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authorChia-I Wu <[email protected]>2015-05-01 11:47:13 +0800
committerChia-I Wu <[email protected]>2015-05-02 22:14:06 +0800
commit9e24c49e6443c076ad892e6004e04956560e446a (patch)
treea7da73cb928744aa7249245588ed2ace7e21ab96 /src/gallium/drivers/ilo/ilo_shader.c
parent8ab18262c5984736b11b28a30a7facda0d6c65e8 (diff)
ilo: move ilo_state_3d* to core
ilo state structs (struct ilo_xxx_state) are moved as well.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_shader.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_shader.c b/src/gallium/drivers/ilo/ilo_shader.c
index 788a85887dd..8a2926c1945 100644
--- a/src/gallium/drivers/ilo/ilo_shader.c
+++ b/src/gallium/drivers/ilo/ilo_shader.c
@@ -27,12 +27,12 @@
#include "genhw/genhw.h" /* for SBE setup */
#include "tgsi/tgsi_parse.h"
+#include "core/ilo_state_3d.h"
#include "core/intel_winsys.h"
#include "shader/ilo_shader_internal.h"
#include "ilo_builder.h"
#include "ilo_state.h"
-#include "ilo_state_3d.h"
#include "ilo_shader.h"
struct ilo_shader_cache {