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authorChia-I Wu <[email protected]>2013-06-20 12:46:36 +0800
committerChia-I Wu <[email protected]>2013-06-25 11:54:14 +0800
commitf0afedeb750d9f696242294c730827a28bdaac70 (patch)
tree1b3aaf271ce10f7fca03598a14eacf3bd2934f57 /src/gallium/drivers/ilo/ilo_shader.h
parent4d789c76dce580d754fe146041d7a1118524a4ff (diff)
ilo: use multiple entry points for shader creation
Replace ilo_shader_state_create() by ilo_shader_create_vs() ilo_shader_create_gs() ilo_shader_create_fs() ilo_shader_create_cs() Rename ilo_shader_state_destroy() to ilo_shader_destroy(). The old ilo_shader_destroy() is renamed to ilo_shader_destroy_kernel().
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_shader.h')
-rw-r--r--src/gallium/drivers/ilo/ilo_shader.h22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/gallium/drivers/ilo/ilo_shader.h b/src/gallium/drivers/ilo/ilo_shader.h
index f286a9f785f..5e457b91e11 100644
--- a/src/gallium/drivers/ilo/ilo_shader.h
+++ b/src/gallium/drivers/ilo/ilo_shader.h
@@ -55,10 +55,26 @@ ilo_shader_cache_upload(struct ilo_shader_cache *shc,
bool incremental);
struct ilo_shader_state *
-ilo_shader_state_create(const struct ilo_context *ilo,
- int type, const void *templ);
+ilo_shader_create_vs(const struct ilo_dev_info *dev,
+ const struct pipe_shader_state *state,
+ const struct ilo_context *precompile);
+
+struct ilo_shader_state *
+ilo_shader_create_gs(const struct ilo_dev_info *dev,
+ const struct pipe_shader_state *state,
+ const struct ilo_context *precompile);
+
+struct ilo_shader_state *
+ilo_shader_create_fs(const struct ilo_dev_info *dev,
+ const struct pipe_shader_state *state,
+ const struct ilo_context *precompile);
+
+struct ilo_shader_state *
+ilo_shader_create_cs(const struct ilo_dev_info *dev,
+ const struct pipe_compute_state *state,
+ const struct ilo_context *precompile);
void
-ilo_shader_state_destroy(struct ilo_shader_state *state);
+ilo_shader_destroy(struct ilo_shader_state *shader);
#endif /* ILO_SHADER_H */