diff options
author | Jakob Bornecrantz <[email protected]> | 2009-09-29 16:07:11 -0700 |
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committer | Jakob Bornecrantz <[email protected]> | 2009-10-05 19:48:08 +0100 |
commit | f00da2a3ff59c1a7104ac25a1c6eba5a6050ad68 (patch) | |
tree | 61578c54a21671bc5385f1d262dfa4a34f9a369f /src/gallium/drivers/i915simple/i915_context.h | |
parent | c4b821a4c64d75d944653d665bede946763ed95b (diff) |
i915g: Drop the simple sufix
None of the other driver have a silly sufix,
so just drop it. Nothing new added in this commit
or any other commit but this is better marketing.
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_context.h')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_context.h | 350 |
1 files changed, 0 insertions, 350 deletions
diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h deleted file mode 100644 index 234b441ce6e..00000000000 --- a/src/gallium/drivers/i915simple/i915_context.h +++ /dev/null @@ -1,350 +0,0 @@ - /************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef I915_CONTEXT_H -#define I915_CONTEXT_H - - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" - -#include "draw/draw_vertex.h" - -#include "tgsi/tgsi_scan.h" - - -struct intel_winsys; -struct intel_buffer; -struct intel_batchbuffer; - - -#define I915_TEX_UNITS 8 - -#define I915_DYNAMIC_MODES4 0 -#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */ -#define I915_DYNAMIC_DEPTHSCALE_1 2 -#define I915_DYNAMIC_IAB 3 -#define I915_DYNAMIC_BC_0 4 /* just the header */ -#define I915_DYNAMIC_BC_1 5 -#define I915_DYNAMIC_BFO_0 6 -#define I915_DYNAMIC_BFO_1 7 -#define I915_DYNAMIC_STP_0 8 -#define I915_DYNAMIC_STP_1 9 -#define I915_DYNAMIC_SC_ENA_0 10 -#define I915_DYNAMIC_SC_RECT_0 11 -#define I915_DYNAMIC_SC_RECT_1 12 -#define I915_DYNAMIC_SC_RECT_2 13 -#define I915_MAX_DYNAMIC 14 - - -#define I915_IMMEDIATE_S0 0 -#define I915_IMMEDIATE_S1 1 -#define I915_IMMEDIATE_S2 2 -#define I915_IMMEDIATE_S3 3 -#define I915_IMMEDIATE_S4 4 -#define I915_IMMEDIATE_S5 5 -#define I915_IMMEDIATE_S6 6 -#define I915_IMMEDIATE_S7 7 -#define I915_MAX_IMMEDIATE 8 - -/* These must mach the order of LI0_STATE_* bits, as they will be used - * to generate hardware packets: - */ -#define I915_CACHE_STATIC 0 -#define I915_CACHE_DYNAMIC 1 /* handled specially */ -#define I915_CACHE_SAMPLER 2 -#define I915_CACHE_MAP 3 -#define I915_CACHE_PROGRAM 4 -#define I915_CACHE_CONSTANTS 5 -#define I915_MAX_CACHE 6 - -#define I915_MAX_CONSTANT 32 - - -/** See constant_flags[] below */ -#define I915_CONSTFLAG_USER 0x1f - - -/** - * Subclass of pipe_shader_state - */ -struct i915_fragment_shader -{ - struct pipe_shader_state state; - - struct tgsi_shader_info info; - - uint *program; - uint program_len; - - /** - * constants introduced during translation. - * These are placed at the end of the constant buffer and grow toward - * the beginning (eg: slot 31, 30 29, ...) - * User-provided constants start at 0. - * This allows both types of constants to co-exist (until there's too many) - * and doesn't require regenerating/changing the fragment program to - * shuffle constants around. - */ - uint num_constants; - float constants[I915_MAX_CONSTANT][4]; - - /** - * Status of each constant - * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding - * slot of the user's constant buffer. (set by pipe->set_constant_buffer()) - * Else, the bitmask indicates which components are occupied by immediates. - */ - ubyte constant_flags[I915_MAX_CONSTANT]; -}; - - -struct i915_cache_context; - -/* Use to calculate differences between state emitted to hardware and - * current driver-calculated state. - */ -struct i915_state -{ - unsigned immediate[I915_MAX_IMMEDIATE]; - unsigned dynamic[I915_MAX_DYNAMIC]; - - float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4]; - /** number of constants passed in through a constant buffer */ - uint num_user_constants[PIPE_SHADER_TYPES]; - - /* texture sampler state */ - unsigned sampler[I915_TEX_UNITS][3]; - unsigned sampler_enable_flags; - unsigned sampler_enable_nr; - - /* texture image buffers */ - unsigned texbuffer[I915_TEX_UNITS][2]; - - /** Describes the current hardware vertex layout */ - struct vertex_info vertex_info; - - unsigned id; /* track lost context events */ -}; - -struct i915_blend_state { - unsigned iab; - unsigned modes4; - unsigned LIS5; - unsigned LIS6; -}; - -struct i915_depth_stencil_state { - unsigned stencil_modes4; - unsigned bfo[2]; - unsigned stencil_LIS5; - unsigned depth_LIS6; -}; - -struct i915_rasterizer_state { - int light_twoside : 1; - unsigned st; - enum