diff options
author | Chia-I Wu <[email protected]> | 2013-04-16 16:27:50 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2013-04-26 16:16:42 +0800 |
commit | 89d1702b9b31488ae95a4364b4161b9186d5220b (patch) | |
tree | 2be866f35987a1b4af1767d4730c7b2a2fd48124 /src/gallium/drivers/ilo/ilo_state.h | |
parent | 520af667971faccf8996f67a1ff8a3d9c6efa4a4 (diff) |
ilo: hook up pipe context state functions
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_state.h')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_state.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state.h b/src/gallium/drivers/ilo/ilo_state.h index cab1a2b926a..e8db6cbc048 100644 --- a/src/gallium/drivers/ilo/ilo_state.h +++ b/src/gallium/drivers/ilo/ilo_state.h @@ -30,9 +30,95 @@ #include "ilo_common.h" +/** + * States that we track. + * + * XXX Do we want to count each sampler or vertex buffer as a state? If that + * is the case, there are simply not enough bits. + * + * XXX We want to treat primitive type and depth clear value as states, but + * there are not enough bits. + */ +enum ilo_state { + ILO_STATE_BLEND, + ILO_STATE_FRAGMENT_SAMPLERS, + ILO_STATE_VERTEX_SAMPLERS, + ILO_STATE_GEOMETRY_SAMPLERS, + ILO_STATE_COMPUTE_SAMPLERS, + ILO_STATE_RASTERIZER, + ILO_STATE_DEPTH_STENCIL_ALPHA, + ILO_STATE_FS, + ILO_STATE_VS, + ILO_STATE_GS, + ILO_STATE_VERTEX_ELEMENTS, + ILO_STATE_BLEND_COLOR, + ILO_STATE_STENCIL_REF, + ILO_STATE_SAMPLE_MASK, + ILO_STATE_CLIP, + ILO_STATE_CONSTANT_BUFFER, + ILO_STATE_FRAMEBUFFER, + ILO_STATE_POLY_STIPPLE, + ILO_STATE_SCISSOR, + ILO_STATE_VIEWPORT, + ILO_STATE_FRAGMENT_SAMPLER_VIEWS, + ILO_STATE_VERTEX_SAMPLER_VIEWS, + ILO_STATE_GEOMETRY_SAMPLER_VIEWS, + ILO_STATE_COMPUTE_SAMPLER_VIEWS, + ILO_STATE_SHADER_RESOURCES, + ILO_STATE_VERTEX_BUFFERS, + ILO_STATE_INDEX_BUFFER, + ILO_STATE_STREAM_OUTPUT_TARGETS, + ILO_STATE_COMPUTE, + ILO_STATE_COMPUTE_RESOURCES, + ILO_STATE_GLOBAL_BINDING, + + ILO_STATE_COUNT, +}; + +/** + * Dirty flags of the states. + */ +enum ilo_dirty_flags { + ILO_DIRTY_BLEND = 1 << ILO_STATE_BLEND, + ILO_DIRTY_FRAGMENT_SAMPLERS = 1 << ILO_STATE_FRAGMENT_SAMPLERS, + ILO_DIRTY_VERTEX_SAMPLERS = 1 << ILO_STATE_VERTEX_SAMPLERS, + ILO_DIRTY_GEOMETRY_SAMPLERS = 1 << ILO_STATE_GEOMETRY_SAMPLERS, + ILO_DIRTY_COMPUTE_SAMPLERS = 1 << ILO_STATE_COMPUTE_SAMPLERS, + ILO_DIRTY_RASTERIZER = 1 << ILO_STATE_RASTERIZER, + ILO_DIRTY_DEPTH_STENCIL_ALPHA = 1 << ILO_STATE_DEPTH_STENCIL_ALPHA, + ILO_DIRTY_FS = 1 << ILO_STATE_FS, + ILO_DIRTY_VS = 1 << ILO_STATE_VS, + ILO_DIRTY_GS = 1 << ILO_STATE_GS, + ILO_DIRTY_VERTEX_ELEMENTS = 1 << ILO_STATE_VERTEX_ELEMENTS, + ILO_DIRTY_BLEND_COLOR = 1 << ILO_STATE_BLEND_COLOR, + ILO_DIRTY_STENCIL_REF = 1 << ILO_STATE_STENCIL_REF, + ILO_DIRTY_SAMPLE_MASK = 1 << ILO_STATE_SAMPLE_MASK, + ILO_DIRTY_CLIP = 1 << ILO_STATE_CLIP, + ILO_DIRTY_CONSTANT_BUFFER = 1 << ILO_STATE_CONSTANT_BUFFER, + ILO_DIRTY_FRAMEBUFFER = 1 << ILO_STATE_FRAMEBUFFER, + ILO_DIRTY_POLY_STIPPLE = 1 << ILO_STATE_POLY_STIPPLE, + ILO_DIRTY_SCISSOR = 1 << ILO_STATE_SCISSOR, + ILO_DIRTY_VIEWPORT = 1 << ILO_STATE_VIEWPORT, + ILO_DIRTY_FRAGMENT_SAMPLER_VIEWS = 1 << ILO_STATE_FRAGMENT_SAMPLER_VIEWS, + ILO_DIRTY_VERTEX_SAMPLER_VIEWS = 1 << ILO_STATE_VERTEX_SAMPLER_VIEWS, + ILO_DIRTY_GEOMETRY_SAMPLER_VIEWS = 1 << ILO_STATE_GEOMETRY_SAMPLER_VIEWS, + ILO_DIRTY_COMPUTE_SAMPLER_VIEWS = 1 << ILO_STATE_COMPUTE_SAMPLER_VIEWS, + ILO_DIRTY_SHADER_RESOURCES = 1 << ILO_STATE_SHADER_RESOURCES, + ILO_DIRTY_VERTEX_BUFFERS = 1 << ILO_STATE_VERTEX_BUFFERS, + ILO_DIRTY_INDEX_BUFFER = 1 << ILO_STATE_INDEX_BUFFER, + ILO_DIRTY_STREAM_OUTPUT_TARGETS = 1 << ILO_STATE_STREAM_OUTPUT_TARGETS, + ILO_DIRTY_COMPUTE = 1 << ILO_STATE_COMPUTE, + ILO_DIRTY_COMPUTE_RESOURCES = 1 << ILO_STATE_COMPUTE_RESOURCES, + ILO_DIRTY_GLOBAL_BINDING = 1 << ILO_STATE_GLOBAL_BINDING, + ILO_DIRTY_ALL = 0xffffffff, +}; + struct ilo_context; void ilo_init_state_functions(struct ilo_context *ilo); +void +ilo_finalize_states(struct ilo_context *ilo); + #endif /* ILO_STATE_H */ |