diff options
author | Jakob Bornecrantz <[email protected]> | 2009-06-24 02:42:41 +0200 |
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committer | Jakob Bornecrantz <[email protected]> | 2009-06-24 13:04:56 +0200 |
commit | d60b2c68552a2729dfdb33c2bac4822453cf8ae2 (patch) | |
tree | 678dd7ee49bb88884894682abd5517e065f1ca21 /src/gallium/drivers/identity/id_context.c | |
parent | b8e638d4895d2d342306bb6443a455f73903ce20 (diff) |
identity: Add new identity driver
This driver does no transformation of the gallium calls
going to the real driver, like the identity matrix. It is
intended to be the basis for transforming and/or debug
drivers like trace and rbug.
Authors of this patch are:
Michal Krol, orignal heavy lifting.
José Fonesca, object wrapping code stolen from trace.
Jakob Bornecrantz, put it all toghether and renamed a stuff.
Diffstat (limited to 'src/gallium/drivers/identity/id_context.c')
-rw-r--r-- | src/gallium/drivers/identity/id_context.c | 719 |
1 files changed, 719 insertions, 0 deletions
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c new file mode 100644 index 00000000000..a500ec60454 --- /dev/null +++ b/src/gallium/drivers/identity/id_context.c @@ -0,0 +1,719 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_context.h" +#include "util/u_memory.h" + +#include "id_public.h" +#include "id_context.h" +#include "id_objects.h" + + +static void +identity_destroy(struct pipe_context *_pipe) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->destroy(pipe); + + free(id_pipe); +} + +static void +identity_set_edgeflags(struct pipe_context *_pipe, + const unsigned *bitfield) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_edgeflags(pipe, + bitfield); +} + +static boolean +identity_draw_arrays(struct pipe_context *_pipe, + unsigned prim, + unsigned start, + unsigned count) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->draw_arrays(pipe, + prim, + start, + count); +} + +static boolean +identity_draw_elements(struct pipe_context *_pipe, + struct pipe_buffer *_indexBuffer, + unsigned indexSize, + unsigned prim, + unsigned start, + unsigned count) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct identity_buffer *id_buffer = identity_buffer(_indexBuffer); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_buffer *indexBuffer = id_buffer->buffer; + + return pipe->draw_elements(pipe, + indexBuffer, + indexSize, + prim, + start, + count); +} + +static boolean +identity_draw_range_elements(struct pipe_context *_pipe, + struct pipe_buffer *_indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct identity_buffer *id_buffer = identity_buffer(_indexBuffer); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_buffer *indexBuffer = id_buffer->buffer; + + return pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, + minIndex, + maxIndex, + mode, + start, + count); +} + +static struct pipe_query * +identity_create_query(struct pipe_context *_pipe, + unsigned query_type) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_query(pipe, + query_type); +} + +static void +identity_destroy_query(struct pipe_context *_pipe, + struct pipe_query *query) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->destroy_query(pipe, + query); +} + +static void +identity_begin_query(struct pipe_context *_pipe, + struct pipe_query *query) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->begin_query(pipe, + query); +} + +static void +identity_end_query(struct pipe_context *_pipe, + struct pipe_query *query) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->end_query(pipe, + query); +} + +static boolean +identity_get_query_result(struct pipe_context *_pipe, + struct pipe_query *query, + boolean wait, + uint64_t *result) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->get_query_result(pipe, + query, + wait, + result); +} + +static void * +identity_create_blend_state(struct pipe_context *_pipe, + const struct pipe_blend_state *blend) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_blend_state(pipe, + blend); +} + +static void +identity_bind_blend_state(struct pipe_context *_pipe, + void *blend) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_blend_state(pipe, + blend); +} + +static void +identity_delete_blend_state(struct pipe_context *_pipe, + void *blend) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->delete_blend_state(pipe, + blend); +} + +static void * +identity_create_sampler_state(struct pipe_context *_pipe, + const struct pipe_sampler_state *sampler) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_sampler_state(pipe, + sampler); +} + +static void +identity_bind_sampler_states(struct pipe_context *_pipe, + unsigned num, + void **samplers) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_sampler_states(pipe, + num, + samplers); +} + +static void +identity_delete_sampler_state(struct pipe_context *_pipe, + void *sampler) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->delete_sampler_state(pipe, + sampler); +} + +static void * +identity_create_rasterizer_state(struct pipe_context *_pipe, + const struct pipe_rasterizer_state *rasterizer) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_rasterizer_state(pipe, + rasterizer); +} + +static void +identity_bind_rasterizer_state(struct pipe_context *_pipe, + void *rasterizer) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_rasterizer_state(pipe, + rasterizer); +} + +static void +identity_delete_rasterizer_state(struct