GS_DW5_RENDER_ENABLE; + + /* + * we cannot make use of GEN6_GS_REORDER because it will reorder + * triangle strips according to D3D rules (triangle 2N+1 uses vertices + * (2N+1, 2N+3, 2N+2)), instead of GL rules (triangle 2N+1 uses vertices + * (2N+2, 2N+1, 2N+3)). + */ + dw6 = GEN6_GS_DW6_GS_ENABLE; + + if (ilo_shader_get_kernel_param(gs, ILO_KERNEL_GS_DISCARD_ADJACENCY)) + dw6 |= GEN6_GS_DW6_DISCARD_ADJACENCY; + + if (ilo_shader_get_kernel_param(gs, ILO_KERNEL_VS_GEN6_SO)) { + const uint32_t svbi_post_inc = + ilo_shader_get_kernel_param(gs, ILO_KERNEL_GS_GEN6_SVBI_POST_INC); + + dw6 |= GEN6_GS_DW6_SVBI_PAYLOAD_ENABLE; + if (svbi_post_inc) { + dw6 |= GEN6_GS_DW6_SVBI_POST_INC_ENABLE | + svbi_post_inc << GEN6_GS_DW6_SVBI_POST_INC_VAL__SHIFT; + } + } + + STATIC_ASSERT(Elements(cso->payload) >= 4); + cso->payload[0] = dw2; + cso->payload[1] = dw4; + cso->payload[2] = dw5; + cso->payload[3] = dw6; +} + +void +ilo_gpe_init_rasterizer_clip(const struct ilo_dev_info *dev, + const struct pipe_rasterizer_state *state, + struct ilo_rasterizer_clip *clip) +{ + uint32_t dw1, dw2, dw3; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + dw1 = GEN6_CLIP_DW1_STATISTICS; + + if (ilo_dev_gen(dev) >= ILO_GEN(7)) { + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 219: + * + * "Workaround : Due to Hardware issue "EarlyCull" needs to be + * enabled only for the cases where the incoming primitive topology + * into the clipper guaranteed to be Trilist." + * + * What does this mean? + */ + dw1 |= 0 << 19 | + GEN7_CLIP_DW1_EARLY_CULL_ENABLE; + + if (state->front_ccw) + dw1 |= GEN7_CLIP_DW1_FRONTWINDING_CCW; + + switch (state->cull_face) { + case PIPE_FACE_NONE: + dw1 |= GEN7_CLIP_DW1_CULLMODE_NONE; + break; + case PIPE_FACE_FRONT: + dw1 |= GEN7_CLIP_DW1_CULLMODE_FRONT; + break; + case PIPE_FACE_BACK: + dw1 |= GEN7_CLIP_DW1_CULLMODE_BACK; + break; + case PIPE_FACE_FRONT_AND_BACK: + dw1 |= GEN7_CLIP_DW1_CULLMODE_BOTH; + break; + } + } + + dw2 = GEN6_CLIP_DW2_CLIP_ENABLE | + GEN6_CLIP_DW2_XY_TEST_ENABLE | + state->clip_plane_enable << GEN6_CLIP_DW2_UCP_CLIP_ENABLES__SHIFT | + GEN6_CLIP_DW2_CLIPMODE_NORMAL; + + if (state->clip_halfz) + dw2 |= GEN6_CLIP_DW2_APIMODE_D3D; + else + dw2 |= GEN6_CLIP_DW2_APIMODE_OGL; + + if (state->depth_clip) + dw2 |= GEN6_CLIP_DW2_Z_TEST_ENABLE; + + if (state->flatshade_first) { + dw2 |= 0 << GEN6_CLIP_DW2_TRI_PROVOKE__SHIFT | + 0 << GEN6_CLIP_DW2_LINE_PROVOKE__SHIFT | + 1 << GEN6_CLIP_DW2_TRIFAN_PROVOKE__SHIFT; + } + else { + dw2 |= 2 << GEN6_CLIP_DW2_TRI_PROVOKE__SHIFT | + 1 << GEN6_CLIP_DW2_LINE_PROVOKE__SHIFT | + 2 << GEN6_CLIP_DW2_TRIFAN_PROVOKE__SHIFT; + } + + dw3 = 0x1 << GEN6_CLIP_DW3_MIN_POINT_WIDTH__SHIFT | + 0x7ff << GEN6_CLIP_DW3_MAX_POINT_WIDTH__SHIFT; + + clip->payload[0] = dw1; + clip->payload[1] = dw2; + clip->payload[2] = dw3; + + clip->can_enable_guardband = true; + + /* + * There are several reasons that guard band test should be disabled + * + * - GL wide points (to avoid partially visibie object) + * - GL wide or AA lines (to avoid partially visibie object) + */ + if (state->point_size_per_vertex || state->point_size > 1.0f) + clip->can_enable_guardband = false; + if (state->line_smooth || state->line_width > 1.0f) + clip->can_enable_guardband = false; +} + +void +ilo_gpe_init_rasterizer_sf(const struct ilo_dev_info *dev, + const struct pipe_rasterizer_state *state, + struct ilo_rasterizer_sf *sf) +{ + float offset_const, offset_scale, offset_clamp; + int line_width, point_width; + uint32_t dw1, dw2, dw3; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + /* + * Scale the constant term. The minimum representable value used by the HW + * is not large enouch to be the minimum resolvable difference. + */ + offset_const = state->offset_units * 2.0f; + + offset_scale = state->offset_scale; + offset_clamp = state->offset_clamp; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 248: + * + * "This bit (Statistics Enable) should be set whenever clipping is + * enabled and the Statistics Enable bit is set in CLIP_STATE. It + * should be cleared if clipping is disabled or Statistics Enable in + * CLIP_STATE is clear." + */ + dw1 = GEN7_SF_DW1_STATISTICS | + GEN7_SF_DW1_VIEWPORT_ENABLE; + + /* XXX GEN6 path seems to work fine for GEN7 */ + if (false && ilo_dev_gen(dev) >= ILO_GEN(7)) { + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 258: + * + * "This bit (Legacy Global Depth Bias Enable, Global Depth Offset + * Enable Solid , Global Depth Offset Enable Wireframe, and Global + * Depth Offset Enable Point) should be set whenever non zero depth + * bias (Slope, Bias) values are used. Setting this bit may have + * some degradation of performance for some workloads." + */ + if (state->offset_tri || state->offset_line || state->offset_point) { + /* XXX need to scale offset_const according to the depth format */ + dw1 |= GEN7_SF_DW1_LEGACY_DEPTH_OFFSET; + + dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_SOLID | + GEN7_SF_DW1_DEPTH_OFFSET_WIREFRAME | + GEN7_SF_DW1_DEPTH_OFFSET_POINT; + } + else { + offset_const = 0.0f; + offset_scale = 0.0f; + offset_clamp = 0.0f; + } + } + else { + if (state->offset_tri) + dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_SOLID; + if (state->offset_line) + dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_WIREFRAME; + if (state->offset_point) + dw1 |= GEN7_SF_DW1_DEPTH_OFFSET_POINT; + } + + switch (state->fill_front) { + case PIPE_POLYGON_MODE_FILL: + dw1 |= GEN7_SF_DW1_FRONTFACE_SOLID; + break; + case PIPE_POLYGON_MODE_LINE: + dw1 |= GEN7_SF_DW1_FRONTFACE_WIREFRAME; + break; + case PIPE_POLYGON_MODE_POINT: + dw1 |= GEN7_SF_DW1_FRONTFACE_POINT; + break; + } + + switch (state->fill_back) { + case PIPE_POLYGON_MODE_FILL: + dw1 |= GEN7_SF_DW1_BACKFACE_SOLID; + break; + case PIPE_POLYGON_MODE_LINE: + dw1 |= GEN7_SF_DW1_BACKFACE_WIREFRAME; + break; + case PIPE_POLYGON_MODE_POINT: + dw1 |= GEN7_SF_DW1_BACKFACE_POINT; + break; + } + + if (state->front_ccw) + dw1 |= GEN7_SF_DW1_FRONTWINDING_CCW; + + dw2 = 0; + + if (state->line_smooth) { + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 251: + * + * "This field (Anti-aliasing Enable) must be disabled if any of the + * render targets have integer (UINT or SINT) surface format." + * + * From the Sandy Bridge PRM, volume 2 part 1, page 317: + * + * "This field (Hierarchical Depth Buffer Enable) must be disabled + * if Anti-aliasing Enable in 3DSTATE_SF is enabled. + * + * TODO We do not check those yet. + */ + dw2 |= GEN7_SF_DW2_AA_LINE_ENABLE | + GEN7_SF_DW2_AA_LINE_CAP_1_0; + } + + switch (state->cull_face) { + case PIPE_FACE_NONE: + dw2 |= GEN7_SF_DW2_CULLMODE_NONE; + break; + case PIPE_FACE_FRONT: + dw2 |= GEN7_SF_DW2_CULLMODE_FRONT; + break; + case PIPE_FACE_BACK: + dw2 |= GEN7_SF_DW2_CULLMODE_BACK; + break; + case PIPE_FACE_FRONT_AND_BACK: + dw2 |= GEN7_SF_DW2_CULLMODE_BOTH; + break; + } + + /* + * Smooth lines should intersect ceil(line_width) or (ceil(line_width) + 1) + * pixels in the minor direction. We have to make the lines slightly + * thicker, 0.5 pixel on both sides, so that they intersect that many + * pixels are considered into the lines. + * + * Line width is in U3.7. + */ + line_width = (int) ((state->line_width + + (float) state->line_smooth) * 128.0f + 0.5f); + line_width = CLAMP(line_width, 0, 1023); + + if (line_width == 128 && !state->line_smooth) { + /* use GIQ rules */ + line_width = 0; + } + + dw2 |= line_width << GEN7_SF_DW2_LINE_WIDTH__SHIFT; + + if (ilo_dev_gen(dev) >= ILO_GEN(7.5) && state->line_stipple_enable) + dw2 |= GEN75_SF_DW2_LINE_STIPPLE_ENABLE; + + if (state->scissor) + dw2 |= GEN7_SF_DW2_SCISSOR_ENABLE; + + dw3 = GEN7_SF_DW3_TRUE_AA_LINE_DISTANCE | + GEN7_SF_DW3_SUBPIXEL_8BITS; + + if (state->line_last_pixel) + dw3 |= 1 << 31; + + if (state->flatshade_first) { + dw3 |= 0 << GEN7_SF_DW3_TRI_PROVOKE__SHIFT | + 0 << GEN7_SF_DW3_LINE_PROVOKE__SHIFT | + 1 << GEN7_SF_DW3_TRIFAN_PROVOKE__SHIFT; + } + else { + dw3 |= 2 << GEN7_SF_DW3_TRI_PROVOKE__SHIFT | + 1 << GEN7_SF_DW3_LINE_PROVOKE__SHIFT | + 2 << GEN7_SF_DW3_TRIFAN_PROVOKE__SHIFT; + } + + if (!state->point_size_per_vertex) + dw3 |= GEN7_SF_DW3_USE_POINT_WIDTH; + + /* in U8.3 */ + point_width = (int) (state->point_size * 8.0f + 0.5f); + point_width = CLAMP(point_width, 1, 2047); + + dw3 |= point_width; + + STATIC_ASSERT(Elements(sf->payload) >= 6); + sf->payload[0] = dw1; + sf->payload[1] = dw2; + sf->payload[2] = dw3; + sf->payload[3] = fui(offset_const); + sf->payload[4] = fui(offset_scale); + sf->payload[5] = fui(offset_clamp); + + if (state->multisample) { + sf->dw_msaa = GEN7_SF_DW2_MSRASTMODE_ON_PATTERN; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 251: + * + * "Software must not program a value of 0.0 when running in + * MSRASTMODE_ON_xxx modes - zero-width lines are not available + * when multisampling rasterization is enabled." + */ + if (!line_width) { + line_width = 128; /* 1.0f */ + + sf->dw_msaa |= line_width << GEN7_SF_DW2_LINE_WIDTH__SHIFT; + } + } + else { + sf->dw_msaa = 0; + } +} + +void +ilo_gpe_init_rasterizer_wm_gen6(const struct ilo_dev_info *dev, + const struct pipe_rasterizer_state *state, + struct ilo_rasterizer_wm *wm) +{ + uint32_t dw5, dw6; + + ILO_DEV_ASSERT(dev, 6, 6); + + /* only the FF unit states are set, as in GEN7 */ + + dw5 = GEN6_WM_DW5_AA_LINE_WIDTH_2_0; + + /* same value as in 3DSTATE_SF */ + if (state->line_smooth) + dw5 |= GEN6_WM_DW5_AA_LINE_CAP_1_0; + + if (state->poly_stipple_enable) + dw5 |= GEN6_WM_DW5_POLY_STIPPLE_ENABLE; + if (state->line_stipple_enable) + dw5 |= GEN6_WM_DW5_LINE_STIPPLE_ENABLE; + + dw6 = GEN6_WM_DW6_ZW_INTERP_PIXEL | + GEN6_WM_DW6_MSRASTMODE_OFF_PIXEL | + GEN6_WM_DW6_MSDISPMODE_PERSAMPLE; + + if (state->bottom_edge_rule) + dw6 |= GEN6_WM_DW6_POINT_RASTRULE_UPPER_RIGHT; + + /* + * assertion that makes sure + * + * dw6 |= wm->dw_msaa_rast | wm->dw_msaa_disp; + * + * is valid + */ + STATIC_ASSERT(GEN6_WM_DW6_MSRASTMODE_OFF_PIXEL == 0 && + GEN6_WM_DW6_MSDISPMODE_PERSAMPLE == 0); + + wm->dw_msaa_rast = + (state->multisample) ? GEN6_WM_DW6_MSRASTMODE_ON_PATTERN : 0; + wm->dw_msaa_disp = GEN6_WM_DW6_MSDISPMODE_PERPIXEL; + + STATIC_ASSERT(Elements(wm->payload) >= 2); + wm->payload[0] = dw5; + wm->payload[1] = dw6; +} + +void +ilo_gpe_init_fs_cso_gen6(const struct ilo_dev_info *dev, + const struct ilo_shader_state *fs, + struct ilo_shader_cso *cso) +{ + int start_grf, input_count, interps, max_threads; + uint32_t dw2, dw4, dw5, dw6; + + ILO_DEV_ASSERT(dev, 6, 6); + + start_grf = ilo_shader_get_kernel_param(fs, ILO_KERNEL_URB_DATA_START_REG); + input_count = ilo_shader_get_kernel_param(fs, ILO_KERNEL_INPUT_COUNT); + interps = ilo_shader_get_kernel_param(fs, + ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS); + + /* see brwCreateContext() */ + max_threads = (dev->gt == 2) ? 80 : 40; + + dw2 = (true) ? 0 : GEN6_THREADDISP_FP_MODE_ALT; + + dw4 = start_grf << GEN6_WM_DW4_URB_GRF_START0__SHIFT | + 0 << GEN6_WM_DW4_URB_GRF_START1__SHIFT | + 0 << GEN6_WM_DW4_URB_GRF_START2__SHIFT; + + dw5 = (max_threads - 1) << GEN6_WM_DW5_MAX_THREADS__SHIFT; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 275: + * + * "This bit (Pixel Shader Kill Pixel), if ENABLED, indicates that the + * PS kernel or color calculator has the ability to kill (discard) + * pixels or samples, other than due to depth or stencil testing. + * This bit is required to be ENABLED in the following situations: + * + * The API pixel shader program contains "killpix" or "discard" + * instructions, or other code in the pixel shader kernel that can + * cause the final pixel mask to differ from the pixel mask received + * on dispatch. + * + * A sampler with chroma key enabled with kill pixel mode is used by + * the pixel shader. + * + * Any render target has Alpha Test Enable or AlphaToCoverage Enable + * enabled. + * + * The pixel shader kernel generates and outputs oMask. + * + * Note: As ClipDistance clipping is fully supported in hardware and + * therefore not via PS instructions, there should be no need to + * ENABLE this bit due to ClipDistance clipping." + */ + if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_USE_KILL)) + dw5 |= GEN6_WM_DW5_PS_KILL; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 275: + * + * "If a NULL Depth Buffer is selected, the Pixel Shader Computed Depth + * field must be set to disabled." + * + * TODO This is not checked yet. + */ + if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_OUTPUT_Z)) + dw5 |= GEN6_WM_DW5_PS_COMPUTE_DEPTH; + + if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_INPUT_Z)) + dw5 |= GEN6_WM_DW5_PS_USE_DEPTH; + + if (ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_INPUT_W)) + dw5 |= GEN6_WM_DW5_PS_USE_W; + + /* + * TODO set this bit only when + * + * a) fs writes colors and color is not masked, or + * b) fs writes depth, or + * c) fs or cc kills + */ + if (true) + dw5 |= GEN6_WM_DW5_PS_ENABLE; + + assert(!ilo_shader_get_kernel_param(fs, ILO_KERNEL_FS_DISPATCH_16_OFFSET)); + dw5 |= GEN6_WM_DW5_8_PIXEL_DISPATCH; + + dw6 = input_count << GEN6_WM_DW6_SF_ATTR_COUNT__SHIFT | + GEN6_WM_DW6_POSOFFSET_NONE | + interps << GEN6_WM_DW6_BARYCENTRIC_INTERP__SHIFT; + + STATIC_ASSERT(Elements(cso->payload) >= 4); + cso->payload[0] = dw2; + cso->payload[1] = dw4; + cso->payload[2] = dw5; + cso->payload[3] = dw6; +} + +struct ilo_zs_surface_info { + int surface_type; + int format; + + struct { + struct intel_bo *bo; + unsigned stride; + enum intel_tiling_mode tiling; + uint32_t offset; + } zs, stencil, hiz; + + unsigned width, height, depth; + unsigned lod, first_layer, num_layers; +}; + +static void +zs_init_info_null(const