interp_mode color_interp; - - unsigned LIS4; - unsigned LIS7; - unsigned sc[1]; - - const struct pipe_rasterizer_state *templ; - - union { float f; unsigned u; } ds[2]; -}; - -struct i915_sampler_state { - unsigned state[3]; - const struct pipe_sampler_state *templ; - unsigned minlod; - unsigned maxlod; -}; - -struct i915_texture { - struct pipe_texture base; - - /* Derived from the above: - */ - unsigned stride; - unsigned depth_stride; /* per-image on i945? */ - unsigned total_nblocksy; - - unsigned sw_tiled; /**< tiled with software flags */ - unsigned hw_tiled; /**< tiled with hardware fences */ - - unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; - - /* Explicitly store the offset of each image for each cube face or - * depth value. Pretty much have to accept that hardware formats - * are going to be so diverse that there is no unified way to - * compute the offsets of depth/cube images within a mipmap level, - * so have to store them as a lookup table: - */ - unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ - - /* The data is held here: - */ - struct intel_buffer *buffer; -}; - -struct i915_context -{ - struct pipe_context base; - - struct intel_winsys *iws; - - struct draw_context *draw; - - /* The most recent drawing state as set by the driver: - */ - const struct i915_blend_state *blend; - const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct i915_depth_stencil_state *depth_stencil; - const struct i915_rasterizer_state *rasterizer; - - struct i915_fragment_shader *fs; - - struct pipe_blend_color blend_color; - struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; - struct pipe_framebuffer_state framebuffer; - struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; - struct i915_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - - unsigned dirty; - - unsigned num_samplers; - unsigned num_textures; - unsigned num_vertex_elements; - unsigned num_vertex_buffers; - - struct intel_batchbuffer *batch; - - /** Vertex buffer */ - struct intel_buffer *vbo; - size_t vbo_offset; - unsigned vbo_flushed; - - struct i915_state current; - unsigned hardware_dirty; - - unsigned debug; -}; - -/* A flag for each state_tracker state object: - */ -#define I915_NEW_VIEWPORT 0x1 -#define I915_NEW_RASTERIZER 0x2 -#define I915_NEW_FS 0x4 -#define I915_NEW_BLEND 0x8 -#define I915_NEW_CLIP 0x10 -#define I915_NEW_SCISSOR 0x20 -#define I915_NEW_STIPPLE 0x40 -#define I915_NEW_FRAMEBUFFER 0x80 -#define I915_NEW_ALPHA_TEST 0x100 -#define I915_NEW_DEPTH_STENCIL 0x200 -#define I915_NEW_SAMPLER 0x400 -#define I915_NEW_TEXTURE 0x800 -#define I915_NEW_CONSTANTS 0x1000 -#define I915_NEW_VBO 0x2000 -#define I915_NEW_VS 0x4000 - - -/* Driver's internally generated state flags: - */ -#define I915_NEW_VERTEX_FORMAT 0x10000 - - -/* Dirty flags for hardware emit - */ -#define I915_HW_STATIC (1<<I915_CACHE_STATIC) -#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC) -#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER) -#define I915_HW_MAP (1<<I915_CACHE_MAP) -#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM) -#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS) -#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0)) -#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1)) - - -/*********************************************************************** - * i915_prim_emit.c: - */ -struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ); - - -/*********************************************************************** - * i915_prim_vbuf.c: - */ -struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ); - - -/*********************************************************************** - * i915_state_emit.c: - */ -void i915_emit_hardware_state(struct i915_context *i915 ); - - - -/*********************************************************************** - * i915_clear.c: - */ -void i915_clear( struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil); - - -/*********************************************************************** - * i915_surface.c: - */ -void i915_init_surface_functions( struct i915_context *i915 ); - -void i915_init_state_functions( struct i915_context *i915 ); -void i915_init_flush_functions( struct i915_context *i915 ); -void i915_init_string_functions( struct i915_context *i915 ); - - - - -/*********************************************************************** - * Inline conversion functions. These are better-typed than the - * macros used previously: - */ -static INLINE struct i915_context * -i915_context( struct pipe_context *pipe ) -{ - return (struct i915_context *)pipe; -} - - - -#endif |