pipe_context *_pipe, + void *rasterizer) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->delete_rasterizer_state(pipe, + rasterizer); +} + +static void * +identity_create_depth_stencil_alpha_state(struct pipe_context *_pipe, + const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); +} + +static void +identity_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, + void *depth_stencil_alpha) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); +} + +static void +identity_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, + void *depth_stencil_alpha) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->delete_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); +} + +static void * +identity_create_fs_state(struct pipe_context *_pipe, + const struct pipe_shader_state *fs) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_fs_state(pipe, + fs); +} + +static void +identity_bind_fs_state(struct pipe_context *_pipe, + void *fs) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_fs_state(pipe, + fs); +} + +static void +identity_delete_fs_state(struct pipe_context *_pipe, + void *fs) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->delete_fs_state(pipe, + fs); +} + +static void * +identity_create_vs_state(struct pipe_context *_pipe, + const struct pipe_shader_state *vs) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + return pipe->create_vs_state(pipe, + vs); +} + +static void +identity_bind_vs_state(struct pipe_context *_pipe, + void *vs) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->bind_vs_state(pipe, + vs); +} + +static void +identity_delete_vs_state(struct pipe_context *_pipe, + void *vs) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->delete_vs_state(pipe, + vs); +} + +static void +identity_set_blend_color(struct pipe_context *_pipe, + const struct pipe_blend_color *blend_color) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_blend_color(pipe, + blend_color); +} + +static void +identity_set_clip_state(struct pipe_context *_pipe, + const struct pipe_clip_state *clip) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_clip_state(pipe, + clip); +} + +static void +identity_set_constant_buffer(struct pipe_context *_pipe, + uint shader, + uint index, + const struct pipe_constant_buffer *_buffer) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_constant_buffer unwrapped_buffer; + struct pipe_constant_buffer *buffer = NULL; + + /* unwrap the input state */ + if (_buffer) { + unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer); + buffer = &unwrapped_buffer; + } + + pipe->set_constant_buffer(pipe, + shader, + index, + buffer); +} + +static void +identity_set_framebuffer_state(struct pipe_context *_pipe, + const struct pipe_framebuffer_state *_state) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_framebuffer_state unwrapped_state; + struct pipe_framebuffer_state *state = NULL; + unsigned i; + + /* unwrap the input state */ + if (_state) { + memcpy(&unwrapped_state, _state, sizeof(unwrapped_state)); + for(i = 0; i < _state->nr_cbufs; i++) + unwrapped_state.cbufs[i] = identity_surface_unwrap(_state->cbufs[i]); + for (; i < PIPE_MAX_COLOR_BUFS; i++) + unwrapped_state.cbufs[i] = NULL; + unwrapped_state.zsbuf = identity_surface_unwrap(_state->zsbuf); + state = &unwrapped_state; + } + + pipe->set_framebuffer_state(pipe, + state); +} + +static void +identity_set_polygon_stipple(struct pipe_context *_pipe, + const struct pipe_poly_stipple *poly_stipple) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_polygon_stipple(pipe, + poly_stipple); +} + +static void +identity_set_scissor_state(struct pipe_context *_pipe, + const struct pipe_scissor_state *scissor) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_scissor_state(pipe, + scissor); +} + +static void +identity_set_viewport_state(struct pipe_context *_pipe, + const struct pipe_viewport_state *viewport) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_viewport_state(pipe, + viewport); +} + +static void +identity_set_sampler_textures(struct pipe_context *_pipe, + unsigned num_textures, + struct pipe_texture **_textures) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture **textures = NULL; + unsigned i; + + if (_textures) { + for (i = 0; i < num_textures; i++) + unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + for (; i < PIPE_MAX_SAMPLERS; i++) + unwrapped_textures[i] = NULL; + + textures = unwrapped_textures; + } + + pipe->set_sampler_textures(pipe, + num_textures, + _textures); +} + +static void +identity_set_vertex_buffers(struct pipe_context *_pipe, + unsigned num_buffers, + const struct pipe_vertex_buffer *_buffers) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_buffer *buffers = NULL; + unsigned i; + + if (num_buffers) { + memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers)); + for (i = 0; i < num_buffers; i++) + unwrapped_buffers[i].buffer = identity_buffer_unwrap(_buffers[i].buffer); + buffers = unwrapped_buffers; + } + + pipe->set_vertex_buffers(pipe, + num_buffers, + buffers); +} + +static void +identity_set_vertex_elements(struct pipe_context *_pipe, + unsigned num_elements, + const struct pipe_vertex_element *vertex_elements) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->set_vertex_elements(pipe, + num_elements, + vertex_elements); +} + +static void +identity_surface_copy(struct pipe_context *_pipe, + struct pipe_surface *_dst, + unsigned dstx, + unsigned dsty, + struct