diff options
author | Chia-I Wu <[email protected]> | 2014-09-20 00:46:35 +0800 |
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committer | Chia-I Wu <[email protected]> | 2014-09-20 10:13:53 +0800 |
commit | 6c0de4b979520583c1033794380b1c2e6785064e (patch) | |
tree | ac8437e1ab0654ad92b39fd152248a2e7ce05db3 /src/gallium/drivers/ilo/ilo_context.c | |
parent | 284d767be0589143d5c20fdf1f3b52cadf2663f6 (diff) |
ilo: add a new struct for context states
Move pipe states in ilo_context to the new ilo_state_vector. The motivation
is that ilo_context consists of several loosely related things. When we need
an ilo_context somewhere, we usually need only one or two of the things in it.
This change makes ilo_state_vector one such thing.
An immediate result is that we no longer need ilo_context in 3D pipelines,
something we have planned for since early days.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_context.c')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_context.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/ilo/ilo_context.c b/src/gallium/drivers/ilo/ilo_context.c index 04538a144b1..4bd2ee86ecb 100644 --- a/src/gallium/drivers/ilo/ilo_context.c +++ b/src/gallium/drivers/ilo/ilo_context.c @@ -70,7 +70,7 @@ ilo_context_destroy(struct pipe_context *pipe) { struct ilo_context *ilo = ilo_context(pipe); - ilo_cleanup_states(ilo); + ilo_state_vector_cleanup(&ilo->state_vector); if (ilo->uploader) u_upload_destroy(ilo->uploader); @@ -136,7 +136,7 @@ ilo_context_create(struct pipe_screen *screen, void *priv) ilo_init_video_functions(ilo); ilo_init_gpgpu_functions(ilo); - ilo_init_states(ilo); + ilo_state_vector_init(ilo->dev, &ilo->state_vector); /* * These must be called last as u_upload/u_blitter are clients of the pipe |