diff options
author | Brian Paul <[email protected]> | 2012-01-07 14:16:27 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-01-07 14:16:27 -0700 |
commit | 488dd2c1912132fe7ee5e81b05fb64ba62a46098 (patch) | |
tree | 6001b0d4ae1e9278514766d739ade3a9b23fae82 /src/gallium/drivers/i915 | |
parent | 59d2c4f8e5a00133c093137b2f4836313f633d60 (diff) |
gallium: make vbuf_render::set_primitive() return void
All the implementations of this function always return TRUE.
Diffstat (limited to 'src/gallium/drivers/i915')
-rw-r--r-- | src/gallium/drivers/i915/i915_prim_vbuf.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index 3f85466ba6e..f9b2ade3fa6 100644 --- a/src/gallium/drivers/i915/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -322,7 +322,7 @@ i915_vbuf_ensure_index_bounds(struct vbuf_render *render, i915_vbuf_update_vbo_state(render); } -static boolean +static void i915_vbuf_render_set_primitive(struct vbuf_render *render, unsigned prim) { @@ -333,46 +333,46 @@ i915_vbuf_render_set_primitive(struct vbuf_render *render, case PIPE_PRIM_POINTS: i915_render->hwprim = PRIM3D_POINTLIST; i915_render->fallback = 0; - return TRUE; + break; case PIPE_PRIM_LINES: i915_render->hwprim = PRIM3D_LINELIST; i915_render->fallback = 0; - return TRUE; + break; case PIPE_PRIM_LINE_LOOP: i915_render->hwprim = PRIM3D_LINELIST; i915_render->fallback = PIPE_PRIM_LINE_LOOP; - return TRUE; + break; case PIPE_PRIM_LINE_STRIP: i915_render->hwprim = PRIM3D_LINESTRIP; i915_render->fallback = 0; - return TRUE; + break; case PIPE_PRIM_TRIANGLES: i915_render->hwprim = PRIM3D_TRILIST; i915_render->fallback = 0; - return TRUE; + break; case PIPE_PRIM_TRIANGLE_STRIP: i915_render->hwprim = PRIM3D_TRISTRIP; i915_render->fallback = 0; - return TRUE; + break; case PIPE_PRIM_TRIANGLE_FAN: i915_render->hwprim = PRIM3D_TRIFAN; i915_render->fallback = 0; - return TRUE; + break; case PIPE_PRIM_QUADS: i915_render->hwprim = PRIM3D_TRILIST; i915_render->fallback = PIPE_PRIM_QUADS; - return TRUE; + break; case PIPE_PRIM_QUAD_STRIP: i915_render->hwprim = PRIM3D_TRILIST; i915_render->fallback = PIPE_PRIM_QUAD_STRIP; - return TRUE; + break; case PIPE_PRIM_POLYGON: i915_render->hwprim = PRIM3D_POLY; i915_render->fallback = 0; - return TRUE; + break; default: /* FIXME: Actually, can handle a lot more just fine... */ - return FALSE; + assert(0 && "unexpected prim in i915_vbuf_render_set_primitive()"); } } |