diff options
author | Dave Airlie <[email protected]> | 2011-01-01 15:03:45 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2011-01-09 17:21:52 +1000 |
commit | 5e044e3900cd97be140a4fff3151711504109c86 (patch) | |
tree | 768616633e24e98cd78e0625bf81242464ef568f /src/gallium/drivers/i965 | |
parent | 3ee8d13c0049e6a9490054ea46963bb6f9f18905 (diff) |
i965g: update intel_decode from upstream.
Diffstat (limited to 'src/gallium/drivers/i965')
-rw-r--r-- | src/gallium/drivers/i965/brw_reg.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/i965/brw_winsys_debug.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/i965/intel_decode.c | 563 | ||||
-rw-r--r-- | src/gallium/drivers/i965/intel_decode.h | 2 |
4 files changed, 432 insertions, 137 deletions
diff --git a/src/gallium/drivers/i965/brw_reg.h b/src/gallium/drivers/i965/brw_reg.h index 2e3eeb6ecf8..53c7c435713 100644 --- a/src/gallium/drivers/i965/brw_reg.h +++ b/src/gallium/drivers/i965/brw_reg.h @@ -127,6 +127,8 @@ #define IS_ILM(devid) (devid == PCI_CHIP_ILM_G) #define IS_GEN5(devid) (IS_ILD(devid) || IS_ILM(devid)) +#define IS_IRONLAKE(devid) IS_GEN5(devid) + #define IS_GEN6(devid) (devid == PCI_CHIP_SANDYBRIDGE_GT1 || \ devid == PCI_CHIP_SANDYBRIDGE_GT2 || \ devid == PCI_CHIP_SANDYBRIDGE_GT2_PLUS || \ diff --git a/src/gallium/drivers/i965/brw_winsys_debug.c b/src/gallium/drivers/i965/brw_winsys_debug.c index b7888b9b4d6..18a1eb4f29d 100644 --- a/src/gallium/drivers/i965/brw_winsys_debug.c +++ b/src/gallium/drivers/i965/brw_winsys_debug.c @@ -77,7 +77,7 @@ void brw_dump_data( unsigned pci_id, if (BRW_DUMP & DUMP_BATCH) { switch (data_type) { case BRW_DATA_BATCH_BUFFER: - intel_decode(data, size / 4, offset, pci_id); + intel_decode(data, size / 4, offset, pci_id, 0); break; default: break; diff --git a/src/gallium/drivers/i965/intel_decode.c b/src/gallium/drivers/i965/intel_decode.c index 36c04a31655..1abe869f1ae 100644 --- a/src/gallium/drivers/i965/intel_decode.c +++ b/src/gallium/drivers/i965/intel_decode.c @@ -42,10 +42,11 @@ #include "util/u_memory.h" #include "util/u_string.h" + #include "intel_decode.h" +#include "brw_reg.h" /*#include "intel_chipset.h"*/ -#define IS_965(x) 1 /* XXX */ #define IS_9XX(x) 1 /* XXX */ #define BUFFER_FAIL(_count, _len, _name) do { \ @@ -99,10 +100,11 @@ decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures) } opcodes_mi[] = { { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" }, { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, { 0x04, 0, 1, 1, "MI_FLUSH" }, - { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" }, { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, { 0x00, 0, 1, 1, "MI_NOOP" }, @@ -116,6 +118,11 @@ decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, }; + switch ((data[0] & 0x1f800000) >> 23) { + case 0x0a: + instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n"); + return -1; + } for (opcode = 0; opcode < Elements(opcodes_mi); opcode++) { if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { @@ -308,9 +315,13 @@ decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) static int decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures) { - switch ((data[0] & 0x00f80000) >> 19) { + uint32_t opcode; + + opcode = (data[0] & 0x00f80000) >> 19; + + switch (opcode) { case 0x11: - instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n"); + instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n"); return 1; case 0x10: instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); @@ -326,7 +337,8 @@ decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures) return 1; } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n", + opcode); (*failures)++; return 1; } @@ -384,7 +396,7 @@ i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask sprintf(dstname, "oD%s%s", dstmask, sat); break; case 6: - if (dst_nr > 2) + if (dst_nr > 3) fprintf(out, "bad destination reg U%d\n", dst_nr); sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); break; @@ -455,7 +467,7 @@ i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) break; case 6: sprintf(name, "U%d", src_nr); - if (src_nr > 2) + if (src_nr > 3) fprintf(out, "bad src reg %s\n", name); break; default: @@ -800,10 +812,14 @@ i915_decode_instruction(const uint32_t *data, uint32_t hw_offset, } static int -decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) +decode_3d_1d(const uint32_t *data, int count, + uint32_t hw_offset, + uint32_t devid, + int *failures) { - unsigned int len, i, c, opcode, word, map, sampler, instr; + unsigned int len, i, c, idx, word, map, sampler, instr; char *format; + uint32_t opcode; struct { uint32_t opcode; @@ -814,7 +830,7 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, } opcodes_3d_1d[] = { { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, - { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, + { 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" }, { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, @@ -822,7 +838,6 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, - { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, @@ -834,9 +849,11 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" }, - }; + }, *opcode_3d_1d; - switch ((data[0] & 0x00ff0000) >> 16) { + opcode = (data[0] & 0x00ff0000) >> 16; + + switch (opcode) { case 0x07: /* This instruction is unusual. A 0 length means just 1 DWORD instead of * 2. The 0 length is specified in one place to be unsupported, but @@ -891,26 +908,56 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); len = (data[0] & 0x0000000f) + 2; i = 1; - for (word = 0; word <= 7; word++) { + for (word = 0; word <= 8; word++) { if (data[0] & (1 << (4 + word))) { if (i >= count) BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); /* save vertex state for decode */ - if (word == 2) { - saved_s2_set = 1; - saved_s2 = data[i]; - } - if (word == 4) { - saved_s4_set = 1; - saved_s4 = data[i]; + if (IS_9XX(devid)) { + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } } instr_out(data, hw_offset, i++, "S%d\n", word); } } if (len != i) { - fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + (*failures)++; + } + return len; + case 0x03: + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 6; word <= 14; word++) { + if (data[0] & (1 << word)) { + if (i >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2"); + + if (word == 6) + instr_out(data, hw_offset, i++, "TBCF\n"); + else if (word >= 7 && word <= 10) { + instr_out(data, hw_offset, i++, "TB%dC\n", word - 7); + instr_out(data, hw_offset, i++, "TB%dA\n", word - 7); + } else if (word >= 11 && word <= 14) { + instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11); + } + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); (*failures)++; } return len; @@ -922,11 +969,27 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, i = 2; for (map = 0; map <= 15; map++) { if (data[1] & (1 << map)) { + int width, height, pitch, dword; + const char *tiling; + if (i + 3 >= count) BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); instr_out(data, hw_offset, i++, "map %d MS2\n", map); - instr_out(data, hw_offset, i++, "map %d MS3\n", map); - instr_out(data, hw_offset, i++, "map %d MS4\n", map); + + dword = data[i]; + width = ((dword >> 10) & ((1 << 11) - 1))+1; + height = ((dword >> 21) & ((1 << 11) - 1))+1; + + tiling = "none"; + if (dword & (1 << 2)) + tiling = "fenced"; + else if (dword & (1 << 1)) + tiling = dword & (1 << 0) ? "Y" : "X"; + instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling); + + dword = data[i]; + pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1); + instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch); } } if (len != i) { @@ -982,8 +1045,8 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, } return len; case 0x01: - if (i830) - break; + if (!IS_9XX(devid)) + break; instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); instr_out(data, hw_offset, 1, "mask\n"); len = (data[0] & 0x0000003f) + 2; @@ -1034,30 +1097,61 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, format, (data[1] & (1 << 31)) ? "en" : "dis"); return len; + + case 0x8e: + { + const char *name, *tiling; + + len = (data[0] & 0x0000000f) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO"); + + switch((data[1] >> 24) & 0x7) { + case 0x3: name = "color"; break; + case 0x7: name = "depth"; break; + default: name = "unknown"; break; + } + + tiling = "none"; + if (data[1] & (1 << 23)) + tiling = "fenced"; + else if (data[1] & (1 << 22)) + tiling = data[1] & (1 << 21) ? "Y" : "X"; + + instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n"); + instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff); + + instr_out(data, hw_offset, 2, "address\n"); + return len; + } } - for (opcode = 0; opcode < Elements(opcodes_3d_1d); opcode++) { - if (opcodes_3d_1d[opcode].i830_only && !i830) + for (idx = 0; idx < Elements(opcodes_3d_1d); idx++) + { + opcode_3d_1d = &opcodes_3d_1d[idx]; + if (opcode_3d_1d->i830_only && IS_9XX(devid)) continue; - if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) { + if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) { len = 1; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name); - if (opcodes_3d_1d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name); + if (opcode_3d_1d->max_len > 1) { len = (data[0] & 0x0000ffff) + 2; - if (len < opcodes_3d_1d[opcode].min_len || - len > opcodes_3d_1d[opcode].max_len) + if (len < opcode_3d_1d->min_len || + len > opcode_3d_1d->max_len) { fprintf(out, "Bad count in %s\n", - opcodes_3d_1d[opcode].name); + opcode_3d_1d->name); (*failures)++; } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d_1d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } @@ -1065,7 +1159,7 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode); (*failures)++; return 1; } @@ -1075,8 +1169,10 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, int *failures) { char immediate = (data[0] & (1 << 23)) == 0; - unsigned int len, i; + unsigned int len, i, ret; char *primtype; + int original_s2 = saved_s2; + int original_s4 = saved_s4; switch ((data[0] >> 18) & 0xf) { case 0x0: primtype = "TRILIST"; break; @@ -1089,7 +1185,7 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, case 0x7: primtype = "RECTLIST"; break; case 0x8: primtype = "POINTLIST"; break; case 0x9: primtype = "DIB"; break; - case 0xa: primtype = "CLEAR_RECT"; break; + case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break; default: primtype = "unknown"; break; } @@ -1193,6 +1289,8 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, vertex++; } } + + ret = len; } else { /* indirect vertices */ len = data[0] & 0x0000ffff; /* index count */ @@ -1210,13 +1308,15 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, if ((data[i] & 0xffff) == 0xffff) { instr_out(data, hw_offset, i, " indices: (terminator)\n"); - return i; + ret = i; + goto out; } else if ((data[i] >> 16) == 0xffff) { instr_out(data, hw_offset, i, " indices: 0x%04x, " "(terminator)\n", data[i] & 0xffff); - return i; + ret = i; + goto out; } else { instr_out(data, hw_offset, i, " indices: 0x%04x, 0x%04x\n", @@ -1226,7 +1326,8 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, fprintf(out, "3DPRIMITIVE: no terminator found in index buffer\n"); (*failures)++; - return count; + ret = count; + goto out; } else { /* fixed size vertex index buffer */ for (i = 0; i < len; i += 2) { @@ -1241,7 +1342,8 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, } } } - return (len + 1) / 2 + 1; + ret = (len + 1) / 2 + 1; + goto out; } else { /* sequential vertex access */ if (count < 2) @@ -1250,17 +1352,22 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, "3DPRIMITIVE sequential indirect %s, %d starting from " "%d\n", primtype, len, data[1] & 0xffff); instr_out(data, hw_offset, 1, " start\n"); - return 2; + ret = 2; + goto out; } } - return len; +out: + saved_s2 = original_s2; + saved_s4 = original_s4; + return ret; } static int -decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +decode_3d(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) { - unsigned int opcode; + uint32_t opcode; + unsigned int idx; struct { uint32_t opcode; @@ -1277,41 +1384,44 @@ decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x0d, 1, 1, "3DSTATE_MODES_4" }, { 0x0c, 1, 1, "3DSTATE_MODES_5" }, { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, - }; + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; - switch ((data[0] & 0x1f000000) >> 24) { + switch (opcode) { case 0x1f: return decode_3d_primitive(data, count, hw_offset, failures); case 0x1d: - return decode_3d_1d(data, count, hw_offset, failures, 0); + return decode_3d_1d(data, count, hw_offset, devid, failures); case 0x1c: return decode_3d_1c(data, count, hw_offset, failures); } - for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) { - if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + for (idx = 0; idx < Elements(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if (opcode == opcode_3d->opcode) { unsigned int len = 1, i; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); - if (opcodes_3d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { len = (data[0] & 0xff) + 2; - if (len < opcodes_3d[opcode].min_len || - len > opcodes_3d[opcode].max_len) + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { - fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + fprintf(out, "Bad count in %s\n", opcode_3d->name); } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } return len; } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode); (*failures)++; return 1; } @@ -1401,12 +1511,87 @@ get_965_prim_type(uint32_t data) default: return "fail"; } } +static int +i965_decode_urb_fence(const