struct ilo_dev_info *dev, + struct ilo_zs_surface_info *info) +{ + ILO_DEV_ASSERT(dev, 6, 7.5); + + memset(info, 0, sizeof(*info)); + + info->surface_type = GEN6_SURFTYPE_NULL; + info->format = GEN6_ZFORMAT_D32_FLOAT; + info->width = 1; + info->height = 1; + info->depth = 1; + info->num_layers = 1; +} + +static void +zs_init_info(const struct ilo_dev_info *dev, + const struct ilo_texture *tex, + enum pipe_format format, unsigned level, + unsigned first_layer, unsigned num_layers, + struct ilo_zs_surface_info *info) +{ + bool separate_stencil; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + memset(info, 0, sizeof(*info)); + + info->surface_type = ilo_gpe_gen6_translate_texture(tex->base.target); + + if (info->surface_type == GEN6_SURFTYPE_CUBE) { + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 325-326: + * + * "For Other Surfaces (Cube Surfaces): + * This field (Minimum Array Element) is ignored." + * + * "For Other Surfaces (Cube Surfaces): + * This field (Render Target View Extent) is ignored." + * + * As such, we cannot set first_layer and num_layers on cube surfaces. + * To work around that, treat it as a 2D surface. + */ + info->surface_type = GEN6_SURFTYPE_2D; + } + + if (ilo_dev_gen(dev) >= ILO_GEN(7)) { + separate_stencil = true; + } + else { + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 317: + * + * "This field (Separate Stencil Buffer Enable) must be set to the + * same value (enabled or disabled) as Hierarchical Depth Buffer + * Enable." + */ + separate_stencil = + ilo_texture_can_enable_hiz(tex, level, first_layer, num_layers); + } + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 317: + * + * "If this field (Hierarchical Depth Buffer Enable) is enabled, the + * Surface Format of the depth buffer cannot be + * D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT. Use of stencil + * requires the separate stencil buffer." + * + * From the Ironlake PRM, volume 2 part 1, page 330: + * + * "If this field (Separate Stencil Buffer Enable) is disabled, the + * Surface Format of the depth buffer cannot be D24_UNORM_X8_UINT." + * + * There is no similar restriction for GEN6. But when D24_UNORM_X8_UINT + * is indeed used, the depth values output by the fragment shaders will + * be different when read back. + * + * As for GEN7+, separate_stencil is always true. + */ + switch (format) { + case PIPE_FORMAT_Z16_UNORM: + info->format = GEN6_ZFORMAT_D16_UNORM; + break; + case PIPE_FORMAT_Z32_FLOAT: + info->format = GEN6_ZFORMAT_D32_FLOAT; + break; + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z24_UNORM_S8_UINT: + info->format = (separate_stencil) ? + GEN6_ZFORMAT_D24_UNORM_X8_UINT : + GEN6_ZFORMAT_D24_UNORM_S8_UINT; + break; + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + info->format = (separate_stencil) ? + GEN6_ZFORMAT_D32_FLOAT : + GEN6_ZFORMAT_D32_FLOAT_S8X24_UINT; + break; + case PIPE_FORMAT_S8_UINT: + if (separate_stencil) { + info->format = GEN6_ZFORMAT_D32_FLOAT; + break; + } + /* fall through */ + default: + assert(!"unsupported depth/stencil format"); + zs_init_info_null(dev, info); + return; + break; + } + + if (format != PIPE_FORMAT_S8_UINT) { + info->zs.bo = tex->bo; + info->zs.stride = tex->layout.bo_stride; + info->zs.tiling = tex->layout.tiling; + info->zs.offset = 0; + } + + if (tex->separate_s8 || format == PIPE_FORMAT_S8_UINT) { + const struct ilo_texture *s8_tex = + (tex->separate_s8) ? tex->separate_s8 : tex; + + info->stencil.bo = s8_tex->bo; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 329: + * + * "The pitch must be set to 2x the value computed based on width, + * as the stencil buffer is stored with two rows interleaved." + * + * For GEN7, we still dobule the stride because we did not double the + * slice widths when initializing the layout. + */ + info->stencil.stride = s8_tex->layout.bo_stride * 2; + + info->stencil.tiling = s8_tex->layout.tiling; + + if (ilo_dev_gen(dev) == ILO_GEN(6)) { + unsigned x, y; + + assert(s8_tex->layout.walk == ILO_LAYOUT_WALK_LOD); + + /* offset to the level */ + ilo_layout_get_slice_pos(&s8_tex->layout, level, 0, &x, &y); + ilo_layout_pos_to_mem(&s8_tex->layout, x, y, &x, &y); + info->stencil.offset = ilo_layout_mem_to_raw(&s8_tex->layout, x, y); + } + } + + if (ilo_texture_can_enable_hiz(tex, level, first_layer, num_layers)) { + info->hiz.bo = tex->aux_bo; + info->hiz.stride = tex->layout.aux_stride; + info->hiz.tiling = INTEL_TILING_Y; + + /* offset to the level */ + if (ilo_dev_gen(dev) == ILO_GEN(6)) + info->hiz.offset = tex->layout.aux_offsets[level]; + } + + info->width = tex->layout.width0; + info->height = tex->layout.height0; + info->depth = (tex->base.target == PIPE_TEXTURE_3D) ? + tex->base.depth0 : num_layers; + + info->lod = level; + info->first_layer = first_layer; + info->num_layers = num_layers; +} + +void +ilo_gpe_init_zs_surface(const struct ilo_dev_info *dev, + const struct ilo_texture *tex, + enum pipe_format format, unsigned level, + unsigned first_layer, unsigned num_layers, + struct ilo_zs_surface *zs) +{ + const int max_2d_size = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 16384 : 8192; + const int max_array_size = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 2048 : 512; + struct ilo_zs_surface_info info; + uint32_t dw1, dw2, dw3, dw4, dw5, dw6; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + if (tex) + zs_init_info(dev, tex, format, level, first_layer, num_layers, &info); + else + zs_init_info_null(dev, &info); + + switch (info.surface_type) { + case GEN6_SURFTYPE_NULL: + break; + case GEN6_SURFTYPE_1D: + assert(info.width <= max_2d_size && info.height == 1 && + info.depth <= max_array_size); + assert(info.first_layer < max_array_size - 1 && + info.num_layers <= max_array_size); + break; + case GEN6_SURFTYPE_2D: + assert(info.width <= max_2d_size && info.height <= max_2d_size && + info.depth <= max_array_size); + assert(info.first_layer < max_array_size - 1 && + info.num_layers <= max_array_size); + break; + case GEN6_SURFTYPE_3D: + assert(info.width <= 2048 && info.height <= 2048 && info.depth <= 2048); + assert(info.first_layer < 2048 && info.num_layers <= max_array_size); + break; + case GEN6_SURFTYPE_CUBE: + assert(info.width <= max_2d_size && info.height <= max_2d_size && + info.depth == 1); + assert(info.first_layer == 0 && info.num_layers == 1); + assert(info.width == info.height); + break; + default: + assert(!"unexpected depth surface type"); + break; + } + + dw1 = info.surface_type << 29 | + info.format << 18; + + if (info.zs.bo) { + /* required for GEN6+ */ + assert(info.zs.tiling == INTEL_TILING_Y); + assert(info.zs.stride > 0 && info.zs.stride < 128 * 1024 && + info.zs.stride % 128 == 0); + assert(info.width <= info.zs.stride); + + dw1 |= (info.zs.stride - 1); + dw2 = info.zs.offset; + } + else { + dw2 = 0; + } + + if (ilo_dev_gen(dev) >= ILO_GEN(7)) { + if (info.zs.bo) + dw1 |= 1 << 28; + + if (info.stencil.bo) + dw1 |= 1 << 27; + + if (info.hiz.bo) + dw1 |= 1 << 22; + + dw3 = (info.height - 1) << 18 | + (info.width - 1) << 4 | + info.lod; + + dw4 = (info.depth - 1) << 21 | + info.first_layer << 10; + + dw5 = 0; + + dw6 = (info.num_layers - 1) << 21; + } + else { + /* always Y-tiled */ + dw1 |= 1 << 27 | + 1 << 26; + + if (info.hiz.bo) { + dw1 |= 1 << 22 | + 1 << 21; + } + + dw3 = (info.height - 1) << 19 | + (info.width - 1) << 6 | + info.lod << 2 | + GEN6_DEPTH_DW3_MIPLAYOUT_BELOW; + + dw4 = (info.depth - 1) << 21 | + info.first_layer << 10 | + (info.num_layers - 1) << 1; + + dw5 = 0; + + dw6 = 0; + } + + STATIC_ASSERT(Elements(zs->payload) >= 10); + + zs->payload[0] = dw1; + zs->payload[1] = dw2; + zs->payload[2] = dw3; + zs->payload[3] = dw4; + zs->payload[4] = dw5; + zs->payload[5] = dw6; + + /* do not increment reference count */ + zs->bo = info.zs.bo; + + /* separate stencil */ + if (info.stencil.bo) { + assert(info.stencil.stride > 0 && info.stencil.stride < 128 * 1024 && + info.stencil.stride % 128 == 0); + + zs->payload[6] = info.stencil.stride - 1; + zs->payload[7] = info.stencil.offset; + + if (ilo_dev_gen(dev) >= ILO_GEN(7.5)) + zs->payload[6] |= GEN75_STENCIL_DW1_STENCIL_BUFFER_ENABLE; + + /* do not increment reference count */ + zs->separate_s8_bo = info.stencil.bo; + } + else { + zs->payload[6] = 0; + zs->payload[7] = 0; + zs->separate_s8_bo = NULL; + } + + /* hiz */ + if (info.hiz.bo) { + zs->payload[8] = info.hiz.stride - 1; + zs->payload[9] = info.hiz.offset; + + /* do not increment reference count */ + zs->hiz_bo = info.hiz.bo; + } + else { + zs->payload[8] = 0; + zs->payload[9] = 0; + zs->hiz_bo = NULL; + } +} + +static void +viewport_get_guardband(const struct ilo_dev_info *dev, + int center_x, int center_y, + int *min_gbx, int *max_gbx, + int *min_gby, int *max_gby) +{ + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 234: + * + * "Per-Device Guardband Extents + * + * - Supported X,Y ScreenSpace "Guardband" Extent: [-16K,16K-1] + * - Maximum Post-Clamp Delta (X or Y): 16K" + * + * "In addition, in order to be correctly rendered, objects must have a + * screenspace bounding box not exceeding 8K in the X or Y direction. + * This additional restriction must also be comprehended by software, + * i.e., enforced by use of clipping." + * + * From the Ivy Bridge PRM, volume 2 part 1, page 248: + * + * "Per-Device Guardband Extents + * + * - Supported X,Y ScreenSpace "Guardband" Extent: [-32K,32K-1] + * - Maximum Post-Clamp Delta (X or Y): N/A" + * + * "In addition, in order to be correctly rendered, objects must have a + * screenspace bounding box not exceeding 8K in the X or Y direction. + * This additional restriction must also be comprehended by software, + * i.e., enforced by use of clipping." + * + * Combined, the bounding box of any object can not exceed 8K in both + * width and height. + * + * Below we set the guardband as a squre of length 8K, centered at where + * the viewport is. This makes sure all objects passing the GB test are + * valid to the renderer, and those failing the XY clipping have a + * better chance of passing the GB test. + */ + const int max_extent = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 32768 : 16384; + const int half_len = 8192 / 2; + + /* make sure the guardband is within the valid range */ + if (center_x - half_len < -max_extent) + center_x = -max_extent + half_len; + else if (center_x + half_len > max_extent - 1) + center_x = max_extent - half_len; + + if (center_y - half_len < -max_extent) + center_y = -max_extent + half_len; + else if (center_y + half_len > max_extent - 1) + center_y = max_extent - half_len; + + *min_gbx = (float) (center_x - half_len); + *max_gbx = (float) (center_x + half_len); + *min_gby = (float) (center_y - half_len); + *max_gby = (float) (center_y + half_len); +} + +void +ilo_gpe_set_viewport_cso(const struct ilo_dev_info *dev, + const struct pipe_viewport_state *state, + struct ilo_viewport_cso *vp) +{ + const float scale_x = fabs(state->scale[0]); + const float scale_y = fabs(state->scale[1]); + const float scale_z = fabs(state->scale[2]); + int min_gbx, max_gbx, min_gby, max_gby; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + viewport_get_guardband(dev, + (int) state->translate[0], + (int) state->translate[1], + &min_gbx, &max_gbx, &min_gby, &max_gby); + + /* matrix form */ + vp->m00 = state->scale[0]; + vp->m11 = state->scale[1]; + vp->m22 = state->scale[2]; + vp->m30 = state->translate[0]; + vp->m31 = state->translate[1]; + vp->m32 = state->translate[2]; + + /* guardband in NDC space */ + vp->min_gbx = ((float) min_gbx - state->translate[0]) / scale_x; + vp->max_gbx = ((float) max_gbx - state->translate[0]) / scale_x; + vp->min_gby = ((float) min_gby - state->translate[1]) / scale_y; + vp->max_gby = ((float) max_gby - state->translate[1]) / scale_y; + + /* viewport in screen space */ + vp->min_x = scale_x * -1.0f + state->translate[0]; + vp->max_x = scale_x * 1.0f + state->translate[0]; + vp->min_y = scale_y * -1.0f + state->translate[1]; + vp->max_y = scale_y * 1.0f + state->translate[1]; + vp->min_z = scale_z * -1.0f + state->translate[2]; + vp->max_z = scale_z * 1.0f + state->translate[2]; +} + +static int +gen6_blend_factor_dst_alpha_forced_one(int factor) +{ + switch (factor) { + case GEN6_BLENDFACTOR_DST_ALPHA: + return GEN6_BLENDFACTOR_ONE; + case GEN6_BLENDFACTOR_INV_DST_ALPHA: + case GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE: + return GEN6_BLENDFACTOR_ZERO; + default: + return factor; + } +} + +static uint32_t +blend_get_rt_blend_enable(const struct ilo_dev_info *dev, + const struct pipe_rt_blend_state *rt, + bool dst_alpha_forced_one) +{ + int rgb_src, rgb_dst, a_src, a_dst; + uint32_t dw; + + if (!rt->blend_enable) + return 0; + + rgb_src = gen6_translate_pipe_blendfactor(rt->rgb_src_factor); + rgb_dst = gen6_translate_pipe_blendfactor(rt->rgb_dst_factor); + a_src = gen6_translate_pipe_blendfactor(rt->alpha_src_factor); + a_dst = gen6_translate_pipe_blendfactor(rt->alpha_dst_factor); + + if (dst_alpha_forced_one) { + rgb_src = gen6_blend_factor_dst_alpha_forced_one(rgb_src); + rgb_dst = gen6_blend_factor_dst_alpha_forced_one(rgb_dst); + a_src = gen6_blend_factor_dst_alpha_forced_one(a_src); + a_dst = gen6_blend_factor_dst_alpha_forced_one(a_dst); + } + + dw = 1 << 31 | + gen6_translate_pipe_blend(rt->alpha_func) << 26 | + a_src << 20 | + a_dst << 15 | + gen6_translate_pipe_blend(rt->rgb_func) << 11 | + rgb_src << 5 | + rgb_dst; + + if (rt->rgb_func != rt->alpha_func || + rgb_src != a_src || rgb_dst != a_dst) + dw |= 1 << 30; + + return dw; +} + +void +ilo_gpe_init_blend(const struct ilo_dev_info *dev, + const struct pipe_blend_state *state, + struct ilo_blend_state *blend) +{ + unsigned num_cso, i; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + if (state->independent_blend_enable) { + num_cso = Elements(blend->cso); + } + else { + memset(blend->cso, 0, sizeof(blend->cso)); + num_cso = 1; + } + + blend->independent_blend_enable = state->independent_blend_enable; + blend->alpha_to_coverage = state->alpha_to_coverage; + blend->dual_blend = false; + + for (i = 0; i < num_cso; i++) { + const struct pipe_rt_blend_state *rt = &state->rt[i]; + struct ilo_blend_cso *cso = &blend->cso[i]; + bool dual_blend; + + cso->payload[0] = 0; + cso->payload[1] = GEN6_BLEND_DW1_COLORCLAMP_RTFORMAT | + 0x3; + + if (!