diff options
author | Eric Anholt <[email protected]> | 2013-09-20 10:13:32 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-11-15 11:35:01 -0800 |
commit | e5885c119de1e508099cc1111e1c9f8ff00fab88 (patch) | |
tree | 77232f7a5789900eb180e23fe0f2c1988a70a8f3 /src/gallium/drivers/identity/id_objects.c | |
parent | bb1f0969756fbb827c4b2520c632daa15342b064 (diff) |
mesa: Dynamically allocate the storage for program local parameters.
The array was 64kb per struct gl_program, plus we statically stored a copy
of one on disk for _mesa_DummyProgram. Given that most struct gl_programs
we generate are for GLSL shaders that don't have local parameters, this
was a waste.
Since you can store and fetch parameters beyond what the program actually
uses, we do have to do a late allocation if necessary at
GetProgramLocalParameter time.
Reduces peak memory usage in the dota2 trace I made by 76MB (4.5%)
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/gallium/drivers/identity/id_objects.c')
0 files changed, 0 insertions, 0 deletions