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author | Chia-I Wu <[email protected]> | 2013-06-20 12:46:36 +0800 |
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committer | Chia-I Wu <[email protected]> | 2013-06-25 11:54:14 +0800 |
commit | f0afedeb750d9f696242294c730827a28bdaac70 (patch) | |
tree | 1b3aaf271ce10f7fca03598a14eacf3bd2934f57 /src/gallium/drivers/ilo/ilo_gpgpu.c | |
parent | 4d789c76dce580d754fe146041d7a1118524a4ff (diff) |
ilo: use multiple entry points for shader creation
Replace ilo_shader_state_create() by
ilo_shader_create_vs()
ilo_shader_create_gs()
ilo_shader_create_fs()
ilo_shader_create_cs()
Rename ilo_shader_state_destroy() to ilo_shader_destroy(). The old
ilo_shader_destroy() is renamed to ilo_shader_destroy_kernel().
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_gpgpu.c')
0 files changed, 0 insertions, 0 deletions