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author | Chia-I Wu <[email protected]> | 2015-05-01 11:47:13 +0800 |
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committer | Chia-I Wu <[email protected]> | 2015-05-02 22:14:06 +0800 |
commit | 9e24c49e6443c076ad892e6004e04956560e446a (patch) | |
tree | a7da73cb928744aa7249245588ed2ace7e21ab96 /src/gallium/drivers/ilo/ilo_shader.c | |
parent | 8ab18262c5984736b11b28a30a7facda0d6c65e8 (diff) |
ilo: move ilo_state_3d* to core
ilo state structs (struct ilo_xxx_state) are moved as well.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_shader.c')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_shader.c b/src/gallium/drivers/ilo/ilo_shader.c index 788a85887dd..8a2926c1945 100644 --- a/src/gallium/drivers/ilo/ilo_shader.c +++ b/src/gallium/drivers/ilo/ilo_shader.c @@ -27,12 +27,12 @@ #include "genhw/genhw.h" /* for SBE setup */ #include "tgsi/tgsi_parse.h" +#include "core/ilo_state_3d.h" #include "core/intel_winsys.h" #include "shader/ilo_shader_internal.h" #include "ilo_builder.h" #include "ilo_state.h" -#include "ilo_state_3d.h" #include "ilo_shader.h" struct ilo_shader_cache { |