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author | Chia-I Wu <[email protected]> | 2013-05-22 13:00:30 +0800 |
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committer | Chia-I Wu <[email protected]> | 2013-05-22 18:12:01 +0800 |
commit | f3da711bea8637d1ad7e0113cb663667ba198c26 (patch) | |
tree | e69502c3fcb3b8454c4dad4cb5a0813b51b50602 /src/gallium/drivers/ilo/ilo_resource.h | |
parent | bbb30398e58440bf542427a408810cf0e31297b5 (diff) |
ilo: correctly set view extent in SURFACE_STATE
The view extent was set to be the same as the depth while it should be set to
the number of layers. It makes a difference for 3D textures.
Also use this as a chance to clean up the code.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_resource.h')
0 files changed, 0 insertions, 0 deletions