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author | Krzesimir Nowak <[email protected]> | 2015-09-10 14:15:53 +0200 |
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committer | Brian Paul <[email protected]> | 2015-09-10 09:45:14 -0600 |
commit | 16084cd2cf055849933e19047e604d384da81f8e (patch) | |
tree | d0388db7469f070a25715ac386e4ef9e1cb97343 /src/gallium/drivers/ilo/ilo_blitter.h | |
parent | bdc69552ca0268fa489daa215dff7db96fdbeb1d (diff) |
softpipe: Split compute_lambda_lod into two functions
textureQueryLod returns a vec2 with a mipmap information and a
LOD. The latter needs to be not clamped.
v2:
- changed the "not_clamped" part to "unclamped"
- corrected "clamp into" to "clamp to"
- splitted too long lines
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_blitter.h')
0 files changed, 0 insertions, 0 deletions