diff options
author | Robert Ellison <[email protected]> | 2009-03-04 16:48:51 -0700 |
---|---|---|
committer | Robert Ellison <[email protected]> | 2009-03-04 16:59:00 -0700 |
commit | 34683150878e0af0859c94d0c1f0c4bf8395b042 (patch) | |
tree | 668c22346796f50b2aae8782d21111eeb43574c6 /src/gallium/drivers/i915simple | |
parent | 1281bac3ba8e4870e9d9e78d405a347bc02c4c16 (diff) |
i965: add software fallback for conformant 3D textures and GL_CLAMP
The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier
commit forced a software fallback if strict conformance was required
(i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and
2D textures were used, but it was somewhat flawed - it could trigger
the software fallback even if 2D textures weren't enabled, as long
as one texture unit was enabled.
This fixes that, and adds software fallback for GL_CLAMP behavior with
1D and 3D textures.
It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE
environment variable, which forces software fallbacks to be taken *all*
the time. This is helpful with debugging. The value is:
export INTEL_STRICT_CONFORMANCE=2
Diffstat (limited to 'src/gallium/drivers/i915simple')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state_sampler.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c index c09c10601b4..3667ed1afa7 100644 --- a/src/gallium/drivers/i915simple/i915_state_sampler.c +++ b/src/gallium/drivers/i915simple/i915_state_sampler.c @@ -116,7 +116,7 @@ static void update_sampler(struct i915_context *i915, ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) { - if (i915->strict_conformance) { + if (i915->conformance_mode > 0) { assert(0); /* sampler->fallback = true; */ /* TODO */ |