(rt->colormask & PIPE_MASK_A)) + cso->payload[1] |= 1 << 27; + if (!(rt->colormask & PIPE_MASK_R)) + cso->payload[1] |= 1 << 26; + if (!(rt->colormask & PIPE_MASK_G)) + cso->payload[1] |= 1 << 25; + if (!(rt->colormask & PIPE_MASK_B)) + cso->payload[1] |= 1 << 24; + + if (state->dither) + cso->payload[1] |= 1 << 12; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 365: + * + * "Color Buffer Blending and Logic Ops must not be enabled + * simultaneously, or behavior is UNDEFINED." + * + * Since state->logicop_enable takes precedence over rt->blend_enable, + * no special care is needed. + */ + if (state->logicop_enable) { + cso->dw_logicop = 1 << 22 | + gen6_translate_pipe_logicop(state->logicop_func) << 18; + + cso->dw_blend = 0; + cso->dw_blend_dst_alpha_forced_one = 0; + + dual_blend = false; + } + else { + cso->dw_logicop = 0; + + cso->dw_blend = blend_get_rt_blend_enable(dev, rt, false); + cso->dw_blend_dst_alpha_forced_one = + blend_get_rt_blend_enable(dev, rt, true); + + dual_blend = (rt->blend_enable && + util_blend_state_is_dual(state, i)); + } + + cso->dw_alpha_mod = 0; + + if (state->alpha_to_coverage) { + cso->dw_alpha_mod |= 1 << 31; + + if (ilo_dev_gen(dev) >= ILO_GEN(7)) + cso->dw_alpha_mod |= 1 << 29; + } + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 378: + * + * "If Dual Source Blending is enabled, this bit (AlphaToOne Enable) + * must be disabled." + */ + if (state->alpha_to_one && !dual_blend) + cso->dw_alpha_mod |= 1 << 30; + + if (dual_blend) + blend->dual_blend = true; + } +} + +void +ilo_gpe_init_dsa(const struct ilo_dev_info *dev, + const struct pipe_depth_stencil_alpha_state *state, + struct ilo_dsa_state *dsa) +{ + const struct pipe_depth_state *depth = &state->depth; + const struct pipe_stencil_state *stencil0 = &state->stencil[0]; + const struct pipe_stencil_state *stencil1 = &state->stencil[1]; + const struct pipe_alpha_state *alpha = &state->alpha; + uint32_t *dw; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + STATIC_ASSERT(Elements(dsa->payload) >= 3); + dw = dsa->payload; + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 359: + * + * "If the Depth Buffer is either undefined or does not have a surface + * format of D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT and separate + * stencil buffer is disabled, Stencil Test Enable must be DISABLED" + * + * From the Sandy Bridge PRM, volume 2 part 1, page 370: + * + * "This field (Stencil Test Enable) cannot be enabled if + * Surface Format in 3DSTATE_DEPTH_BUFFER is set to D16_UNORM." + * + * TODO We do not check these yet. + */ + if (stencil0->enabled) { + dw[0] = 1 << 31 | + gen6_translate_dsa_func(stencil0->func) << 28 | + gen6_translate_pipe_stencil_op(stencil0->fail_op) << 25 | + gen6_translate_pipe_stencil_op(stencil0->zfail_op) << 22 | + gen6_translate_pipe_stencil_op(stencil0->zpass_op) << 19; + if (stencil0->writemask) + dw[0] |= 1 << 18; + + dw[1] = stencil0->valuemask << 24 | + stencil0->writemask << 16; + + if (stencil1->enabled) { + dw[0] |= 1 << 15 | + gen6_translate_dsa_func(stencil1->func) << 12 | + gen6_translate_pipe_stencil_op(stencil1->fail_op) << 9 | + gen6_translate_pipe_stencil_op(stencil1->zfail_op) << 6 | + gen6_translate_pipe_stencil_op(stencil1->zpass_op) << 3; + if (stencil1->writemask) + dw[0] |= 1 << 18; + + dw[1] |= stencil1->valuemask << 8 | + stencil1->writemask; + } + } + else { + dw[0] = 0; + dw[1] = 0; + } + + /* + * From the Sandy Bridge PRM, volume 2 part 1, page 360: + * + * "Enabling the Depth Test function without defining a Depth Buffer is + * UNDEFINED." + * + * From the Sandy Bridge PRM, volume 2 part 1, page 375: + * + * "A Depth Buffer must be defined before enabling writes to it, or + * operation is UNDEFINED." + * + * TODO We do not check these yet. + */ + dw[2] = depth->enabled << 31 | + depth->writemask << 26; + if (depth->enabled) + dw[2] |= gen6_translate_dsa_func(depth->func) << 27; + else + dw[2] |= GEN6_COMPAREFUNCTION_ALWAYS << 27; + + /* dw_alpha will be ORed to BLEND_STATE */ + if (alpha->enabled) { + dsa->dw_alpha = 1 << 16 | + gen6_translate_dsa_func(alpha->func) << 13; + } + else { + dsa->dw_alpha = 0; + } + + dsa->alpha_ref = float_to_ubyte(alpha->ref_value); +} + +void +ilo_gpe_set_scissor(const struct ilo_dev_info *dev, + unsigned start_slot, + unsigned num_states, + const struct pipe_scissor_state *states, + struct ilo_scissor_state *scissor) +{ + unsigned i; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + for (i = 0; i < num_states; i++) { + uint16_t min_x, min_y, max_x, max_y; + + /* both max and min are inclusive in SCISSOR_RECT */ + if (states[i].minx < states[i].maxx && + states[i].miny < states[i].maxy) { + min_x = states[i].minx; + min_y = states[i].miny; + max_x = states[i].maxx - 1; + max_y = states[i].maxy - 1; + } + else { + /* we have to make min greater than max */ + min_x = 1; + min_y = 1; + max_x = 0; + max_y = 0; + } + + scissor->payload[(start_slot + i) * 2 + 0] = min_y << 16 | min_x; + scissor->payload[(start_slot + i) * 2 + 1] = max_y << 16 | max_x; + } + + if (!start_slot && num_states) + scissor->scissor0 = states[0]; +} + +void +ilo_gpe_set_scissor_null(const struct ilo_dev_info *dev, + struct ilo_scissor_state *scissor) +{ + unsigned i; + + for (i = 0; i < Elements(scissor->payload); i += 2) { + scissor->payload[i + 0] = 1 << 16 | 1; + scissor->payload[i + 1] = 0; + } +} + +void +ilo_gpe_init_view_surface_null_gen6(const struct ilo_dev_info *dev, + unsigned width, unsigned height, + unsigned depth, unsigned level, + struct ilo_view_surface *surf) +{ + uint32_t *dw; + + ILO_DEV_ASSERT(dev, 6, 6); + + assert(width >= 1 && height >= 1 && depth >= 1); + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 71: + * + * "A null surface will be used in instances where an actual surface is + * not bound. When a write message is generated to a null surface, no + * actual surface is written to. When a read message (including any + * sampling engine message) is generated to a null surface, the result + * is all zeros. Note that a null surface type is allowed to be used + * with all messages, even