pipe_surface *_src, + unsigned srcx, + unsigned srcy, + unsigned width, + unsigned height) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct identity_surface *id_surface_dst = identity_surface(_dst); + struct identity_surface *id_surface_src = identity_surface(_src); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_surface *dst = id_surface_dst->surface; + struct pipe_surface *src = id_surface_src->surface; + + pipe->surface_copy(pipe, + dst, + dstx, + dsty, + src, + srcx, + srcy, + width, + height); +} + +static void +identity_surface_fill(struct pipe_context *_pipe, + struct pipe_surface *_dst, + unsigned dstx, + unsigned dsty, + unsigned width, + unsigned height, + unsigned value) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct identity_surface *id_surface_dst = identity_surface(_dst); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_surface *dst = id_surface_dst->surface; + + pipe->surface_fill(pipe, + dst, + dstx, + dsty, + width, + height, + value); +} + +static void +identity_clear(struct pipe_context *_pipe, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->clear(pipe, + buffers, + rgba, + depth, + stencil); +} + +static void +identity_flush(struct pipe_context *_pipe, + unsigned flags, + struct pipe_fence_handle **fence) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct pipe_context *pipe = id_pipe->pipe; + + pipe->flush(pipe, + flags, + fence); +} + +static unsigned int +identity_is_texture_referenced(struct pipe_context *_pipe, + struct pipe_texture *_texture, + unsigned face, + unsigned level) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct identity_texture *id_texture = identity_texture(_texture); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_texture *texture = id_texture->texture; + + return pipe->is_texture_referenced(pipe, + texture, + face, + level); +} + +static unsigned int +identity_is_buffer_referenced(struct pipe_context *_pipe, + struct pipe_buffer *_buffer) +{ + struct identity_context *id_pipe = identity_context(_pipe); + struct identity_buffer *id_buffer = identity_buffer(_buffer); + struct pipe_context *pipe = id_pipe->pipe; + struct pipe_buffer *buffer = id_buffer->buffer; + + return pipe->is_buffer_referenced(pipe, + buffer); +} + +struct pipe_context * +identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) +{ + struct identity_context *id_pipe; + (void)identity_screen(_screen); + + id_pipe = CALLOC_STRUCT(identity_context); + if (!id_pipe) { + return NULL; + } + + id_pipe->base.winsys = NULL; + id_pipe->base.screen = _screen; + id_pipe->base.priv = pipe->priv; + id_pipe->base.draw = NULL; + + id_pipe->base.destroy = identity_destroy; + id_pipe->base.set_edgeflags = identity_set_edgeflags; + id_pipe->base.draw_arrays = identity_draw_arrays; + id_pipe->base.draw_elements = identity_draw_elements; + id_pipe->base.draw_range_elements = identity_draw_range_elements; + id_pipe->base.create_query = identity_create_query; + id_pipe->base.destroy_query = identity_destroy_query; + id_pipe->base.begin_query = identity_begin_query; + id_pipe->base.end_query = identity_end_query; + id_pipe->base.get_query_result = identity_get_query_result; + id_pipe->base.create_blend_state = identity_create_blend_state; + id_pipe->base.bind_blend_state = identity_bind_blend_state; + id_pipe->base.delete_blend_state = identity_delete_blend_state; + id_pipe->base.create_sampler_state = identity_create_sampler_state; + id_pipe->base.bind_sampler_states = identity_bind_sampler_states; + id_pipe->base.delete_sampler_state = identity_delete_sampler_state; + id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state; + id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state; + id_pipe->base.delete_rasterizer_state = identity_delete_rasterizer_state; + id_pipe->base.create_depth_stencil_alpha_state = identity_create_depth_stencil_alpha_state; + id_pipe->base.bind_depth_stencil_alpha_state = identity_bind_depth_stencil_alpha_state; + id_pipe->base.delete_depth_stencil_alpha_state = identity_delete_depth_stencil_alpha_state; + id_pipe->base.create_fs_state = identity_create_fs_state; + id_pipe->base.bind_fs_state = identity_bind_fs_state; + id_pipe->base.delete_fs_state = identity_delete_fs_state; + id_pipe->base.create_vs_state = identity_create_vs_state; + id_pipe->base.bind_vs_state = identity_bind_vs_state; + id_pipe->base.delete_vs_state = identity_delete_vs_state; + id_pipe->base.set_blend_color = identity_set_blend_color; + id_pipe->base.set_clip_state = identity_set_clip_state; + id_pipe->base.set_constant_buffer = identity_set_constant_buffer; + id_pipe->base.set_framebuffer_state = identity_set_framebuffer_state; + id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; + id_pipe->base.set_scissor_state = identity_set_scissor_state; + id_pipe->base.set_viewport_state = identity_set_viewport_state; + id_pipe->base.set_sampler_textures = identity_set_sampler_textures; + id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; + id_pipe->base.set_vertex_elements = identity_set_vertex_elements; + id_pipe->base.surface_copy = identity_surface_copy; + id_pipe->base.surface_fill = identity_surface_fill; + id_pipe->base.clear = identity_clear; + id_pipe->base.flush = identity_flush; + id_pipe->base.is_texture_referenced = identity_is_texture_referenced; + id_pipe->base.is_buffer_referenced = identity_is_buffer_referenced; + + id_pipe->pipe = pipe; + + return &id_pipe->base; +} |