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authorChia-I Wu <[email protected]>2014-09-24 14:31:07 +0800
committerChia-I Wu <[email protected]>2014-09-26 21:15:55 +0800
commit23d66a42a387241af6c05f4e8bed2bdef7a727a5 (patch)
treecc417bbc82a167a37332538e363075fbeb8a15ef /src/gallium/drivers/ilo/ilo_render.h
parent3afe30e64be7f4686398f826389159d87d8ae096 (diff)
ilo: rename 3d_pipeline to render
Follow the file renaming. Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_render.h')
-rw-r--r--src/gallium/drivers/ilo/ilo_render.h90
1 files changed, 45 insertions, 45 deletions
diff --git a/src/gallium/drivers/ilo/ilo_render.h b/src/gallium/drivers/ilo/ilo_render.h
index eccf7279d3f..4c06b766eb2 100644
--- a/src/gallium/drivers/ilo/ilo_render.h
+++ b/src/gallium/drivers/ilo/ilo_render.h
@@ -37,26 +37,26 @@ struct ilo_cp;
struct ilo_query;
struct ilo_state_vector;
-enum ilo_3d_pipeline_invalidate_flags {
- ILO_3D_PIPELINE_INVALIDATE_HW = 1 << 0,
- ILO_3D_PIPELINE_INVALIDATE_BATCH_BO = 1 << 1,
- ILO_3D_PIPELINE_INVALIDATE_STATE_BO = 1 << 2,
- ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO = 1 << 3,
+enum ilo_render_invalidate_flags {
+ ILO_RENDER_INVALIDATE_HW = 1 << 0,
+ ILO_RENDER_INVALIDATE_BATCH_BO = 1 << 1,
+ ILO_RENDER_INVALIDATE_STATE_BO = 1 << 2,
+ ILO_RENDER_INVALIDATE_KERNEL_BO = 1 << 3,
- ILO_3D_PIPELINE_INVALIDATE_ALL = 0xffffffff,
+ ILO_RENDER_INVALIDATE_ALL = 0xffffffff,
};
-enum ilo_3d_pipeline_action {
- ILO_3D_PIPELINE_DRAW,
- ILO_3D_PIPELINE_FLUSH,
- ILO_3D_PIPELINE_QUERY,
- ILO_3D_PIPELINE_RECTLIST,
+enum ilo_render_action {
+ ILO_RENDER_DRAW,
+ ILO_RENDER_FLUSH,
+ ILO_RENDER_QUERY,
+ ILO_RENDER_RECTLIST,
};
/**
- * 3D pipeline.
+ * Render Engine.
*/
-struct ilo_3d_pipeline {
+struct ilo_render {
const struct ilo_dev_info *dev;
struct ilo_builder *builder;
@@ -68,25 +68,25 @@ struct ilo_3d_pipeline {
uint32_t packed_sample_position_4x;
uint32_t packed_sample_position_8x[2];
- int (*estimate_size)(struct ilo_3d_pipeline *pipeline,
- enum ilo_3d_pipeline_action action,
+ int (*estimate_size)(struct ilo_render *render,
+ enum ilo_render_action action,
const void *arg);
- void (*emit_draw)(struct ilo_3d_pipeline *pipeline,
+ void (*emit_draw)(struct ilo_render *render,
const struct ilo_state_vector *vec);
- void (*emit_flush)(struct ilo_3d_pipeline *pipeline);
+ void (*emit_flush)(struct ilo_render *render);
- void (*emit_query)(struct ilo_3d_pipeline *pipeline,
+ void (*emit_query)(struct ilo_render *render,
struct ilo_query *q, uint32_t offset);
- void (*emit_rectlist)(struct ilo_3d_pipeline *pipeline,
+ void (*emit_rectlist)(struct ilo_render *render,
const struct ilo_blitter *blitter);
/**
* HW states.
*/
- struct ilo_3d_pipeline_state {
+ struct ilo_render_state {
/*
* When a WA is needed before some command, we always emit the WA right
* before the command. Knowing what have already been done since last
@@ -145,73 +145,73 @@ struct ilo_3d_pipeline {
} state;
};
-struct ilo_3d_pipeline *
-ilo_3d_pipeline_create(struct ilo_builder *builder);
+struct ilo_render *
+ilo_render_create(struct ilo_builder *builder);
void
-ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *pipeline);
+ilo_render_destroy(struct ilo_render *render);
static inline void
-ilo_3d_pipeline_invalidate(struct ilo_3d_pipeline *p, uint32_t flags)
+ilo_render_invalidate(struct ilo_render *render, uint32_t flags)
{
- p->invalidate_flags |= flags;
+ render->invalidate_flags |= flags;
/* Kernel flushes everything. Shouldn't we set all bits here? */
- p->state.current_pipe_control_dw1 = 0;
+ render->state.current_pipe_control_dw1 = 0;
}
/**
* Estimate the size of an action.
*/
static inline int
-ilo_3d_pipeline_estimate_size(struct ilo_3d_pipeline *pipeline,
- enum ilo_3d_pipeline_action action,
- const void *arg)
+ilo_render_estimate_size(struct ilo_render *render,
+ enum ilo_render_action action,
+ const void *arg)
{
- return pipeline->estimate_size(pipeline, action, arg);
+ return render->estimate_size(render, action, arg);
}
/**
* Emit context states and 3DPRIMITIVE.
*/
static inline void
-ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p,
- const struct ilo_state_vector *vec)
+ilo_render_emit_draw(struct ilo_render *render,
+ const struct ilo_state_vector *vec)
{
- p->emit_draw(p, vec);
+ render->emit_draw(render, vec);
}
/**
* Emit PIPE_CONTROL to flush all caches.
*/
static inline void
-ilo_3d_pipeline_emit_flush(struct ilo_3d_pipeline *p)
+ilo_render_emit_flush(struct ilo_render *render)
{
- p->emit_flush(p);
+ render->emit_flush(render);
}
/**
* Emit PIPE_CONTROL or MI_STORE_REGISTER_MEM to save register values.
*/
static inline void
-ilo_3d_pipeline_emit_query(struct ilo_3d_pipeline *p,
- struct ilo_query *q, uint32_t offset)
+ilo_render_emit_query(struct ilo_render *render,
+ struct ilo_query *q, uint32_t offset)
{
- p->emit_query(p, q, offset);
+ render->emit_query(render, q, offset);
}
static inline void
-ilo_3d_pipeline_emit_rectlist(struct ilo_3d_pipeline *p,
- const struct ilo_blitter *blitter)
+ilo_render_emit_rectlist(struct ilo_render *render,
+ const struct ilo_blitter *blitter)
{
- p->emit_rectlist(p, blitter);
+ render->emit_rectlist(render, blitter);
}
void
-ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p,
- unsigned sample_count,
- unsigned sample_index,
- float *x, float *y);
+ilo_render_get_sample_position(struct ilo_render *render,
+ unsigned sample_count,
+ unsigned sample_index,
+ float *x, float *y);
#endif /* ILO_RENDER_H */