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authorBrian Paul <[email protected]>2009-02-20 14:06:25 -0700
committerBrian Paul <[email protected]>2009-02-20 14:06:25 -0700
commit776971218ef6c6749fcb882a95ae5fc3a1ff5059 (patch)
tree2797869ef743a854409e057cd5d57251186bfc1a /src/gallium/drivers/i915simple
parente0d907308150b4863cc4f24543e70e14207e966a (diff)
gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instructions
These texture types were defined but never put to use. For the time being though, the Mesa->TGSI translater isn't emitting these targets. See the XXX comment in map_texture_target().
Diffstat (limited to 'src/gallium/drivers/i915simple')
-rw-r--r--src/gallium/drivers/i915simple/i915_fpc_translate.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c
index d92bdc1bc65..961c1bf2134 100644
--- a/src/gallium/drivers/i915simple/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c
@@ -321,16 +321,27 @@ static uint
translate_tex_src_target(struct i915_fp_compile *p, uint tex)
{
switch (tex) {
+ case TGSI_TEXTURE_SHADOW1D:
+ /* fall-through */
case TGSI_TEXTURE_1D:
return D0_SAMPLE_TYPE_2D;
+
+ case TGSI_TEXTURE_SHADOW2D:
+ /* fall-through */
case TGSI_TEXTURE_2D:
return D0_SAMPLE_TYPE_2D;
+
+ case TGSI_TEXTURE_SHADOWRECT:
+ /* fall-through */
case TGSI_TEXTURE_RECT:
return D0_SAMPLE_TYPE_2D;
+
case TGSI_TEXTURE_3D:
return D0_SAMPLE_TYPE_VOLUME;
+
case TGSI_TEXTURE_CUBE:
return D0_SAMPLE_TYPE_CUBE;
+
default:
i915_program_error(p, "TexSrc type");
return 0;