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authorKrzesimir Nowak <[email protected]>2015-09-10 14:15:53 +0200
committerBrian Paul <[email protected]>2015-09-10 09:45:14 -0600
commit16084cd2cf055849933e19047e604d384da81f8e (patch)
treed0388db7469f070a25715ac386e4ef9e1cb97343 /src/gallium/drivers/ilo/ilo_draw.h
parentbdc69552ca0268fa489daa215dff7db96fdbeb1d (diff)
softpipe: Split compute_lambda_lod into two functions
textureQueryLod returns a vec2 with a mipmap information and a LOD. The latter needs to be not clamped. v2: - changed the "not_clamped" part to "unclamped" - corrected "clamp into" to "clamp to" - splitted too long lines Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_draw.h')
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