if it is not specificially indicated as + * supported. All of the remaining fields in surface state are ignored + * for null surfaces, with the following exceptions: + * + * * [DevSNB+]: Width, Height, Depth, and LOD fields must match the + * depth buffer's corresponding state for all render target + * surfaces, including null. + * * Surface Format must be R8G8B8A8_UNORM." + * + * From the Sandy Bridge PRM, volume 4 part 1, page 82: + * + * "If Surface Type is SURFTYPE_NULL, this field (Tiled Surface) must be + * true" + */ + + STATIC_ASSERT(Elements(surf->payload) >= 6); + dw = surf->payload; + + dw[0] = GEN6_SURFTYPE_NULL << GEN6_SURFACE_DW0_TYPE__SHIFT | + GEN6_FORMAT_B8G8R8A8_UNORM << GEN6_SURFACE_DW0_FORMAT__SHIFT; + + dw[1] = 0; + + dw[2] = (height - 1) << GEN6_SURFACE_DW2_HEIGHT__SHIFT | + (width - 1) << GEN6_SURFACE_DW2_WIDTH__SHIFT | + level << GEN6_SURFACE_DW2_MIP_COUNT_LOD__SHIFT; + + dw[3] = (depth - 1) << GEN6_SURFACE_DW3_DEPTH__SHIFT | + GEN6_TILING_X; + + dw[4] = 0; + dw[5] = 0; + + surf->bo = NULL; +} + +void +ilo_gpe_init_view_surface_for_buffer_gen6(const struct ilo_dev_info *dev, + const struct ilo_buffer *buf, + unsigned offset, unsigned size, + unsigned struct_size, + enum pipe_format elem_format, + bool is_rt, bool render_cache_rw, + struct ilo_view_surface *surf) +{ + const int elem_size = util_format_get_blocksize(elem_format); + int width, height, depth, pitch; + int surface_format, num_entries; + uint32_t *dw; + + ILO_DEV_ASSERT(dev, 6, 6); + + /* + * For SURFTYPE_BUFFER, a SURFACE_STATE specifies an element of a + * structure in a buffer. + */ + + surface_format = ilo_translate_color_format(dev, elem_format); + + num_entries = size / struct_size; + /* see if there is enough space to fit another element */ + if (size % struct_size >= elem_size) + num_entries++; + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 76: + * + * "For SURFTYPE_BUFFER render targets, this field (Surface Base + * Address) specifies the base address of first element of the + * surface. The surface is interpreted as a simple array of that + * single element type. The address must be naturally-aligned to the + * element size (e.g., a buffer containing R32G32B32A32_FLOAT elements + * must be 16-byte aligned). + * + * For SURFTYPE_BUFFER non-rendertarget surfaces, this field specifies + * the base address of the first element of the surface, computed in + * software by adding the surface base address to the byte offset of + * the element in the buffer." + */ + if (is_rt) + assert(offset % elem_size == 0); + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 77: + * + * "For buffer surfaces, the number of entries in the buffer ranges + * from 1 to 2^27." + */ + assert(num_entries >= 1 && num_entries <= 1 << 27); + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 81: + * + * "For surfaces of type SURFTYPE_BUFFER, this field (Surface Pitch) + * indicates the size of the structure." + */ + pitch = struct_size; + + pitch--; + num_entries--; + /* bits [6:0] */ + width = (num_entries & 0x0000007f); + /* bits [19:7] */ + height = (num_entries & 0x000fff80) >> 7; + /* bits [26:20] */ + depth = (num_entries & 0x07f00000) >> 20; + + STATIC_ASSERT(Elements(surf->payload) >= 6); + dw = surf->payload; + + dw[0] = GEN6_SURFTYPE_BUFFER << GEN6_SURFACE_DW0_TYPE__SHIFT | + surface_format << GEN6_SURFACE_DW0_FORMAT__SHIFT; + if (render_cache_rw) + dw[0] |= GEN6_SURFACE_DW0_RENDER_CACHE_RW; + + dw[1] = offset; + + dw[2] = height << GEN6_SURFACE_DW2_HEIGHT__SHIFT | + width << GEN6_SURFACE_DW2_WIDTH__SHIFT; + + dw[3] = depth << GEN6_SURFACE_DW3_DEPTH__SHIFT | + pitch << GEN6_SURFACE_DW3_PITCH__SHIFT; + + dw[4] = 0; + dw[5] = 0; + + /* do not increment reference count */ + surf->bo = buf->bo; +} + +void +ilo_gpe_init_view_surface_for_texture_gen6(const struct ilo_dev_info *dev, + const struct ilo_texture *tex, + enum pipe_format format, + unsigned first_level, + unsigned num_levels, + unsigned first_layer, + unsigned num_layers, + bool is_rt, + struct ilo_view_surface *surf) +{ + int surface_type, surface_format; + int width, height, depth, pitch, lod; + uint32_t *dw; + + ILO_DEV_ASSERT(dev, 6, 6); + + surface_type = ilo_gpe_gen6_translate_texture(tex->base.target); + assert(surface_type != GEN6_SURFTYPE_BUFFER); + + if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT && tex->separate_s8) + format = PIPE_FORMAT_Z32_FLOAT; + + if (is_rt) + surface_format = ilo_translate_render_format(dev, format); + else + surface_format = ilo_translate_texture_format(dev, format); + assert(surface_format >= 0); + + width = tex->layout.width0; + height = tex->layout.height0; + depth = (tex->base.target == PIPE_TEXTURE_3D) ? + tex->base.depth0 : num_layers; + pitch = tex->layout.bo_stride; + + if (surface_type == GEN6_SURFTYPE_CUBE) { + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 81: + * + * "For SURFTYPE_CUBE: [DevSNB+]: for Sampling Engine Surfaces, the + * range of this field (Depth) is [0,84], indicating the number of + * cube array elements (equal to the number of underlying 2D array + * elements divided by 6). For other surfaces, this field must be + * zero." + * + * When is_rt is true, we treat the texture as a 2D one to avoid the + * restriction. + */ + if (is_rt) { + surface_type = GEN6_SURFTYPE_2D; + } + else { + assert(num_layers % 6 == 0); + depth = num_layers / 6; + } + } + + /* sanity check the size */ + assert(width >= 1 && height >= 1 && depth >= 1 && pitch >= 1); + switch (surface_type) { + case GEN6_SURFTYPE_1D: + assert(width <= 8192 && height == 1 && depth <= 512); + assert(first_layer < 512 && num_layers <= 512); + break; + case GEN6_SURFTYPE_2D: + assert(width <= 8192 && height <= 8192 && depth <= 512); + assert(first_layer < 512 && num_layers <= 512); + break; + case GEN6_SURFTYPE_3D: + assert(width <= 2048 && height <= 2048 && depth <= 2048); + assert(first_layer < 2048 && num_layers <= 512); + if (!is_rt) + assert(first_layer == 0); + break; + case GEN6_SURFTYPE_CUBE: + assert(width <= 8192 && height <= 8192 && depth <= 85); + assert(width == height); + assert(first_layer < 512 && num_layers <= 512); + if (is_rt) + assert(first_layer == 0); + break; + default: + assert(!"unexpected surface type"); + break; + } + + /* non-full array spacing is supported only on GEN7+ */ + assert(tex->layout.walk != ILO_LAYOUT_WALK_LOD); + /* non-interleaved samples are supported only on GEN7+ */ + if (tex->base.nr_samples > 1) + assert(tex->layout.interleaved_samples); + + if (is_rt) { + assert(num_levels == 1); + lod = first_level; + } + else { + lod = num_levels - 1; + } + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 76: + * + * "Linear render target surface base addresses must be element-size + * aligned, for non-YUV surface formats, or a multiple of 2 + * element-sizes for YUV surface formats. Other linear surfaces have + * no alignment requirements (byte alignment is sufficient.)" + * + * From the Sandy Bridge PRM, volume 4 part 1, page 81: + * + * "For linear render target surfaces, the pitch must be a multiple + * of the element size for non-YUV surface formats. Pitch must be a + * multiple of 2 * element size for YUV surface formats." + * + * From the Sandy Bridge PRM, volume 4 part 1, page 86: + * + * "For linear surfaces, this field (X Offset) must be zero" + */ + if (tex->layout.tiling == INTEL_TILING_NONE) { + if (is_rt) { + const int elem_size = util_format_get_blocksize(format); + assert(pitch % elem_size == 0); + } + } + + STATIC_ASSERT(Elements(surf->payload) >= 6); + dw = surf->payload; + + dw[0] = surface_type << GEN6_SURFACE_DW0_TYPE__SHIFT | + surface_format << GEN6_SURFACE_DW0_FORMAT__SHIFT | + GEN6_SURFACE_DW0_MIPLAYOUT_BELOW; + + if (surface_type == GEN6_SURFTYPE_CUBE && !is_rt) { + dw[0] |= 1 << 9 | + GEN6_SURFACE_DW0_CUBE_FACE_ENABLES__MASK; + } + + if (is_rt) + dw[0] |= GEN6_SURFACE_DW0_RENDER_CACHE_RW; + + dw[1] = 0; + + dw[2] = (height - 1) << GEN6_SURFACE_DW2_HEIGHT__SHIFT | + (width - 1) << GEN6_SURFACE_DW2_WIDTH__SHIFT | + lod << GEN6_SURFACE_DW2_MIP_COUNT_LOD__SHIFT; + + dw[3] = (depth - 1) << GEN6_SURFACE_DW3_DEPTH__SHIFT | + (pitch - 1) << GEN6_SURFACE_DW3_PITCH__SHIFT | + ilo_gpe_gen6_translate_winsys_tiling(tex->layout.tiling); + + dw[4] = first_level << GEN6_SURFACE_DW4_MIN_LOD__SHIFT | + first_layer << 17 | + (num_layers - 1) << 8 | + ((tex->base.nr_samples > 1) ? GEN6_SURFACE_DW4_MULTISAMPLECOUNT_4 : + GEN6_SURFACE_DW4_MULTISAMPLECOUNT_1); + + dw[5] = 0; + + assert(tex->layout.align_j == 2 || tex->layout.align_j == 4); + if (tex->layout.align_j == 4) + dw[5] |= GEN6_SURFACE_DW5_VALIGN_4; + + /* do not increment reference count */ + surf->bo = tex->bo; +} + +static void +sampler_init_border_color_gen6(const struct ilo_dev_info *dev, + const union pipe_color_union *color, + uint32_t *dw, int num_dwords) +{ + float rgba[4] = { + color->f[0], color->f[1], color->f[2], color->f[3], + }; + + ILO_DEV_ASSERT(dev, 6, 6); + + assert(num_dwords >= 12); + + /* + * This state is not documented in the Sandy Bridge PRM, but in the + * Ironlake PRM. SNORM8 seems to be in DW11 instead of DW1. + */ + + /* IEEE_FP */ + dw[1] = fui(rgba[0]); + dw[2] = fui(rgba[1]); + dw[3] = fui(rgba[2]); + dw[4] = fui(rgba[3]); + + /* FLOAT_16 */ + dw[5] = util_float_to_half(rgba[0]) | + util_float_to_half(rgba[1]) << 16; + dw[6] = util_float_to_half(rgba[2]) | + util_float_to_half(rgba[3]) << 16; + + /* clamp to [-1.0f, 1.0f] */ + rgba[0] = CLAMP(rgba[0], -1.0f, 1.0f); + rgba[1] = CLAMP(rgba[1], -1.0f, 1.0f); + rgba[2] = CLAMP(rgba[2], -1.0f, 1.0f); + rgba[3] = CLAMP(rgba[3], -1.0f, 1.0f); + + /* SNORM16 */ + dw[9] = (int16_t) util_iround(rgba[0] * 32767.0f) | + (int16_t) util_iround(rgba[1] * 32767.0f) << 16; + dw[10] = (int16_t) util_iround(rgba[2] * 32767.0f) | + (int16_t) util_iround(rgba[3] * 32767.0f) << 16; + + /* SNORM8 */ + dw[11] = (int8_t) util_iround(rgba[0] * 127.0f) | + (int8_t) util_iround(rgba[1] * 127.0f) << 8 | + (int8_t) util_iround(rgba[2] * 127.0f) << 16 | + (int8_t) util_iround(rgba[3] * 127.0f) << 24; + + /* clamp to [0.0f, 1.0f] */ + rgba[0] = CLAMP(rgba[0], 0.0f, 1.0f); + rgba[1] = CLAMP(rgba[1], 0.0f, 1.0f); + rgba[2] = CLAMP(rgba[2], 0.0f, 1.0f); + rgba[3] = CLAMP(rgba[3], 0.0f, 1.0f); + + /* UNORM8 */ + dw[0] = (uint8_t) util_iround(rgba[0] * 255.0f) | + (uint8_t) util_iround(rgba[1] * 255.0f) << 8 | + (uint8_t) util_iround(rgba[2] * 255.0f) << 16 | + (uint8_t) util_iround(rgba[3] * 255.0f) << 24; + + /* UNORM16 */ + dw[7] = (uint16_t) util_iround(rgba[0] * 65535.0f) | + (uint16_t) util_iround(rgba[1] * 65535.0f) << 16; + dw[8] = (uint16_t) util_iround(rgba[2] * 65535.0f) | + (uint16_t) util_iround(rgba[3] * 65535.0f) << 16; +} + +void +ilo_gpe_init_sampler_cso(const struct ilo_dev_info *dev, + const struct pipe_sampler_state *state, + struct ilo_sampler_cso *sampler) +{ + int mip_filter, min_filter, mag_filter, max_aniso; + int lod_bias, max_lod, min_lod; + int wrap_s, wrap_t, wrap_r, wrap_cube; + bool clamp_is_to_edge; + uint32_t dw0, dw1, dw3; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + memset(sampler, 0, sizeof(*sampler)); + + mip_filter = gen6_translate_tex_mipfilter(state->min_mip_filter); + min_filter = gen6_translate_tex_filter(state->min_img_filter); + mag_filter = gen6_translate_tex_filter(state->mag_img_filter); + + sampler->anisotropic = state->max_anisotropy; + + if (state->max_anisotropy >= 2 && state->max_anisotropy <= 16) + max_aniso = state->max_anisotropy / 2 - 1; + else if (state->max_anisotropy > 16) + max_aniso = GEN6_ANISORATIO_16; + else + max_aniso = GEN6_ANISORATIO_2; + + /* + * + * Here is how the hardware calculate per-pixel LOD, from my reading of the + * PRMs: + * + * 1) LOD is set to log2(ratio of texels to pixels) if not specified in + * other ways. The number of texels is measured using level + * SurfMinLod. + * 2) Bias is added to LOD. + * 3) LOD is clamped to [MinLod, MaxLod], and the clamped value is + * compared with Base to determine whether magnification or + * minification is needed. (if preclamp is disabled, LOD is compared + * with Base before clamping) + * 4) If magnification is needed, or no mipmapping is requested, LOD is + * set to floor(MinLod). + * 5) LOD is clamped to [0, MIPCnt], and SurfMinLod is added to LOD. + * + * With Gallium interface, Base is always zero and + * pipe_sampler_view::u.tex.first_level specifies SurfMinLod. + */ + if (ilo_dev_gen(dev) >= ILO_GEN(7)) { + const float scale = 256.0f; + + /* [-16.0, 16.0) in S4.8 */ + lod_bias = (int) + (CLAMP(state->lod_bias, -16.0f, 15.9f) * scale); + lod_bias &= 0x1fff; + + /* [0.0, 14.0] in U4.8 */ + max_lod = (int) (CLAMP(state->max_lod, 0.0f, 14.0f) * scale); + min_lod = (int) (CLAMP(state->min_lod, 0.0f, 14.0f) * scale); + } + else { + const float scale = 64.0f; + + /* [-16.0, 16.0) in S4.6 */ + lod_bias = (int) + (CLAMP(state->lod_bias, -16.0f, 15.9f) * scale); + lod_bias &= 0x7ff; + + /* [0.0, 13.0] in U4.6 */ + max_lod = (int) (CLAMP(state->max_lod, 0.0f, 13.0f) * scale); + min_lod = (int) (CLAMP(state->min_lod, 0.0f, 13.0f) * scale); + } + + /* + * We want LOD to be clamped to determine magnification/minification, and + * get set to zero when it is magnification or when mipmapping is disabled. + * The hardware would set LOD to floor(MinLod) and that is a problem when + * MinLod is greater than or equal to 1.0f. + * + * With Base being zero, it is always minification when MinLod is non-zero. + * To achieve our goal, we just need to set MinLod to zero and set + * MagFilter to MinFilter when mipmapping is disabled. + */ + if (state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE && min_lod) { + min_lod = 0; + mag_filter = min_filter; + } + + /* + * For nearest filtering, PIPE_TEX_WRAP_CLAMP means + * PIPE_TEX_WRAP_CLAMP_TO_EDGE; for linear filtering, PIPE_TEX_WRAP_CLAMP + * means PIPE_TEX_WRAP_CLAMP_TO_BORDER while additionally clamping the + * texture coordinates to [0.0, 1.0]. + * + * The clamping will be taken care of in the shaders. There are two + * filters here, but let the minification one has a say. + */ + clamp_is_to_edge = (state->min_img_filter == PIPE_TEX_FILTER_NEAREST); + if (!clamp_is_to_edge) { + sampler->saturate_s = (state->wrap_s == PIPE_TEX_WRAP_CLAMP); + sampler->saturate_t = (state->wrap_t == PIPE_TEX_WRAP_CLAMP); + sampler->saturate_r = (state->wrap_r == PIPE_TEX_WRAP_CLAMP); + } + + /* determine wrap s/t/r */ + wrap_s = gen6_translate_tex_wrap(state->wrap_s, clamp_is_to_edge); + wrap_t = gen6_translate_tex_wrap(state->wrap_t, clamp_is_to_edge); + wrap_r = gen6_translate_tex_wrap(state->wrap_r, clamp_is_to_edge); + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 107: + * + * "When using cube map texture coordinates, only TEXCOORDMODE_CLAMP + * and TEXCOORDMODE_CUBE settings are valid, and each TC component + * must have the same Address Control mode." + * + * From the Ivy Bridge PRM, volume 4 part 1, page 96: + * + * "This field (Cube Surface Control Mode) must be set to + * CUBECTRLMODE_PROGRAMMED" + * + * Therefore, we cannot use "Cube Surface Control Mode" for semless cube + * map filtering. + */ + if (state->seamless_cube_map && + (state->min_img_filter != PIPE_TEX_FILTER_NEAREST || + state->mag_img_filter != PIPE_TEX_FILTER_NEAREST)) { + wrap_cube = GEN6_TEXCOORDMODE_CUBE; + } + else { + wrap_cube = GEN6_TEXCOORDMODE_CLAMP; + } + + if (!state->normalized_coords) { + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 98: + * + * "The following state must be set as indicated if this field + * (Non-normalized Coordinate Enable) is enabled: + * + * - TCX/Y/Z Address Control Mode must be TEXCOORDMODE_CLAMP, + * TEXCOORDMODE_HALF_BORDER, or TEXCOORDMODE_CLAMP_BORDER. + * - Surface Type must be SURFTYPE_2D or SURFTYPE_3D. + * - Mag Mode Filter must be MAPFILTER_NEAREST or + * MAPFILTER_LINEAR. + * - Min Mode Filter must be MAPFILTER_NEAREST or + * MAPFILTER_LINEAR. + * - Mip Mode Filter must be MIPFILTER_NONE. + * - Min LOD must be 0. + * - Max LOD must be 0. + * - MIP Count must be 0. + * - Surface Min LOD must be 0. + * - Texture LOD Bias must be 0." + */ + assert(wrap_s == GEN6_TEXCOORDMODE_CLAMP || + wrap_s == GEN6_TEXCOORDMODE_CLAMP_BORDER); + assert(wrap_t == GEN6_TEXCOORDMODE_CLAMP || + wrap_t == GEN6_TEXCOORDMODE_CLAMP_BORDER); + assert(wrap_r == GEN6_TEXCOORDMODE_CLAMP || + wrap_r == GEN6_TEXCOORDMODE_CLAMP_BORDER); + + assert(mag_filter == GEN6_MAPFILTER_NEAREST || + mag_filter == GEN6_MAPFILTER_LINEAR); + assert(min_filter == GEN6_MAPFILTER_NEAREST || + min_filter == GEN6_MAPFILTER_LINEAR); + + /* work around a bug in util_blitter */ + mip_filter = GEN6_MIPFILTER_NONE; + + assert(mip_filter == GEN6_MIPFILTER_NONE); + } + + if (ilo_dev_gen(dev) >= ILO_GEN(7)) { + dw0 = 1 << 28 | + mip_filter << 20 | + lod_bias << 1; + + sampler->dw_filter = mag_filter << 17 | + min_filter << 14; + + sampler->dw_filter_aniso = GEN6_MAPFILTER_ANISOTROPIC << 17 | + GEN6_MAPFILTER_ANISOTROPIC << 14 | + 1; + + dw1 = min_lod << 20 | + max_lod << 8; + + if (state->compare_mode != PIPE_TEX_COMPARE_NONE) + dw1 |= gen6_translate_shadow_func(state->compare_func) << 1; + + dw3 = max_aniso << 19; + + /* round the coordinates for linear filtering */ + if (min_filter != GEN6_MAPFILTER_NEAREST) { + dw3 |= (GEN6_SAMPLER_DW3_U_MIN_ROUND | + GEN6_SAMPLER_DW3_V_MIN_ROUND | + GEN6_SAMPLER_DW3_R_MIN_ROUND); + } + if (mag_filter != GEN6_MAPFILTER_NEAREST) { + dw3 |= (GEN6_SAMPLER_DW3_U_MAG_ROUND | + GEN6_SAMPLER_DW3_V_MAG_ROUND | + GEN6_SAMPLER_DW3_R_MAG_ROUND); + } + + if (!state->normalized_coords) + dw3 |= 1 << 10; + + sampler->dw_wrap = wrap_s << 6 | + wrap_t << 3 | + wrap_r; + + /* + * As noted in the classic i965 driver, the HW may still reference + * wrap_t and wrap_r for 1D textures. We need to set them to a safe + * mode + */ + sampler->dw_wrap_1d = wrap_s << 6 | + GEN6_TEXCOORDMODE_WRAP << 3 | + GEN6_TEXCOORDMODE_WRAP; + + sampler->dw_wrap_cube = wrap_cube << 6 | + wrap_cube << 3 | + wrap_cube; + + STATIC_ASSERT(Elements(sampler->payload) >= 7); + + sampler->payload[0] = dw0; + sampler->payload[1] = dw1; + sampler->payload[2] = dw3; + + memcpy(&sampler->payload[3], + state->border_color.ui, sizeof(state->border_color.ui)); + } + else { + dw0 = 1 << 28 | + mip_filter << 20 | + lod_bias << 3; + + if (state->compare_mode != PIPE_TEX_COMPARE_NONE) + dw0 |= gen6_translate_shadow_func(state->compare_func); + + sampler->dw_filter = (min_filter != mag_filter) << 27 | + mag_filter << 17 | + min_filter << 14; + + sampler->dw_filter_aniso = GEN6_MAPFILTER_ANISOTROPIC << 17 | + GEN6_MAPFILTER_ANISOTROPIC << 14; + + dw1 = min_lod << 22 | + max_lod << 12; + + sampler->dw_wrap = wrap_s << 6 | + wrap_t << 3 | + wrap_r; + + sampler->dw_wrap_1d = wrap_s << 6 | + GEN6_TEXCOORDMODE_WRAP << 3 | + GEN6_TEXCOORDMODE_WRAP; + + sampler->dw_wrap_cube = wrap_cube << 6 | + wrap_cube << 3 | + wrap_cube; + + dw3 = max_aniso << 19; + + /* round the coordinates for linear filtering */ + if (min_filter != GEN6_MAPFILTER_NEAREST) { + dw3 |= (GEN6_SAMPLER_DW3_U_MIN_ROUND | + GEN6_SAMPLER_DW3_V_MIN_ROUND | + GEN6_SAMPLER_DW3_R_MIN_ROUND); + } + if (mag_filter != GEN6_MAPFILTER_NEAREST) { + dw3 |= (GEN6_SAMPLER_DW3_U_MAG_ROUND | + GEN6_SAMPLER_DW3_V_MAG_ROUND | + GEN6_SAMPLER_DW3_R_MAG_ROUND); + } + + if (!state->normalized_coords) + dw3 |= 1; + + STATIC_ASSERT(Elements(sampler->payload) >= 15); + + sampler->payload[0] = dw0; + sampler->payload[1] = dw1; + sampler->payload[2] = dw3; + + sampler_init_border_color_gen6(dev, + &state->border_color, &sampler->payload[3], 12); + } +} + +void +ilo_gpe_set_fb(const struct ilo_dev_info *dev, + const struct pipe_framebuffer_state *state, + struct ilo_fb_state *fb) +{ + const struct pipe_surface *first; + unsigned first_idx; + + ILO_DEV_ASSERT(dev, 6, 7.5); + + util_copy_framebuffer_state(&fb->state, state); + + ilo_gpe_init_view_surface_null(dev, + (state->width) ? state->width : 1, + (state->height) ? state->height : 1, + 1, 0, &fb->null_rt); + + first = NULL; + for (first_idx = 0; first_idx < state->nr_cbufs; first_idx++) { + if (state->cbufs[first_idx]) { + first = state->cbufs[first_idx]; + break; + } + } + if (!first) + first = state->zsbuf; + + fb->num_samples = (first) ? first->texture->nr_samples : 1; + if (!fb->num_samples) + fb->num_samples = 1; + + /* + * The PRMs list several restrictions when the framebuffer has more than + * one surface. It seems they are actually lifted on GEN6+. + */ +} |