diff options
author | José Fonseca <[email protected]> | 2008-06-27 19:37:56 +0900 |
---|---|---|
committer | José Fonseca <[email protected]> | 2008-06-27 19:37:56 +0900 |
commit | 4ddd65967915ca4846f2831bc676c878a29dae4a (patch) | |
tree | f2c66e355d5e9ea6f80531f995ccc25166d06fc3 /src/gallium/drivers/i915simple/i915_texture.c | |
parent | 05cfb4c4b84b4e3119112c381ceffc583a4ef5fe (diff) |
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
The chars-per-pixel concept falls apart with compressed and yuv images,
where more than one pixel are coded in a single data block.
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_texture.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_texture.c | 196 |
1 files changed, 104 insertions, 92 deletions
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index b2e490c7db1..2815e61345c 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -109,6 +109,9 @@ i915_miptree_set_level_info(struct i915_texture *tex, pt->width[level] = w; pt->height[level] = h; pt->depth[level] = d; + + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); tex->nr_images[level] = nr_images; @@ -140,7 +143,7 @@ i915_miptree_set_image_offset(struct i915_texture *tex, assert(img < tex->nr_images[level]); - tex->image_offset[level][img] = (x + y * tex->pitch); + tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size; /* printf("%s level %d img %d pos %d,%d image_offset %x\n", @@ -162,7 +165,7 @@ i915_displaytarget_layout(struct i915_texture *tex) { struct pipe_texture *pt = &tex->base; - if (pt->last_level > 0 || pt->cpp != 4) + if (pt->last_level > 0 || pt->block.size != 4) return 0; i915_miptree_set_level_info( tex, 0, 1, @@ -172,18 +175,18 @@ i915_displaytarget_layout(struct i915_texture *tex) i915_miptree_set_image_offset( tex, 0, 0, 0, 0 ); if (tex->base.width[0] >= 128) { - tex->pitch = power_of_two(tex->base.width[0] * pt->cpp) / pt->cpp; - tex->total_height = round_up(tex->base.height[0], 8); + tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); + tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); tex->tiled = 1; } else { - tex->pitch = round_up(tex->base.width[0], 64 / pt->cpp); - tex->total_height = tex->base.height[0]; + tex->stride = round_up(tex->base.nblocksx[0] * pt->block.size, 64); + tex->total_nblocksy = tex->base.nblocksy[0]; } /* printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - tex->base.width[0], tex->base.height[0], pt->cpp, - tex->pitch, tex->total_height, tex->pitch * tex->total_height * 4); + tex->base.width[0], tex->base.height[0], pt->block.size, + tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); */ return 1; @@ -193,12 +196,14 @@ static void i945_miptree_layout_2d( struct i915_texture *tex ) { struct pipe_texture *pt = &tex->base; - int align_h = 2, align_w = 4; + const int align_x = 2, align_y = 4; unsigned level; unsigned x = 0; unsigned y = 0; unsigned width = pt->width[0]; unsigned height = pt->height[0]; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; #if 0 /* used for tiled display targets */ if (pt->last_level == 0 && pt->cpp == 4) @@ -206,7 +211,7 @@ i945_miptree_layout_2d( struct i915_texture *tex ) return; #endif - tex->pitch = pt->width[0]; + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap level. This occurs when the alignment @@ -214,47 +219,43 @@ i945_miptree_layout_2d( struct i915_texture *tex ) * 2nd mipmap level out past the width of its parent. */ if (pt->last_level > 0) { - unsigned mip1_width = align_int(minify(pt->width[0]), align_w) - + minify(minify(pt->width[0])); + unsigned mip1_nblocksx + = align_int(pf_get_nblocksx(&pt->block, minify(width)), align_x) + + pf_get_nblocksx(&pt->block, minify(minify(width))); - if (mip1_width > pt->width[0]) - tex->pitch = mip1_width; + if (mip1_nblocksx > nblocksx) + tex->stride = mip1_nblocksx * pt->block.size; } - /* Pitch must be a whole number of dwords, even though we - * express it in texels. + /* Pitch must be a whole number of dwords */ - tex->pitch = align_int(tex->pitch * pt->cpp, 64) / pt->cpp; - tex->total_height = 0; + tex->stride = align_int(tex->stride, 64); + tex->total_nblocksy = 0; for (level = 0; level <= pt->last_level; level++) { - unsigned img_height; - i915_miptree_set_level_info(tex, level, 1, width, height, 1); i915_miptree_set_image_offset(tex, level, 0, x, y); - if (pt->compressed) - img_height = MAX2(1, height/4); - else - img_height = align_int(height, align_h); - + nblocksy = align_int(nblocksy, align_y); /* Because the images are packed better, the final offset * might not be the maximal one: */ - tex->total_height = MAX2(tex->total_height, y + img_height); + tex->total_nblocksy = MAX2(tex->total_nblocksy, y + nblocksy); /* Layout_below: step right after second mipmap level. */ if (level == 1) { - x += align_int(width, align_w); + x += align_int(nblocksx, align_x); } else { - y += img_height; + y += nblocksy; } width = minify(width); height = minify(height); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); } } @@ -264,15 +265,16 @@ i945_miptree_layout_cube(struct i915_texture *tex) struct pipe_texture *pt = &tex->base; unsigned level; - const unsigned dim = pt->width[0]; + const unsigned nblocks = pt->nblocksx[0]; unsigned face; - unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; /* printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); */ - assert(lvlWidth == lvlHeight); /* cubemap images are square */ + assert(width == height); /* cubemap images are square */ /* * XXX Should only be used for compressed formats. But lets @@ -282,35 +284,32 @@ i945_miptree_layout_cube(struct i915_texture *tex) * determined either by the old-style packing of cubemap faces, * or the final row of 4x4, 2x2 and 1x1 faces below this. */ - if (dim > 32) - tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; + if (nblocks > 32) + tex->stride = round_up(nblocks * pt->block.size * 2, 4); else - tex->pitch = 14 * 8; + tex->stride = 14 * 8 * pt->block.size; - /* - * XXX The 4 is only needed for compressed formats. See above. - */ - tex->total_height = dim * 4 + 4; + tex->total_nblocksy = nblocks * 4; /* Set all the levels to effectively occupy the whole rectangular region. */ for (level = 0; level <= pt->last_level; level++) { - i915_miptree_set_level_info(tex, level, 6, lvlWidth, lvlHeight, 1); - lvlWidth /= 2; - lvlHeight /= 2; + i915_miptree_set_level_info(tex, level, 6, width, height, 1); + width /= 2; + height /= 2; } for (face = 0; face < 6; face++) { - unsigned x = initial_offsets[face][0] * dim; - unsigned y = initial_offsets[face][1] * dim; - unsigned d = dim; + unsigned x = initial_offsets[face][0] * nblocks; + unsigned y = initial_offsets[face][1] * nblocks; + unsigned d = nblocks; #if 0 /* Fix and enable this code for compressed formats */ - if (dim == 4 && face >= 4) { + if (nblocks == 4 && face >= 4) { y = tex->total_height - 4; x = (face - 4) * 8; } - else if (dim < 4 && (face > 0)) { + else if (nblocks < 4 && (face > 0)) { y = tex->total_height - 4; x = face * 8; } @@ -369,28 +368,28 @@ i915_miptree_layout(struct i915_texture * tex) switch (pt->target) { case PIPE_TEXTURE_CUBE: { - const unsigned dim = pt->width[0]; + const unsigned nblocks = pt->nblocksx[0]; unsigned face; - unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; + unsigned width = pt->width[0], height = pt->height[0]; - assert(lvlWidth == lvlHeight); /* cubemap images are square */ + assert(width == height); /* cubemap images are square */ /* double pitch for cube layouts */ - tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; - tex->total_height = dim * 4; + tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->total_nblocksy = nblocks * 4; for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 6, - lvlWidth, lvlHeight, + width, height, 1); - lvlWidth /= 2; - lvlHeight /= 2; + width /= 2; + height /= 2; } for (face = 0; face < 6; face++) { - unsigned x = initial_offsets[face][0] * dim; - unsigned y = initial_offsets[face][1] * dim; - unsigned d = dim; + unsigned x = initial_offsets[face][0] * nblocks; + unsigned y = initial_offsets[face][1] * nblocks; + unsigned d = nblocks; for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_image_offset(tex, level, face, x, y); @@ -405,25 +404,29 @@ i915_miptree_layout(struct i915_texture * tex) unsigned width = pt->width[0]; unsigned height = pt->height[0]; unsigned depth = pt->depth[0]; - unsigned stack_height = 0; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; + unsigned stack_nblocksy = 0; /* Calculate the size of a single slice. */ - tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); /* XXX: hardware expects/requires 9 levels at minimum. */ for (level = 0; level <= MAX2(8, pt->last_level); level++) { i915_miptree_set_level_info(tex, level, depth, - width, height, depth); + width, height, depth); - stack_height += MAX2(2, height); + stack_nblocksy += MAX2(2, nblocksy); width = minify(width); height = minify(height); depth = minify(depth); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); } /* Fixup depth image_offsets: @@ -433,7 +436,7 @@ i915_miptree_layout(struct i915_texture * tex) unsigned i; for (i = 0; i < depth; i++) i915_miptree_set_image_offset(tex, level, i, - 0, i * stack_height); + 0, i * stack_nblocksy); depth = minify(depth); } @@ -443,33 +446,33 @@ i915_miptree_layout(struct i915_texture * tex) * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - tex->total_height = stack_height * pt->depth[0]; + tex->total_nblocksy = stack_nblocksy * pt->depth[0]; break; } default:{ unsigned width = pt->width[0]; unsigned height = pt->height[0]; - unsigned img_height; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; - tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; - tex->total_height = 0; + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->total_nblocksy = 0; for (level = 0; level <= pt->last_level; level++) { i915_miptree_set_level_info(tex, level, 1, - width, height, 1); + width, height, 1); i915_miptree_set_image_offset(tex, level, 0, - 0, tex->total_height); + 0, tex->total_nblocksy); - if (pt->compressed) - img_height = MAX2(1, height / 4); - else - img_height = (MAX2(2, height) + 1) & ~1; + nblocksy = round_up(MAX2(2, nblocksy), 2); - tex->total_height += img_height; + tex->total_nblocksy += nblocksy; width = minify(width); height = minify(height); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); } break; } @@ -477,7 +480,7 @@ i915_miptree_layout(struct i915_texture * tex) /* DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, tex->pitch, - tex->total_height, pt->cpp, tex->pitch * tex->total_height * pt->cpp); + tex->total_nblocksy, pt->block.size, tex->stride * tex->total_nblocksy); */ return TRUE; @@ -498,14 +501,16 @@ i945_miptree_layout(struct i915_texture * tex) unsigned width = pt->width[0]; unsigned height = pt->height[0]; unsigned depth = pt->depth[0]; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; - tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; - tex->total_height = 0; + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->total_nblocksy = 0; - pack_y_pitch = MAX2(pt->height[0], 2); - pack_x_pitch = tex->pitch; + pack_y_pitch = MAX2(pt->nblocksy[0], 2); + pack_x_pitch = tex->stride / pt->block.size; pack_x_nr = 1; for (level = 0; level <= pt->last_level; level++) { @@ -515,11 +520,11 @@ i945_miptree_layout(struct i915_texture * tex) unsigned q, j; i915_miptree_set_level_info(tex, level, nr_images, - width, height, depth); + width, height, depth); for (q = 0; q < nr_images;) { for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { - i915_miptree_set_image_offset(tex, level, q, x, y + tex->total_height); + i915_miptree_set_image_offset(tex, level, q, x, y + tex->total_nblocksy); x += pack_x_pitch; } @@ -528,12 +533,12 @@ i945_miptree_layout(struct i915_texture * tex) } - tex->total_height += y; + tex->total_nblocksy += y; if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= tex->pitch); + assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride); } if (pack_y_pitch > 2) { @@ -543,6 +548,8 @@ i945_miptree_layout(struct i915_texture * tex) width = minify(width); height = minify(height); depth = minify(depth); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); } break; } @@ -560,7 +567,7 @@ i945_miptree_layout(struct i915_texture * tex) /* DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, tex->pitch, - tex->total_height, pt->cpp, tex->pitch * tex->total_height * pt->cpp); + tex->total_nblocksy, pt->block.size, tex->stride * tex->total_nblocksy); */ return TRUE; @@ -582,6 +589,9 @@ i915_texture_create(struct pipe_screen *screen, tex->base.refcount = 1; tex->base.screen = screen; + tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); + tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); + if (i915screen->is_i945) { if (!i945_miptree_layout(tex)) goto fail; @@ -592,8 +602,8 @@ i915_texture_create(struct pipe_screen *screen, tex->buffer = ws->buffer_create(ws, 64, PIPE_BUFFER_USAGE_PIXEL, - tex->pitch * tex->base.cpp * - tex->total_height); + tex->stride * + tex->total_nblocksy); if (!tex->buffer) goto fail; @@ -648,13 +658,13 @@ i915_get_tex_surface(struct pipe_screen *screen, unsigned offset; /* in bytes */ if (pt->target == PIPE_TEXTURE_CUBE) { - offset = tex->image_offset[level][face] * pt->cpp; + offset = tex->image_offset[level][face]; } else if (pt->target == PIPE_TEXTURE_3D) { - offset = tex->image_offset[level][zslice] * pt->cpp; + offset = tex->image_offset[level][zslice]; } else { - offset = tex->image_offset[level][0] * pt->cpp; + offset = tex->image_offset[level][0]; assert(face == 0); assert(zslice == 0); } @@ -666,10 +676,12 @@ i915_get_tex_surface(struct pipe_screen *screen, pipe_texture_reference(&ps->texture, pt); pipe_buffer_reference(ws, &ps->buffer, tex->buffer); ps->format = pt->format; - ps->cpp = pt->cpp; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->pitch = tex->pitch; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = tex->stride; ps->offset = offset; ps->usage = flags; ps->status = PIPE_SURFACE_STATUS_DEFINED; @@ -680,7 +692,7 @@ i915_get_tex_surface(struct pipe_screen *screen, static struct pipe_texture * i915_texture_blanket(struct pipe_screen * screen, const struct pipe_texture *base, - const unsigned *pitch, + const unsigned *stride, struct pipe_buffer *buffer) { struct i915_texture *tex; @@ -699,7 +711,7 @@ i915_texture_blanket(struct pipe_screen * screen, tex->base = *base; - tex->pitch = pitch[0]; + tex->stride = stride[0]; i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); |