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authorChia-I Wu <[email protected]>2015-06-23 23:59:31 -0600
committerChia-I Wu <[email protected]>2015-06-26 13:45:27 +0800
commit36d107e92cc4c1d2b60e0017dbe998af3a2e8b75 (patch)
tree6e99dec878e136e59116dd69626bceea5a6c1f30 /src/gallium/drivers/ilo/ilo_resource.h
parentfbba25bba017b3dde5f6613698004b0086bdea00 (diff)
ilo: introduce ilo_vma
This cleans up the code a bit and makes ilo_state_vector_resource_renamed() simpler and more robust. It also allows a single bo to back mulitple VMAs.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_resource.h')
-rw-r--r--src/gallium/drivers/ilo/ilo_resource.h21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/gallium/drivers/ilo/ilo_resource.h b/src/gallium/drivers/ilo/ilo_resource.h
index d602e0cbf70..0357499f44a 100644
--- a/src/gallium/drivers/ilo/ilo_resource.h
+++ b/src/gallium/drivers/ilo/ilo_resource.h
@@ -31,6 +31,7 @@
#include "core/intel_winsys.h"
#include "core/ilo_buffer.h"
#include "core/ilo_image.h"
+#include "core/ilo_vma.h"
#include "ilo_common.h"
#include "ilo_screen.h"
@@ -93,6 +94,8 @@ struct ilo_texture {
bool imported;
struct ilo_image image;
+ struct ilo_vma vma;
+ struct ilo_vma aux_vma;
/* XXX thread-safety */
struct ilo_texture_slice *slices[PIPE_MAX_TEXTURE_LEVELS];
@@ -104,13 +107,14 @@ struct ilo_buffer_resource {
struct pipe_resource base;
struct ilo_buffer buffer;
+ struct ilo_vma vma;
};
-static inline struct ilo_buffer *
-ilo_buffer(struct pipe_resource *res)
+static inline struct ilo_buffer_resource *
+ilo_buffer_resource(struct pipe_resource *res)
{
- return (res && res->target == PIPE_BUFFER) ?
- &((struct ilo_buffer_resource *) res)->buffer : NULL;
+ return (struct ilo_buffer_resource *)
+ ((res && res->target == PIPE_BUFFER) ? res : NULL);
}
static inline struct ilo_texture *
@@ -127,13 +131,14 @@ bool
ilo_resource_rename_bo(struct pipe_resource *res);
/**
- * Return the bo of the resource.
+ * Return the VMA of the resource.
*/
-static inline struct intel_bo *
-ilo_resource_get_bo(struct pipe_resource *res)
+static inline const struct ilo_vma *
+ilo_resource_get_vma(struct pipe_resource *res)
{
return (res->target == PIPE_BUFFER) ?
- ilo_buffer(res)->bo : ilo_texture(res)->image.bo;
+ &((struct ilo_buffer_resource *) res)->vma :
+ &((struct ilo_texture *) res)->vma;
}
static inline struct ilo_texture_slice *