diff options
author | Chia-I Wu <[email protected]> | 2013-06-17 12:24:17 +0800 |
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committer | Chia-I Wu <[email protected]> | 2013-06-17 14:37:10 +0800 |
commit | b4b3a5c6dc159dd46fecca7ce64fe90f0c6c7496 (patch) | |
tree | 7db4c9663c8954ef095b4dc2f24eca2ed337a00d /src/gallium/drivers/ilo/ilo_blitter_pipe.c | |
parent | 6d7abafdc86c6d8533bcb798465452c78c2694e8 (diff) |
ilo: replace util_blitter by ilo_blitter
ilo_blitter is just a wrapper for util_blitter for now. We will port BLT code
to ilo_blitter shortly.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_blitter_pipe.c')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_blitter_pipe.c | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_blitter_pipe.c b/src/gallium/drivers/ilo/ilo_blitter_pipe.c new file mode 100644 index 00000000000..cfec8b10e5f --- /dev/null +++ b/src/gallium/drivers/ilo/ilo_blitter_pipe.c @@ -0,0 +1,196 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "util/u_blitter.h" +#include "util/u_surface.h" + +#include "ilo_context.h" +#include "ilo_blitter.h" + +enum ilo_blitter_pipe_op { + ILO_BLITTER_PIPE_BLIT, + ILO_BLITTER_PIPE_COPY, + ILO_BLITTER_PIPE_CLEAR, + ILO_BLITTER_PIPE_CLEAR_FB, +}; + +static void +ilo_blitter_pipe_begin(struct ilo_blitter *blitter, + enum ilo_blitter_pipe_op op) +{ + struct blitter_context *b = blitter->pipe_blitter; + struct ilo_context *ilo = blitter->ilo; + + /* as documented in util/u_blitter.h */ + util_blitter_save_vertex_buffer_slot(b, ilo->vb.states); + util_blitter_save_vertex_elements(b, (void *) ilo->ve); + util_blitter_save_vertex_shader(b, ilo->vs); + util_blitter_save_geometry_shader(b, ilo->gs); + util_blitter_save_so_targets(b, ilo->so.count, ilo->so.states); + + util_blitter_save_fragment_shader(b, ilo->fs); + util_blitter_save_depth_stencil_alpha(b, (void *) ilo->dsa); + util_blitter_save_blend(b, (void *) ilo->blend); + + /* undocumented? */ + util_blitter_save_viewport(b, &ilo->viewport.viewport0); + util_blitter_save_stencil_ref(b, &ilo->stencil_ref); + util_blitter_save_sample_mask(b, ilo->sample_mask); + + switch (op) { + case ILO_BLITTER_PIPE_BLIT: + case ILO_BLITTER_PIPE_COPY: + util_blitter_save_rasterizer(b, (void *) ilo->rasterizer); + util_blitter_save_framebuffer(b, &ilo->fb.state); + + util_blitter_save_fragment_sampler_states(b, + ilo->sampler[PIPE_SHADER_FRAGMENT].count, + (void **) ilo->sampler[PIPE_SHADER_FRAGMENT].cso); + + util_blitter_save_fragment_sampler_views(b, + ilo->view[PIPE_SHADER_FRAGMENT].count, + ilo->view[PIPE_SHADER_FRAGMENT].states); + + /* disable render condition? */ + break; + case ILO_BLITTER_PIPE_CLEAR: + util_blitter_save_rasterizer(b, (void *) ilo->rasterizer); + util_blitter_save_framebuffer(b, &ilo->fb.state); + + /* disable render condition? */ + break; + case ILO_BLITTER_PIPE_CLEAR_FB: + util_blitter_save_rasterizer(b, (void *) ilo->rasterizer); + break; + default: + break; + } +} + +static void +ilo_blitter_pipe_end(struct ilo_blitter *blitter) +{ +} + +bool +ilo_blitter_pipe_blit(struct ilo_blitter *blitter, + const struct pipe_blit_info *info) +{ + struct blitter_context *b = blitter->pipe_blitter; + struct pipe_blit_info skip_stencil; + + if (util_try_blit_via_copy_region(&blitter->ilo->base, info)) + return true; + + if (!util_blitter_is_blit_supported(b, info)) { + /* try without stencil */ + if (info->mask & PIPE_MASK_S) { + skip_stencil = *info; + skip_stencil.mask = info->mask & ~PIPE_MASK_S; + + if (util_blitter_is_blit_supported(blitter->pipe_blitter, + &skip_stencil)) { + ilo_warn("ignore stencil buffer blitting\n"); + info = &skip_stencil; + } + } + + if (info != &skip_stencil) { + ilo_warn("failed to blit with pipe blitter\n"); + return false; + } + } + + ilo_blitter_pipe_begin(blitter, ILO_BLITTER_PIPE_BLIT); + util_blitter_blit(b, info); + ilo_blitter_pipe_end(blitter); + + return true; +} + +bool +ilo_blitter_pipe_copy_resource(struct ilo_blitter *blitter, + struct pipe_resource *dst, unsigned dst_level, + unsigned dst_x, unsigned dst_y, unsigned dst_z, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box) +{ + return false; +} + +bool +ilo_blitter_pipe_clear_rt(struct ilo_blitter *blitter, + struct pipe_surface *rt, + const union pipe_color_union *color, + unsigned x, unsigned y, + unsigned width, unsigned height) +{ + ilo_blitter_pipe_begin(blitter, ILO_BLITTER_PIPE_CLEAR); + + util_blitter_clear_render_target(blitter->pipe_blitter, + rt, color, x, y, width, height); + + ilo_blitter_pipe_end(blitter); + + return true; +} + +bool +ilo_blitter_pipe_clear_zs(struct ilo_blitter *blitter, + struct pipe_surface *zs, + unsigned clear_flags, + double depth, unsigned stencil, + unsigned x, unsigned y, + unsigned width, unsigned height) +{ + ilo_blitter_pipe_begin(blitter, ILO_BLITTER_PIPE_CLEAR); + + util_blitter_clear_depth_stencil(blitter->pipe_blitter, + zs, clear_flags, depth, stencil, x, y, width, height); + + ilo_blitter_pipe_end(blitter); + + return true; +} + +bool +ilo_blitter_pipe_clear_fb(struct ilo_blitter *blitter, + unsigned buffers, + const union pipe_color_union *color, + double depth, unsigned stencil) +{ + /* TODO we should pause/resume some queries */ + ilo_blitter_pipe_begin(blitter, ILO_BLITTER_PIPE_CLEAR_FB); + + util_blitter_clear(blitter->pipe_blitter, + blitter->ilo->fb.state.width, blitter->ilo->fb.state.height, + buffers, color, depth, stencil); + + ilo_blitter_pipe_end(blitter); + + return true; +} |