diff options
author | Michal Krol <[email protected]> | 2009-12-01 09:01:27 +0100 |
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committer | Michal Krol <[email protected]> | 2009-12-01 09:52:39 +0100 |
commit | f2f7bd855af49752b1c77746542c62f1c529e953 (patch) | |
tree | 5ba6321a552969e62ed60aab18d71b9242c55bce /src/gallium/drivers/identity | |
parent | 3f900c33ae6ede1c6f309628b1369a1b968a115d (diff) |
id: Implement separate vertex sampler state.
Diffstat (limited to 'src/gallium/drivers/identity')
-rw-r--r-- | src/gallium/drivers/identity/id_context.c | 58 |
1 files changed, 49 insertions, 9 deletions
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 2f5b38ea154..4509c7b1e5c 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -221,19 +221,32 @@ identity_create_sampler_state(struct pipe_context *_pipe, } static void -identity_bind_sampler_states(struct pipe_context *_pipe, - unsigned num, - void **samplers) +identity_bind_fragment_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; pipe->bind_fragment_sampler_states(pipe, - num, + num_samplers, samplers); } static void +identity_bind_vertex_sampler_states(struct pipe_context *_pipe, + unsigned num_samplers, + void **samplers) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_vertex_sampler_states(pipe, + num_samplers, + samplers); +} + +static void identity_delete_sampler_state(struct pipe_context *_pipe, void *sampler) { @@ -480,9 +493,9 @@ identity_set_viewport_state(struct pipe_context *_pipe, } static void -identity_set_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **_textures) +identity_set_fragment_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; @@ -505,6 +518,31 @@ identity_set_sampler_textures(struct pipe_context *_pipe, } static void +identity_set_vertex_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture **textures = NULL; + unsigned i; + + if (_textures) { + for (i = 0; i < num_textures; i++) + unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + unwrapped_textures[i] = NULL; + + textures = unwrapped_textures; + } + + pipe->set_vertex_sampler_textures(pipe, + num_textures, + textures); +} + +static void identity_set_vertex_buffers(struct pipe_context *_pipe, unsigned num_buffers, const struct pipe_vertex_buffer *_buffers) @@ -682,7 +720,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.bind_blend_state = identity_bind_blend_state; id_pipe->base.delete_blend_state = identity_delete_blend_state; id_pipe->base.create_sampler_state = identity_create_sampler_state; - id_pipe->base.bind_fragment_sampler_states = identity_bind_sampler_states; + id_pipe->base.bind_fragment_sampler_states = identity_bind_fragment_sampler_states; + id_pipe->base.bind_vertex_sampler_states = identity_bind_vertex_sampler_states; id_pipe->base.delete_sampler_state = identity_delete_sampler_state; id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state; id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state; @@ -703,7 +742,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; id_pipe->base.set_scissor_state = identity_set_scissor_state; id_pipe->base.set_viewport_state = identity_set_viewport_state; - id_pipe->base.set_fragment_sampler_textures = identity_set_sampler_textures; + id_pipe->base.set_fragment_sampler_textures = identity_set_vertex_sampler_textures; + id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.set_vertex_elements = identity_set_vertex_elements; id_pipe->base.surface_copy = identity_surface_copy; |