uint32_t *data, uint32_t hw_offset, int len, int count, + int *failures) +{ + uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence; + + if (len != 3) + fprintf(out, "Bad count in URB_FENCE\n"); + if (count < 3) + BUFFER_FAIL(count, len, "URB_FENCE"); + + vs_fence = data[1] & 0x3ff; + gs_fence = (data[1] >> 10) & 0x3ff; + clip_fence = (data[1] >> 20) & 0x3ff; + sf_fence = data[2] & 0x3ff; + vfe_fence = (data[2] >> 10) & 0x3ff; + cs_fence = (data[2] >> 20) & 0x7ff; + + instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n", + (data[0] >> 13) & 1 ? "cs " : "", + (data[0] >> 12) & 1 ? "vfe " : "", + (data[0] >> 11) & 1 ? "sf " : "", + (data[0] >> 10) & 1 ? "clip " : "", + (data[0] >> 9) & 1 ? "gs " : "", + (data[0] >> 8) & 1 ? "vs " : ""); + instr_out(data, hw_offset, 1, + "vs fence: %d, clip_fence: %d, gs_fence: %d\n", + vs_fence, clip_fence, gs_fence); + instr_out(data, hw_offset, 2, + "sf fence: %d, vfe_fence: %d, cs_fence: %d\n", + sf_fence, vfe_fence, cs_fence); + if (gs_fence < vs_fence) + fprintf(out, "gs fence < vs fence!\n"); + if (clip_fence < gs_fence) + fprintf(out, "clip fence < gs fence!\n"); + if (sf_fence < clip_fence) + fprintf(out, "sf fence < clip fence!\n"); + if (cs_fence < sf_fence) + fprintf(out, "cs fence < sf fence!\n"); + + return len; +} + +static void +state_base_out(const uint32_t *data, uint32_t hw_offset, unsigned int index, + char *name) +{ + if (data[index] & 1) { + instr_out(data, hw_offset, index, "%s state base address 0x%08x\n", + name, data[index] & ~1); + } else { + instr_out(data, hw_offset, index, "%s state base not updated\n", + name); + } +} + +static void +state_max_out(const uint32_t *data, uint32_t hw_offset, unsigned int index, + char *name) +{ + if (data[index] & 1) { + if (data[index] == 1) { + instr_out(data, hw_offset, index, + "%s state upper bound disabled\n", name); + } else { + instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n", + name, data[index] & ~1); + } + } else { + instr_out(data, hw_offset, index, "%s state upper bound not updated\n", + name); + } +} static int -decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) { - unsigned int opcode, len; - int i; + uint32_t opcode; + unsigned int idx, len; + int i, sba_len; + char *desc1 = NULL; struct { uint32_t opcode; @@ -1435,51 +1620,78 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" }, { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, + { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" }, { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, + { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" }, + { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" }, { 0x7b00, 6, 6, "3DPRIMITIVE" }, - }; + { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" }, + { 0x7805, 3, 3, "3DSTATE_URB" }, + { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" }, + { 0x7810, 6, 6, "3DSTATE_VS_STATE" }, + { 0x7811, 7, 7, "3DSTATE_GS_STATE" }, + { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, + { 0x7813, 20, 20, "3DSTATE_SF_STATE" }, + { 0x7814, 9, 9, "3DSTATE_WM_STATE" }, + { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, + { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" }, + { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" }, + { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" }, + { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" }, + }, *opcode_3d; len = (data[0] & 0x0000ffff) + 2; - switch ((data[0] & 0xffff0000) >> 16) { + opcode = (data[0] & 0xffff0000) >> 16; + switch (opcode) { + case 0x6000: + len = (data[0] & 0x000000ff) + 2; + return i965_decode_urb_fence(data, hw_offset, len, count, failures); + case 0x6001: + instr_out(data, hw_offset, 0, "CS_URB_STATE\n"); + instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n", + (data[1] >> 4) & 0x1f, + (((data[1] >> 4) & 0x1f) + 1) * 64, + data[1] & 0x7); + return len; + case 0x6002: + len = (data[0] & 0x000000ff) + 2; + instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n", + (data[0] >> 8) & 1 ? "valid" : "invalid"); + instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n", + data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64); + return len; case 0x6101: - if (len != 6) + if (IS_GEN6(devid)) + sba_len = 10; + else if (IS_IRONLAKE(devid)) + sba_len = 8; + else + sba_len = 6; + if (len != sba_len) fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); - if (count < 6) + if (len != sba_len) BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); + i = 0; instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n"); - - if (data[1] & 1) { - instr_out(data, hw_offset, 1, "General state at 0x%08x\n", - data[1] & ~1); - } else - instr_out(data, hw_offset, 1, "General state not updated\n"); - - if (data[2] & 1) { - instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n", - data[2] & ~1); - } else - instr_out(data, hw_offset, 2, "Surface state not updated\n"); - - if (data[3] & 1) { - instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n", - data[3] & ~1); - } else - instr_out(data, hw_offset, 3, "Indirect state not updated\n"); - - if (data[4] & 1) { - instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n", - data[4] & ~1); - } else - instr_out(data, hw_offset, 4, "General state not updated\n"); - - if (data[5] & 1) { - instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n", - data[5] & ~1); - } else - instr_out(data, hw_offset, 5, "Indirect state not updated\n"); + i++; + + state_base_out(data, hw_offset, i++, "general"); + state_base_out(data, hw_offset, i++, "surface"); + if (IS_GEN6(devid)) + state_base_out(data, hw_offset, i++, "dynamic"); + state_base_out(data, hw_offset, i++, "indirect"); + if (IS_IRONLAKE(devid) || IS_GEN6(devid)) + state_base_out(data, hw_offset, i++, "instruction"); + + state_max_out(data, hw_offset, i++, "general"); + if (IS_GEN6(devid)) + state_max_out(data, hw_offset, i++, "dynamic"); + state_max_out(data, hw_offset, i++, "indirect"); + if (IS_IRONLAKE(devid) || IS_GEN6(devid)) + state_max_out(data, hw_offset, i++, "instruction"); return len; case 0x7800: @@ -1498,18 +1710,33 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures instr_out(data, hw_offset, 6, "CC state\n"); return len; case 0x7801: - if (len != 6) + len = (data[0] & 0x000000ff) + 2; + if (len != 6 && len != 4) fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); - if (count < 6) - BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + if (len == 6) { + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "Clip binding table\n"); + instr_out(data, hw_offset, 4, "SF binding table\n"); + instr_out(data, hw_offset, 5, "WM binding table\n"); + } else { + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); - instr_out(data, hw_offset, 0, - "3DSTATE_BINDING_TABLE_POINTERS\n"); - instr_out(data, hw_offset, 1, "VS binding table\n"); - instr_out(data, hw_offset, 2, "GS binding table\n"); - instr_out(data, hw_offset, 3, "Clip binding table\n"); - instr_out(data, hw_offset, 4, "SF binding table\n"); - instr_out(data, hw_offset, 5, "WM binding table\n"); + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", + (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 10)) != 0); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "WM binding table\n"); + } return len; @@ -1560,6 +1787,18 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures } return len; + case 0x780d: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n"); + instr_out(data, hw_offset, 1, "clip\n"); + instr_out(data, hw_offset, 2, "sf\n"); + instr_out(data, hw_offset, 3, "cc\n"); + return len; + case 0x780a: len = (data[0] & 0xff) + 2; if (len != 3) @@ -1592,7 +1831,7 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures return len; case 0x7905: - if (len != 5 && len != 6) + if (len < 5 || len > 7) fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); if (count < len) BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); @@ -1609,9 +1848,36 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures ((data[3] & 0x0007ffc0) >> 6) + 1, ((data[3] & 0xfff80000) >> 19) + 1); instr_out(data, hw_offset, 4, "volume depth\n"); - if (len == 6) + if (len >= 6) instr_out(data, hw_offset, 5, "\n"); + if (len >= 7) + instr_out(data, hw_offset, 6, "render target view extent\n"); + + return len; + case 0x7a00: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in PIPE_CONTROL\n"); + if (count < len) + BUFFER_FAIL(count, len, "PIPE_CONTROL"); + + switch ((data[0] >> 14) & 0x3) { + case 0: desc1 = "no write"; break; + case 1: desc1 = "qword write"; break; + case 2: desc1 = "PS_DEPTH_COUNT write"; break; + case 3: desc1 = "TIMESTAMP write"; break; + } + instr_out(data, hw_offset, 0, + "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " + "%sinst flush\n", + desc1, + data[0] & (1 << 13) ? "" : "no ", + data[0] & (1 << 12) ? "" : "no ", + data[0] & (1 << 11) ? "" : "no "); + instr_out(data, hw_offset, 1, "destination address\n"); + instr_out(data, hw_offset, 2, "immediate dword low\n"); + instr_out(data, hw_offset, 3, "immediate dword high\n"); return len; case 0x7b00: @@ -1633,39 +1899,41 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures return len; } - for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) { - if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) { + for (idx = 0; idx < Elements(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) { unsigned int i; len = 1; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); - if (opcodes_3d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { len = (data[0] & 0xff) + 2; - if (len < opcodes_3d[opcode].min_len || - len > opcodes_3d[opcode].max_len) + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { - fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + fprintf(out, "Bad count in %s\n", opcode_3d->name); } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } return len; } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode); (*failures)++; return 1; } static int -decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) { - unsigned int opcode; + unsigned int idx; + uint32_t opcode; struct { uint32_t opcode; @@ -1689,41 +1957,44 @@ decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failure { 0x0f, 1, 1, "3DSTATE_MODES_2" }, { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, { 0x16, 1, 1, "3DSTATE_MODES_4" }, - }; + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; - switch ((data[0] & 0x1f000000) >> 24) { + switch (opcode) { case 0x1f: return decode_3d_primitive(data, count, hw_offset, failures); case 0x1d: - return decode_3d_1d(data, count, hw_offset, failures, 1); + return decode_3d_1d(data, count, hw_offset, devid, failures); case 0x1c: return decode_3d_1c(data, count, hw_offset, failures); } - for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) { - if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + for (idx = 0; idx < Elements(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) { unsigned int len = 1, i; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); - if (opcodes_3d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { len = (data[0] & 0xff) + 2; - if (len < opcodes_3d[opcode].min_len || - len > opcodes_3d[opcode].max_len) + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { - fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + fprintf(out, "Bad count in %s\n", opcode_3d->name); } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } return len; } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode); (*failures)++; return 1; } @@ -1736,8 +2007,12 @@ decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failure * \param hw_offset hardware address for the buffer */ int -intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) +intel_decode(const uint32_t *data, int count, + uint32_t hw_offset, + uint32_t devid, + uint32_t ignore_end_of_batchbuffer) { + int ret; int index = 0; int failures = 0; @@ -1746,8 +2021,23 @@ intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid while (index < count) { switch ((data[index] & 0xe0000000) >> 29) { case 0x0: - index += decode_mi(data + index, count - index, + ret = decode_mi(data + index, count - index, hw_offset + index * 4, &failures); + + /* If MI_BATCHBUFFER_END happened, then dump the rest of the + * output in case we some day want it in debugging, but don't + * decode it since it'll just confuse in the common case. + */ + if (ret == -1) { + if (ignore_end_of_batchbuffer) { + index++; + } else { + for (index = index + 1; index < count; index++) { + instr_out(data, hw_offset, index, "\n"); + } + } + } else + index += ret; break; case 0x2: index += decode_2d(data + index, count - index, @@ -1756,13 +2046,16 @@ intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid case 0x3: if (IS_965(devid)) { index += decode_3d_965(data + index, count - index, - hw_offset + index * 4, &failures); + hw_offset + index * 4, + devid, &failures); } else if (IS_9XX(devid)) { index += decode_3d(data + index, count - index, - hw_offset + index * 4, &failures); + hw_offset + index * 4, + devid, &failures); } else { index += decode_3d_i830(data + index, count - index, - hw_offset + index * 4, &failures); + hw_offset + index * 4, + devid, &failures); } break; default: diff --git a/src/gallium/drivers/i965/intel_decode.h b/src/gallium/drivers/i965/intel_decode.h index 6201a23d6a4..7e7c108c0c6 100644 --- a/src/gallium/drivers/i965/intel_decode.h +++ b/src/gallium/drivers/i965/intel_decode.h @@ -27,5 +27,5 @@ #include "pipe/p_compiler.h" -int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid); +int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, uint32_t ignore_end_of_batchbuffer); void intel_decode_context_reset(void); |